Player Matchup

Ne Zha
Ne Zha
Anci3ntM3t3or
Ne Zha
Level 145
God Stats
4W - 4L
1,533 SR
Queue Stats
25W - 30L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Hoontsmcgoonts
Sun Wukong
Level 66
God Stats
1W - 0L
1,523 SR
Queue Stats
2W - 5L
1,210 Elo+
Party 1
Olorun
Olorun
Kovenbabe
Olorun
Level 61
God Stats
3W - 1L
1,360 SR
Queue Stats
4W - 7L
1,278 Elo+
Party 1
Team Averages
Level 91
1,472 SR
1,317 Elo+

VS

Team Averages
Level 112
1,690 SR
1,499 Elo+
Cthulhu
Cthulhu
BamBamKam31
Cthulhu
Level 121
God Stats
5W - 6L
1,575 SR
Queue Stats
27W - 25L
1,546 Elo+
Solo
Kukulkan
Kukulkan
WOB7519
Kukulkan
Level 147
God Stats
8W - 7L
1,797 SR
Queue Stats
203W - 204L
1,529 Elo+
Solo
Cliodhna
Cliodhna
phantomlord205
Cliodhna
Level 69
God Stats
3W - 3L
1,700 SR
Queue Stats
115W - 126L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 6
12,767
912
18,983
10,738
5,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Hoontsmcgoonts
Sun Wukong
16
4 / 1 / 12
10,731
767
11,613
12,300
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Kovenbabe
Olorun
14
2 / 3 / 10
9,901
707
7,957
10,658
4,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BamBamKam31
Cthulhu
14
3 / 5 / 1
9,318
666
12,226
18,579
19,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
WOB7519
Kukulkan
15
1 / 7 / 2
9,808
701
6,962
11,694
4,668
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
10
0 / 8 / 1
7,703
550
4,365
15,922
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
4
4
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
L
Cthulhu
BamBamKam31
Cthulhu
3
5
1
0.7
W
Sun Wukong
Hoontsmcgoonts
Sun Wukong
4
1
12
10
W
Olorun
Kovenbabe
Olorun
2
3
10
2.33
L
Kukulkan
WOB7519
Kukulkan
1
7
2
0.29
L
Cliodhna
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
23,553
33,696
Taken
46,195
21,720
Mitigated
29,782
10,822
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,983
5,981
0
3,442
10,738
5,509
595
4,218
6,361
0
74,354
L
Cthulhu
BamBamKam31
Cthulhu
12,226
479
148
1,087
18,579
19,363
0
4,231
13,727
40,840
867
W
Sun Wukong
Hoontsmcgoonts
Sun Wukong
11,613
2,127
0
2,320
12,300
11,517
244
6,268
5,468
0
27,928
W
Olorun
Kovenbabe
Olorun
7,957
4,117
2,550
2,510
10,658
4,694
2,217
6,916
3,478
26,973
0
L
Kukulkan
WOB7519
Kukulkan
6,962
1,042
0
820
11,694
4,668
0
883
10,310
37,676
350
L
Cliodhna
4,365
311
0
1,443
15,922
5,751
0
3,362
12,130
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
26,829
191
Minions Killed
139
0
Camps Cleared
0
836,568
Distance Traveled
651,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,767
912
103
7
0
295,714
0
L
Cthulhu
9,318
666
44
3
0
239,384
0
W
Sun Wukong
10,731
767
37
3
0
277,366
0
W
Olorun
9,901
707
51
4
0
263,488
0
L
Kukulkan
9,808
701
75
5
0
206,233
0
L
Cliodhna
7,703
550
20
1
0
206,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role