Player Matchup

Fenrir
Fenrir
DFspartan007
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,568 Elo+
Party 2
Freya
Freya
MrxArizona
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 80L
1,604 Elo+
Solo
Medusa
Medusa
PanthersShadow
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,563 Elo+
Party 2
Ix Chel
Ix Chel
SMOOTHCR1M1N8L
Ix Chel
Level 204
God Stats
2W - 7L
1,452 SR
Queue Stats
656W - 704L
1,504 Elo+
Solo
Raijin
Raijin
Zed1997
Raijin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,494 Elo+
Solo
Team Averages
Level 146
1,490 SR
1,547 Elo+

VS

Team Averages
Level 124
1,427 SR
1,499 Elo+
Pele
Pele
Bakugo17
Pele
Level 105
God Stats
3W - 1L
1,461 SR
Queue Stats
115W - 118L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
GothToes
Cu Chulainn
Level 150
God Stats
1W - 1L
1,164 SR
Queue Stats
73W - 75L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
KingBabyStomper
Cernunnos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,439 Elo+
Party 1
Apollo
Apollo
OMWTFYB_NOCAP
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 174L
1,617 Elo+
Solo
Ra
Ra
YaBoiMinato
Ra
Level 128
God Stats
4W - 3L
1,510 SR
Queue Stats
301W - 321L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 4 / 10
8,128
813
8,671
13,418
17,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
14
4 / 5 / 7
8,271
827
7,848
10,258
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 11
8,246
825
6,725
10,730
5,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 3 / 14
7,545
755
6,705
10,875
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Zed1997
Raijin
16
6 / 5 / 5
8,852
885
14,777
9,471
4,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 3 / 10
9,712
971
13,003
11,140
4,151
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
GothToes
Cu Chulainn
16
4 / 3 / 14
9,096
910
10,938
13,201
12,551
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
KingBabyStomper
Cernunnos
16
5 / 3 / 7
9,076
908
9,789
8,964
4,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 11
9,612
961
9,498
8,743
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 5 / 11
7,949
795
5,577
8,359
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
73
17
Kills
20
20
Deaths
18
47
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Pele
5
3
10
3.33
L
Fenrir
4
4
10
2.25
W
Cu Chulainn
GothToes
Cu Chulainn
4
3
14
3.67
W
Cernunnos
KingBabyStomper
Cernunnos
5
3
7
2.83
L
Freya
4
5
7
1.5
W
6
4
11
2.88
L
3
3
11
2.83
L
0
3
14
2.33
W
0
5
11
1.1
L
Raijin
Zed1997
Raijin
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
48,805
54,752
Taken
50,407
40,055
Mitigated
27,800
19,309
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,003
1,643
154
910
11,140
4,151
1,051
7,963
3,177
0
29,883
L
Fenrir
8,671
900
1,129
1,805
13,418
17,575
70
2,425
10,635
1,514
8,651
W
Cu Chulainn
GothToes
Cu Chulainn
10,938
1,612
593
4,020
13,201
12,551
652
6,524
6,677
87
20,585
W
Cernunnos
KingBabyStomper
Cernunnos
9,789
4,779
150
1,964
8,964
4,113
1,653
5,053
3,911
0
20,711
L
Freya
7,848
2,997
1,270
1,632
10,258
4,844
0
658
9,453
13,750
503
W
9,498
4,685
627
955
8,743
3,747
2,116
5,770
2,973
0
16,339
L
6,725
2,745
518
1,469
10,730
5,522
372
724
9,964
0
21,834
L
6,705
812
7,263
3,176
10,875
7,123
45
1,225
9,428
15,252
0
W
5,577
110
2,603
1,690
8,359
3,238
0
5,328
3,031
12,923
0
L
Raijin
Zed1997
Raijin
14,777
865
550
497
9,471
4,991
141
447
8,840
25,804
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
45,445
103
Minions Killed
129
0
Camps Cleared
0
937,791
Distance Traveled
898,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,712
971
44
4
0
184,700
0
L
Fenrir
8,128
813
7
1
0
193,891
0
W
Cu Chulainn
9,096
910
18
2
0
177,777
0
W
Cernunnos
9,076
908
21
2
0
187,340
0
L
Freya
8,271
827
20
2
0
152,188
0
W
Apollo
9,612
961
24
2
0
181,231
0
L
Medusa
8,246
825
22
2
0
206,181
0
L
Ix Chel
7,545
755
23
2
0
205,916
0
W
Ra
7,949
795
22
2
0
167,492
0
L
Raijin
8,852
885
31
3
0
179,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role