Player Matchup

Scylla
Scylla
 
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Gromowski VI
Osiris
Level 148
God Stats
9W - 13L
1,420 SR
Queue Stats
139W - 175L
1,477 Elo+
Solo
Chaac
Chaac
SKILLOR543
Chaac
Level 155
God Stats
3W - 3L
1,538 SR
Queue Stats
132W - 133L
1,454 Elo+
Party 2
Nut
Nut
Scolopendre
Nut
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,467 Elo+
Party 3
Ymir
Ymir
iskooks95
Ymir
Level 106
God Stats
6W - 2L
1,563 SR
Queue Stats
13W - 7L
1,467 Elo+
Party 3
Team Averages
Level 126
1,504 SR
1,473 Elo+

VS

Team Averages
Level 123
1,523 SR
1,474 Elo+
Arachne
Arachne
BlueRomantic
Arachne
Level 158
God Stats
1W - 3L
1,277 SR
Queue Stats
48W - 44L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Dajno_loaf
Kukulkan
Level 58
God Stats
3W - 7L
1,485 SR
Queue Stats
246W - 383L
1,312 Elo+
Solo
Charybdis
Charybdis
MouthyRaptor07
Charybdis
Level 133
God Stats
1W - 4L
1,698 SR
Queue Stats
132W - 130L
1,576 Elo+
Party 1
Khepri
Khepri
SchwiftyFTW
Khepri
Level 149
God Stats
3W - 2L
1,751 SR
Queue Stats
22W - 29L
1,432 Elo+
Party 1
Da Ji
Da Ji
VirusF4NTOM
Da Ji
Level 117
God Stats
4W - 4L
1,404 SR
Queue Stats
440W - 417L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
2 / 1 / 0
4,613
659
1,608
3,227
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
0 / 1 / 0
4,424
632
952
6,405
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
8
0 / 2 / 2
4,560
651
2,287
7,137
4,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 2 / 1
3,554
508
1,800
4,277
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
6
1 / 0 / 0
4,120
589
2,526
5,995
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlueRomantic
Arachne
9
3 / 2 / 0
5,043
720
3,476
5,853
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Dajno_loaf
Kukulkan
5
0 / 1 / 0
3,329
476
297
1,646
452
Charybdis
MouthyRaptor07
Charybdis
7
2 / 0 / 0
4,559
651
4,985
4,396
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
6
0 / 0 / 1
3,950
564
1,487
3,468
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 0 / 2
4,635
662
1,357
5,141
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
0
2
L
Arachne
BlueRomantic
Arachne
3
2
0
1.5
L
Kukulkan
Dajno_loaf
Kukulkan
0
1
0
0
W
Osiris
0
1
0
0
L
Charybdis
MouthyRaptor07
Charybdis
2
0
0
2
W
Chaac
0
2
2
0.5
L
Khepri
0
0
1
0.5
W
0
2
1
0.25
L
0
0
2
1
W
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,173
Damage
11,602
27,041
Taken
20,504
12,926
Mitigated
8,028
9,741
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,608
295
0
500
3,227
803
16
201
3,026
16,639
370
L
Arachne
BlueRomantic
Arachne
3,476
1,999
0
2,595
5,853
1,963
0
423
5,430
0
24,709
L
Kukulkan
Dajno_loaf
Kukulkan
297
0
205
289
1,646
452
0
313
1,333
4,675
180
W
Osiris
952
472
0
3,732
6,405
3,377
0
51
6,354
0
32,310
L
Charybdis
MouthyRaptor07
Charybdis
4,985
2,394
0
1,552
4,396
1,685
0
2,159
2,237
0
29,729
W
Chaac
2,287
70
0
2,863
7,137
4,301
0
0
7,137
0
26,777
L
Khepri
1,487
404
0
640
3,468
1,863
0
702
2,766
10,319
2,683
W
1,800
1,146
0
366
4,277
1,257
0
738
3,539
0
13,478
L
1,357
264
0
1,370
5,141
2,065
0
445
4,696
0
33,524
W
Ymir
2,526
1,382
97
2,183
5,995
3,188
0
690
5,305
13,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,271
Gold Earned
21,516
202
Minions Killed
181
0
Camps Cleared
0
735,902
Distance Traveled
730,240
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,613
659
34
5
0
155,184
0
L
Arachne
5,043
720
46
7
0
153,944
0
L
Kukulkan
3,329
476
12
2
0
105,476
0
W
Osiris
4,424
632
68
10
0
154,293
0
L
Charybdis
4,559
651
47
7
0
132,927
0
W
Chaac
4,560
651
59
8
0
142,875
4
L
Khepri
3,950
564
16
2
0
153,699
2
W
Nut
3,554
508
25
4
0
143,183
1
L
Da Ji
4,635
662
60
9
0
184,194
0
W
Ymir
4,120
589
16
2
0
140,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role