Player Matchup

Hel
Hel
Boadisafa
Hel
Level 129
God Stats
6W - 7L
1,872 SR
Queue Stats
621W - 617L
1,524 Elo+
Solo
Bellona
Bellona
BoundNDown
Bellona
Level 29
God Stats
4W - 5L
1,508 SR
Queue Stats
72W - 59L
1,588 Elo+
Party 2
Janus
Janus
HalfNatty1
Janus
Level 194
God Stats
9W - 6L
1,674 SR
Queue Stats
99W - 93L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
LASTI5000
Danzaburou
Level 234
God Stats
1W - 4L
1,490 SR
Queue Stats
401W - 341L
1,602 Elo+
Solo
Thanatos
Thanatos
Straykiller
Thanatos
Level 112
God Stats
9W - 10L
1,712 SR
Queue Stats
121W - 115L
1,539 Elo+
Solo
Team Averages
Level 140
1,651 SR
1,565 Elo+

VS

Team Averages
Level 158
1,486 SR
1,543 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BlissfulCard
Chiron
Level 198
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 140L
1,490 Elo+
Solo
Zeus
Zeus
RyuginTempest
Zeus
Level 115
God Stats
5W - 1L
1,285 SR
Queue Stats
270W - 249L
1,578 Elo+
Solo
Loki
Loki
ThiccLoner96
Loki
Level 148
God Stats
82W - 53L
1,646 SR
Queue Stats
128W - 104L
1,570 Elo+
Party 1
Ymir
Ymir
mysticluck
Ymir
Level 189
God Stats
23W - 22L
1,501 SR
Queue Stats
143W - 130L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,587
459
635
7,972
3,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
BoundNDown
Bellona
10
1 / 1 / 0
5,685
569
4,941
10,955
11,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
12
0 / 0 / 1
6,082
608
3,517
3,532
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LASTI5000
Danzaburou
9
0 / 2 / 0
5,337
534
3,925
5,177
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Straykiller
Thanatos
9
1 / 4 / 0
5,029
503
1,818
10,871
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 0
5,942
594
4,413
9,824
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
12
5 / 0 / 2
7,290
729
4,088
5,647
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 0
6,443
644
3,723
3,987
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 0 / 2
5,203
520
1,799
5,815
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 6
5,478
548
5,262
6,247
3,187
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
0
1
W
Chiron
5
0
2
6
L
0
4
0
0
L
Bellona
BoundNDown
Bellona
1
1
0
1
L
Janus
0
0
1
0.5
L
Danzaburou
LASTI5000
Danzaburou
0
2
0
0
W
3
0
0
3
L
Thanatos
Straykiller
Thanatos
1
4
0
0.25
W
0
0
2
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,836
Damage
19,285
38,507
Taken
31,520
21,330
Mitigated
17,881
15,379
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,413
1,545
0
2,434
9,824
9,221
0
0
8,973
0
36,323
W
Chiron
4,088
1,241
140
2,431
5,647
2,228
0
160
5,487
0
60,356
L
635
51
752
2,273
7,972
3,273
0
2,818
5,004
10,161
0
L
Bellona
BoundNDown
Bellona
4,941
1,801
0
4,270
10,955
11,396
0
370
9,736
0
35,646
L
Janus
3,517
214
0
620
3,532
1,206
0
1,081
2,230
54,246
0
L
Danzaburou
LASTI5000
Danzaburou
3,925
1,557
0
1,493
5,177
1,847
0
1,329
3,848
0
40,614
W
3,723
343
0
904
3,987
1,335
0
2,001
1,802
43,963
1,663
L
Thanatos
Straykiller
Thanatos
1,818
221
0
5,971
10,871
3,608
0
2,618
7,961
0
26,470
W
1,799
431
0
4,220
5,815
1,910
0
642
5,119
0
37,991
W
5,262
2,380
0
924
6,247
3,187
0
1,069
5,136
22,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,720
Gold Earned
30,356
321
Minions Killed
376
0
Camps Cleared
0
1,036,534
Distance Traveled
1,062,047
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,942
594
63
6
0
191,604
3
W
Chiron
7,290
729
97
10
0
192,116
2
L
Hel
4,587
459
16
2
0
189,439
0
L
Bellona
5,685
569
61
6
0
224,192
0
L
Janus
6,082
608
128
13
0
221,993
0
L
Danzaburou
5,337
534
74
7
0
197,148
2
W
Zeus
6,443
644
117
12
0
218,350
0
L
Thanatos
5,029
503
42
4
0
203,762
0
W
Loki
5,203
520
67
7
0
264,591
0
W
Ymir
5,478
548
32
3
0
195,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role