Player Matchup

Merlin
Merlin
Askez
Merlin
Level 157
God Stats
7W - 7L
1,645 SR
Queue Stats
151W - 95L
1,781 Elo+
Solo
Surtr
Surtr
BananaAnd2Kiwis
Surtr
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,646 Elo+
Party 2
Rama
Rama
Pcyd
Rama
Level 147
God Stats
2W - 2L
1,511 SR
Queue Stats
21W - 16L
1,626 Elo+
Party 2
Cerberus
Cerberus
UltimoosStar
Cerberus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 51L
1,466 Elo+
Solo
Pele
Pele
adrianomat_98
Pele
Level 89
God Stats
6W - 9L
1,510 SR
Queue Stats
35W - 57L
1,332 Elo+
Solo
Team Averages
Level 144
1,533 SR
1,570 Elo+

VS

Team Averages
Level 44
1,307 SR
1,314 Elo+
Anhur
Anhur
Aspp
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,651 Elo+
Solo
Nemesis
Nemesis
FadaDoCampo_0202
Nemesis
Level 22
God Stats
0W - 9L
1,178 SR
Queue Stats
0W - 13L
1,067 Elo+
Party 1
Persephone
Persephone
MorganaMariana23
Persephone
Level 18
God Stats
0W - 9L
1,077 SR
Queue Stats
1W - 13L
1,175 Elo+
Party 1
Aphrodite
Aphrodite
Narcisovenus
Aphrodite
Level 24
God Stats
2W - 13L
1,281 SR
Queue Stats
2W - 15L
1,175 Elo+
Party 1
Ares
Ares
limastico
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Askez
Merlin
16
3 / 0 / 14
9,058
906
11,748
5,067
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 0 / 19
9,101
910
14,786
14,122
14,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
Pcyd
Rama
17
17 / 0 / 9
10,143
1,014
19,550
6,909
3,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
UltimoosStar
Cerberus
14
2 / 0 / 4
8,389
839
3,941
7,306
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 11
7,861
786
5,311
8,834
3,591
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aspp
Anhur
16
1 / 1 / 0
8,494
849
7,434
9,338
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 7 / 0
7,112
711
4,900
14,743
8,527
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
MorganaMariana23
Persephone
12
0 / 7 / 0
7,013
701
4,635
10,282
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Narcisovenus
Aphrodite
12
0 / 6 / 0
6,897
690
5,003
10,823
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
0 / 8 / 0
7,031
703
3,335
15,593
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
1
29
Kills
1
1
Deaths
29
57
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Askez
Merlin
3
0
14
10
L
Anhur
Aspp
Anhur
1
1
0
1
W
6
0
19
15.5
L
0
7
0
0
L
Persephone
MorganaMariana23
Persephone
0
7
0
0
L
Aphrodite
Narcisovenus
Aphrodite
0
6
0
0
W
Rama
Pcyd
Rama
17
0
9
21.5
W
Cerberus
UltimoosStar
Cerberus
2
0
4
4
W
1
1
11
6.5
L
Ares
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,336
Damage
25,307
42,238
Taken
60,779
29,923
Mitigated
36,303
9,657
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Askez
Merlin
11,748
979
0
625
5,067
2,019
1,392
1,518
3,549
32,294
0
L
Anhur
Aspp
Anhur
7,434
4,067
0
2,862
9,338
3,538
0
3,598
5,421
0
42,462
W
14,786
3,778
0
1,688
14,122
14,290
906
5,195
8,927
1,208
26,466
L
4,900
1,180
0
1,775
14,743
8,527
0
3,070
11,234
0
12,139
L
Persephone
MorganaMariana23
Persephone
4,635
549
0
240
10,282
4,050
54
2,193
7,833
17,635
0
L
Aphrodite
Narcisovenus
Aphrodite
5,003
844
2,666
2,552
10,823
5,778
111
2,771
7,699
17,090
0
W
Rama
Pcyd
Rama
19,550
15,208
0
3,226
6,909
3,012
920
1,636
5,273
0
32,892
W
Cerberus
UltimoosStar
Cerberus
3,941
512
0
2,135
7,306
7,011
277
1,274
6,032
21,502
0
W
5,311
309
139
1,844
8,834
3,591
727
3,350
5,484
0
20,094
L
Ares
3,335
1,143
0
91
15,593
14,410
0
3,265
12,047
7,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
36,547
230
Minions Killed
174
0
Camps Cleared
0
1,033,728
Distance Traveled
884,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,058
906
74
7
0
215,409
0
L
Anhur
8,494
849
89
9
0
188,250
0
W
Surtr
9,101
910
23
2
0
218,861
0
L
Nemesis
7,112
711
17
2
0
199,402
0
L
Persephone
7,013
701
28
3
0
151,618
0
L
Aphrodite
6,897
690
32
3
0
177,315
0
W
Rama
10,143
1,014
41
4
0
199,679
0
W
Cerberus
8,389
839
61
6
0
198,327
0
W
Pele
7,861
786
31
3
0
201,452
0
L
Ares
7,031
703
8
1
0
167,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role