Player Matchup

Cthulhu
Cthulhu
Ac0rnZ
Cthulhu
Level 87
God Stats
0W - 5L
1,500 SR
Queue Stats
134W - 146L
1,551 Elo+
Party 1
Mulan
Mulan
Dknot
Mulan
Level 54
God Stats
8W - 7L
1,625 SR
Queue Stats
49W - 52L
1,588 Elo+
Solo
Agni
Agni
Littlekerm
Agni
Level 96
God Stats
0W - 2L
1,471 SR
Queue Stats
104W - 123L
1,530 Elo+
Party 1
Anhur
Anhur
Seabiscuit564
Anhur
Level 117
God Stats
13W - 12L
1,174 SR
Queue Stats
195W - 200L
1,596 Elo+
Party 1
Da Ji
Da Ji
TrembleFour
Da Ji
Level 51
God Stats
6W - 6L
1,276 SR
Queue Stats
145W - 162L
1,527 Elo+
Party 1
Team Averages
Level 81
1,409 SR
1,558 Elo+

VS

Team Averages
Level 71
1,677 SR
1,571 Elo+
Martichoras
Martichoras
AssumedMink71
Martichoras
Level 46
God Stats
6W - 1L
1,742 SR
Queue Stats
110W - 72L
1,603 Elo+
Party 3
Odin
Odin
Azyrr
Odin
Level 128
God Stats
3W - 0L
1,735 SR
Queue Stats
85W - 72L
1,586 Elo+
Party 2
Cerberus
Cerberus
JosePipiChiquito
Cerberus
Level 73
God Stats
5W - 0L
1,907 SR
Queue Stats
109W - 78L
1,637 Elo+
Solo
Anhur
Anhur
Nonouryoku
Anhur
Level 68
God Stats
5W - 7L
1,500 SR
Queue Stats
389W - 345L
1,432 Elo+
Party 2
Eset
Eset
ToSixy
Eset
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 58L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ac0rnZ
Cthulhu
13
3 / 5 / 1
7,994
500
9,573
16,427
12,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Dknot
Mulan
14
3 / 3 / 0
8,822
551
10,503
19,818
14,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 0
7,617
476
7,733
10,046
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 2
8,215
513
8,587
13,369
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
7,506
469
8,309
16,915
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AssumedMink71
Martichoras
17
6 / 1 / 6
10,262
641
10,563
12,908
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Odin
Azyrr
Odin
16
8 / 3 / 9
9,163
573
15,129
14,533
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 3
9,790
612
13,971
17,114
14,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
15
2 / 1 / 6
8,670
542
9,122
10,274
4,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
ToSixy
Eset
13
3 / 1 / 6
8,318
520
6,981
11,417
9,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
9
Kills
22
22
Deaths
9
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ac0rnZ
Cthulhu
3
5
1
0.7
W
Martichoras
AssumedMink71
Martichoras
6
1
6
9
W
Odin
Azyrr
Odin
8
3
9
4.17
L
Mulan
Dknot
Mulan
3
3
0
1
W
3
3
3
1.5
L
1
6
0
0.17
W
Anhur
2
1
6
5
L
0
2
2
0.5
W
Eset
ToSixy
Eset
3
1
6
6
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,705
Damage
55,766
76,575
Taken
66,246
42,414
Mitigated
42,719
21,274
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ac0rnZ
Cthulhu
9,573
1,268
1,479
2,642
16,427
12,646
0
4,414
11,863
36,023
0
W
Martichoras
AssumedMink71
Martichoras
10,563
3,603
0
4,669
12,908
6,433
0
5,018
7,890
0
88,213
W
Odin
Azyrr
Odin
15,129
3,452
0
500
14,533
7,624
58
3,640
10,893
0
81,993
L
Mulan
Dknot
Mulan
10,503
1,485
0
5,987
19,818
14,994
0
8,309
10,410
0
68,249
W
13,971
1,192
0
6,466
17,114
14,887
0
2,257
14,857
66,313
7,811
L
7,733
250
0
912
10,046
3,042
0
626
9,392
58,135
0
W
Anhur
9,122
3,950
0
4,795
10,274
4,018
2,228
2,690
7,584
0
71,063
L
8,587
3,350
0
5,116
13,369
4,630
0
3,774
9,533
0
72,395
W
Eset
ToSixy
Eset
6,981
1,380
715
5,033
11,417
9,757
7
3,701
7,716
29,122
2,086
L
8,309
2,310
0
5,138
16,915
7,102
0
1,237
15,664
0
58,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,154
Gold Earned
46,203
493
Minions Killed
563
0
Camps Cleared
0
1,514,986
Distance Traveled
1,568,935
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,994
500
53
3
0
307,773
2
W
Martichoras
10,262
641
150
9
0
307,555
5
W
Odin
9,163
573
99
6
0
363,988
0
L
Mulan
8,822
551
128
8
0
297,500
3
W
Cerberus
9,790
612
153
10
0
259,637
2
L
Agni
7,617
476
117
7
0
312,218
0
W
Anhur
8,670
542
122
8
0
317,677
7
L
Anhur
8,215
513
107
7
0
287,959
2
W
Eset
8,318
520
39
2
0
320,078
0
L
Da Ji
7,506
469
88
6
0
309,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role