Player Matchup

Anubis
Anubis
Jack18Neff
Anubis
Level 64
God Stats
3W - 3L
1,593 SR
Queue Stats
22W - 26L
1,489 Elo+
Solo
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 101
God Stats
65W - 47L
1,634 SR
Queue Stats
66W - 48L
1,572 Elo+
Party 1
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 109
God Stats
57W - 46L
1,557 SR
Queue Stats
82W - 80L
1,537 Elo+
Party 1
Vamana
Vamana
Thu_Real_Velete
Vamana
Level 74
God Stats
31W - 11L
1,753 SR
Queue Stats
57W - 49L
1,599 Elo+
Party 1
Awilix
Awilix
iTWoodz
Awilix
Level 108
God Stats
44W - 28L
1,621 SR
Queue Stats
68W - 62L
1,506 Elo+
Party 1
Team Averages
Level 91
1,632 SR
1,541 Elo+

VS

Team Averages
Level 80
1,634 SR
1,512 Elo+
Loki
Loki
Nerrfed
Loki
Level 100
God Stats
2W - 2L
1,825 SR
Queue Stats
4W - 3L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
SSGSSIII
Danzaburou
Level 95
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
SkyfallRose
Poseidon
Level 31
God Stats
3W - 8L
1,534 SR
Queue Stats
172W - 183L
1,426 Elo+
Solo
Sobek
Sobek
Sullenwind
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
robot_jo
Xing Tian
Level 89
God Stats
25W - 16L
1,572 SR
Queue Stats
535W - 491L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jack18Neff
Anubis
14
2 / 1 / 3
8,581
536
9,059
6,211
3,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 2
9,592
600
11,285
8,671
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 7
9,356
585
7,592
13,067
14,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 3
8,614
538
10,250
14,102
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
iTWoodz
Awilix
16
5 / 2 / 3
8,874
555
13,830
16,536
8,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Nerrfed
Loki
12
0 / 3 / 2
6,758
422
4,883
12,874
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
SSGSSIII
Danzaburou
14
1 / 4 / 1
7,940
496
5,919
12,034
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SkyfallRose
Poseidon
14
1 / 5 / 0
8,216
514
8,722
10,375
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
10
1 / 2 / 0
6,551
409
5,160
13,798
11,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
robot_jo
Xing Tian
13
3 / 2 / 0
7,954
497
7,782
24,973
12,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
6
6
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jack18Neff
Anubis
2
1
3
3.5
L
Loki
Nerrfed
Loki
0
3
2
0.33
L
Danzaburou
SSGSSIII
Danzaburou
1
4
1
0.38
L
Poseidon
SkyfallRose
Poseidon
1
5
0
0.2
L
Sobek
1
2
0
0.5
W
6
0
2
7
W
2
1
7
5.5
W
1
2
3
1.25
W
Awilix
iTWoodz
Awilix
5
2
3
3.25
L
Xing Tian
robot_jo
Xing Tian
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,016
Damage
32,466
58,587
Taken
74,054
39,987
Mitigated
37,055
15,112
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jack18Neff
Anubis
9,059
374
0
3,610
6,211
3,395
455
3,223
2,988
62,336
441
L
Loki
Nerrfed
Loki
4,883
1,046
0
4,249
12,874
4,172
0
2,098
10,692
0
46,427
L
Danzaburou
SSGSSIII
Danzaburou
5,919
1,118
0
2,418
12,034
5,145
642
3,197
8,788
0
62,819
L
Poseidon
SkyfallRose
Poseidon
8,722
1,175
0
958
10,375
2,940
0
4,680
5,695
75,197
621
L
Sobek
5,160
452
0
3,150
13,798
11,907
0
3,737
9,871
14,537
0
W
11,285
7,778
414
2,285
8,671
3,796
1,917
2,416
6,255
0
95,946
W
7,592
1,482
331
3,425
13,067
14,359
456
3,635
9,432
18,612
2,177
W
10,250
4,128
0
2,009
14,102
10,206
2,002
6,909
7,193
0
61,509
W
Awilix
iTWoodz
Awilix
13,830
5,205
0
3,038
16,536
8,231
96
5,367
11,169
0
81,384
L
Xing Tian
robot_jo
Xing Tian
7,782
1,214
0
8,966
24,973
12,891
0
2,844
21,296
48,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
37,419
489
Minions Killed
388
0
Camps Cleared
0
1,583,991
Distance Traveled
1,533,384
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,581
536
102
6
0
299,922
0
L
Loki
6,758
422
77
5
0
353,669
3
L
Danzaburou
7,940
496
95
6
0
255,806
0
L
Poseidon
8,216
514
129
8
0
305,895
7
L
Sobek
6,551
409
19
1
0
348,139
4
W
Izanami
9,592
600
158
10
0
277,661
0
W
Fafnir
9,356
585
23
1
0
313,133
6
W
Vamana
8,614
538
102
6
0
314,989
2
W
Awilix
8,874
555
104
7
0
378,286
0
L
Xing Tian
7,954
497
68
4
0
269,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role