Player Matchup

King Arthur
King Arthur
Major2themax
King Arthur
Level 126
God Stats
1W - 2L
1,720 SR
Queue Stats
2W - 3L
1,724 Elo+
Party 3
Ratatoskr
Ratatoskr
ShakeYourMaker63
Ratatoskr
Level 153
God Stats
1W - 1L
1,769 SR
Queue Stats
14W - 9L
1,697 Elo+
Party 2
Merlin
Merlin
Xainfried
Merlin
Level 129
God Stats
3W - 4L
1,462 SR
Queue Stats
28W - 30L
1,563 Elo+
Party 3
Izanami
Izanami
dudebecool1
Izanami
Level 86
God Stats
1W - 1L
1,734 SR
Queue Stats
27W - 18L
1,667 Elo+
Party 2
Terra
Terra
heresmikey666
Terra
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
283W - 281L
1,585 Elo+
Party 2
Team Averages
Level 130
1,680 SR
1,647 Elo+

VS

Team Averages
Level 119
1,508 SR
1,542 Elo+
Nemesis
Nemesis
Jcüb
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,520 Elo+
Party 1
Chang'e
Chang'e
PaperShank
Chang'e
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 45L
1,527 Elo+
Party 1
Khepri
Khepri
SeamenDeamon
Khepri
Level 125
God Stats
6W - 5L
1,426 SR
Queue Stats
409W - 367L
1,547 Elo+
Solo
Ullr
Ullr
j00m
Ullr
Level 146
God Stats
10W - 8L
1,614 SR
Queue Stats
99W - 98L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
scott123167
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Major2themax
King Arthur
13
3 / 4 / 1
7,504
750
7,245
12,940
10,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
13
0 / 3 / 2
7,250
725
5,425
8,961
3,412
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Xainfried
Merlin
14
2 / 5 / 2
7,710
771
9,420
8,415
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
dudebecool1
Izanami
12
0 / 5 / 4
7,126
713
6,769
10,686
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 4
8,019
802
8,282
11,331
9,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jcüb
Nemesis
15
5 / 3 / 10
8,544
854
14,200
12,495
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PaperShank
Chang'e
16
5 / 0 / 10
9,197
920
12,182
8,478
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
13
0 / 2 / 12
7,477
748
5,351
9,648
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
j00m
Ullr
16
5 / 0 / 8
8,962
896
9,606
5,302
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
scott123167
Amaterasu
14
4 / 2 / 7
8,158
816
5,738
13,627
13,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
7
Kills
19
19
Deaths
7
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Jcüb
Nemesis
5
3
10
3.33
L
King Arthur
Major2themax
King Arthur
3
4
1
0.88
W
Chang'e
PaperShank
Chang'e
5
0
10
10
W
Khepri
0
2
12
3
L
Ratatoskr
0
3
2
0.33
L
Merlin
Xainfried
Merlin
2
5
2
0.6
L
Izanami
dudebecool1
Izanami
0
5
4
0.4
L
2
2
4
2
W
Ullr
j00m
Ullr
5
0
8
9
W
Amaterasu
scott123167
Amaterasu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,141
Damage
47,077
52,333
Taken
49,550
30,995
Mitigated
33,868
3,414
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Jcüb
Nemesis
14,200
5,289
0
1,033
12,495
6,714
202
2,019
10,209
0
30,075
L
King Arthur
Major2themax
King Arthur
7,245
217
0
0
12,940
10,920
58
5,065
7,751
129
14,195
W
Chang'e
PaperShank
Chang'e
12,182
1,143
4,532
6,186
8,478
3,555
576
2,688
5,216
34,111
0
W
Khepri
5,351
603
0
300
9,648
7,391
0
3,202
5,980
14,359
0
L
Ratatoskr
5,425
752
0
480
8,961
3,412
0
644
8,101
0
15,002
L
Merlin
Xainfried
Merlin
9,420
293
0
440
8,415
3,391
0
3,059
5,270
25,470
607
L
Izanami
dudebecool1
Izanami
6,769
4,595
0
1,147
10,686
3,928
56
3,432
7,209
0
13,987
L
8,282
659
384
963
11,331
9,344
66
5,333
5,713
18,145
3,178
W
Ullr
j00m
Ullr
9,606
4,207
0
722
5,302
2,528
1,240
2,445
2,562
0
35,862
W
Amaterasu
scott123167
Amaterasu
5,738
2,262
0
3,228
13,627
13,680
1,030
3,751
9,107
0
10,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
42,338
161
Minions Killed
204
0
Camps Cleared
0
991,168
Distance Traveled
1,137,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,544
854
44
4
0
221,634
0
L
King Arthur
7,504
750
7
1
0
175,071
0
W
Chang'e
9,197
920
69
7
0
236,068
0
W
Khepri
7,477
748
19
2
0
218,315
0
L
Ratatoskr
7,250
725
29
3
0
239,039
0
L
Merlin
7,710
771
57
6
0
189,087
0
L
Izanami
7,126
713
28
3
0
161,146
0
L
Terra
8,019
802
40
4
0
226,825
0
W
Ullr
8,962
896
61
6
0
221,088
0
W
Amaterasu
8,158
816
11
1
0
240,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role