Player Matchup

King Arthur
King Arthur
Ac0rnZ
King Arthur
Level 87
God Stats
7W - 10L
1,589 SR
Queue Stats
134W - 146L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
Jbombs17
Jing Wei
Level 127
God Stats
0W - 1L
1,319 SR
Queue Stats
32W - 35L
1,558 Elo+
Solo
Poseidon
Poseidon
Littlekerm
Poseidon
Level 96
God Stats
2W - 2L
1,184 SR
Queue Stats
104W - 123L
1,541 Elo+
Party 1
He Bo
He Bo
Seabiscuit564
He Bo
Level 117
God Stats
1W - 1L
1,721 SR
Queue Stats
195W - 200L
1,608 Elo+
Party 1
Xing Tian
Xing Tian
TrembleFour
Xing Tian
Level 50
God Stats
7W - 11L
1,437 SR
Queue Stats
145W - 162L
1,537 Elo+
Party 1
Team Averages
Level 95
1,450 SR
1,561 Elo+

VS

Team Averages
Level 131
1,620 SR
1,565 Elo+
Cerberus
Cerberus
JosePipiChiquito
Cerberus
Level 73
God Stats
5W - 0L
1,871 SR
Queue Stats
109W - 78L
1,628 Elo+
Solo
Terra
Terra
KitanoXD
Terra
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
369W - 324L
1,560 Elo+
Solo
Nut
Nut
Nurpz
Nut
Level 143
God Stats
6W - 1L
1,907 SR
Queue Stats
124W - 110L
1,603 Elo+
Solo
Cliodhna
Cliodhna
OxygenatedMe
Cliodhna
Level 130
God Stats
2W - 2L
1,322 SR
Queue Stats
164W - 154L
1,489 Elo+
Party 2
Agni
Agni
Zombie HuntrZ
Agni
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 150L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ac0rnZ
King Arthur
9
0 / 4 / 0
4,914
491
4,003
10,796
5,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
Jbombs17
Jing Wei
8
0 / 2 / 0
4,445
445
2,331
6,697
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Littlekerm
Poseidon
10
1 / 4 / 0
5,441
544
3,137
5,965
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,090
509
3,291
6,336
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TrembleFour
Xing Tian
7
0 / 3 / 0
4,637
464
2,263
8,749
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,880
688
7,358
7,126
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
KitanoXD
Terra
10
2 / 0 / 5
6,150
615
4,375
7,547
5,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nut
Nurpz
Nut
10
2 / 0 / 2
5,693
569
7,662
5,129
1,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
OxygenatedMe
Cliodhna
10
2 / 1 / 4
5,698
570
4,044
7,127
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 0 / 0
6,601
660
3,594
4,473
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ac0rnZ
King Arthur
0
4
0
0
L
Jing Wei
Jbombs17
Jing Wei
0
2
0
0
W
4
1
0
4
W
Terra
KitanoXD
Terra
2
0
5
4.5
L
Poseidon
Littlekerm
Poseidon
1
4
0
0.25
W
Nut
Nurpz
Nut
2
0
2
3
W
Cliodhna
OxygenatedMe
Cliodhna
2
1
4
4
L
1
1
1
1.5
L
Xing Tian
TrembleFour
Xing Tian
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
27,033
38,543
Taken
31,402
16,366
Mitigated
16,652
11,731
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ac0rnZ
King Arthur
4,003
622
0
2,880
10,796
5,198
0
6,388
3,651
0
33,817
L
Jing Wei
Jbombs17
Jing Wei
2,331
1,671
0
2,183
6,697
1,939
0
1,226
5,471
0
30,007
W
7,358
364
0
3,386
7,126
4,672
0
408
6,718
40,686
2,945
W
Terra
KitanoXD
Terra
4,375
446
4
1,891
7,547
5,776
54
1,773
5,712
21,201
1,089
L
Poseidon
Littlekerm
Poseidon
3,137
303
0
875
5,965
1,874
0
2,639
3,097
26,128
687
W
Nut
Nurpz
Nut
7,662
5,186
0
3,701
5,129
1,945
659
1,657
3,472
0
54,280
W
Cliodhna
OxygenatedMe
Cliodhna
4,044
502
0
4,025
7,127
2,639
0
1,856
5,165
0
40,044
L
3,291
182
0
3,618
6,336
1,952
0
1,845
4,379
31,969
396
L
Xing Tian
TrembleFour
Xing Tian
2,263
80
758
1,417
8,749
5,403
0
1,743
7,006
12,270
2,174
W
3,594
271
0
1,250
4,473
1,620
0
1,936
2,361
42,564
1,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
31,022
252
Minions Killed
373
0
Camps Cleared
0
945,232
Distance Traveled
1,018,954
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,914
491
53
5
0
180,730
0
L
Jing Wei
4,445
445
51
5
0
181,268
0
W
Cerberus
6,880
688
102
10
0
169,140
2
W
Terra
6,150
615
28
3
0
224,736
5
L
Poseidon
5,441
544
62
6
0
178,089
1
W
Nut
5,693
569
84
8
0
179,356
0
W
Cliodhna
5,698
570
70
7
0
233,234
1
L
He Bo
5,090
509
72
7
0
230,215
0
L
Xing Tian
4,637
464
14
1
0
174,930
0
W
Agni
6,601
660
89
9
0
212,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role