Player Matchup

Kuzenbo
Kuzenbo
Ashernu
Kuzenbo
Level 106
God Stats
114W - 125L
1,468 SR
Queue Stats
212W - 208L
1,466 Elo+
Solo
Bakasura
Bakasura
BEDO-IX
Bakasura
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
246W - 303L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Thioimide
Gilgamesh
Level 33
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 5L
1,136 Elo+
Solo
Cernunnos
Cernunnos
creeping898stage
Cernunnos
Level 89
God Stats
0W - 1L
1,676 SR
Queue Stats
21W - 26L
1,404 Elo+
Solo
Agni
Agni
nusy_
Agni
Level 153
God Stats
10W - 13L
1,520 SR
Queue Stats
164W - 185L
1,524 Elo+
Party 2
Team Averages
Level 108
1,586 SR
1,401 Elo+

VS

Team Averages
Level 144
1,559 SR
1,502 Elo+
Chiron
Chiron
 
Chiron
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Darkcyberface
Charon
Level 149
God Stats
5W - 3L
1,607 SR
Queue Stats
418W - 359L
1,583 Elo+
Solo
Bacchus
Bacchus
Electronic2003
Bacchus
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
114W - 114L
1,458 Elo+
Solo
Nu Wa
Nu Wa
NER0KAMI
Nu Wa
Level 159
God Stats
1W - 0L
1,499 SR
Queue Stats
101W - 89L
1,517 Elo+
Solo
Horus
Horus
SKILLOR543
Horus
Level 155
God Stats
2W - 1L
1,475 SR
Queue Stats
129W - 130L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ashernu
Kuzenbo
8
2 / 0 / 1
4,235
706
2,439
3,996
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
BEDO-IX
Bakasura
7
1 / 2 / 1
4,146
691
2,538
6,765
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Thioimide
Gilgamesh
7
0 / 1 / 0
3,950
658
1,430
6,237
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mace

Mace

+10
Physical Power

Cernunnos
1
0 / 0 / 0
2,732
455
0
721
159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
nusy_
Agni
7
0 / 2 / 0
3,910
652
1,515
2,644
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
1 / 2 / 2
3,830
638
1,280
3,634
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 1
4,311
719
3,675
3,240
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

7
1 / 1 / 0
4,065
678
1,185
4,718
3,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
NER0KAMI
Nu Wa
8
1 / 0 / 2
4,275
713
2,023
1,862
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
7
1 / 0 / 1
3,886
648
1,482
5,342
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
2
2
1
L
Kuzenbo
Ashernu
Kuzenbo
2
0
1
2.5
L
Bakasura
BEDO-IX
Bakasura
1
2
1
0.75
W
1
0
1
1.5
W
1
1
0
1
W
Nu Wa
NER0KAMI
Nu Wa
1
0
2
2
W
Horus
1
0
1
1.5
L
Gilgamesh
Thioimide
Gilgamesh
0
1
0
0
L
Cernunnos
0
0
0
0
L
Agni
nusy_
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,922
Damage
9,645
20,363
Taken
18,796
8,714
Mitigated
9,087
6,654
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
1,280
442
170
607
3,634
934
21
839
2,586
0
19,049
L
Kuzenbo
Ashernu
Kuzenbo
2,439
761
0
1,263
3,996
2,685
7
953
2,997
12,812
806
L
Bakasura
BEDO-IX
Bakasura
2,538
1,479
0
2,647
6,765
2,376
0
997
5,664
0
18,334
W
3,675
883
0
750
3,240
2,127
0
0
3,240
18,466
1,992
W
1,185
237
0
1,262
4,718
3,629
0
1,078
3,235
13,213
0
W
Nu Wa
NER0KAMI
Nu Wa
2,023
286
0
500
1,862
469
0
601
843
23,647
0
W
Horus
1,482
519
80
2,353
5,342
1,928
0
590
4,318
0
18,350
L
Gilgamesh
Thioimide
Gilgamesh
1,430
380
0
2,229
6,237
2,788
0
2,756
2,993
0
21,363
L
Cernunnos
0
0
0
15
721
159
0
193
482
0
1,302
L
Agni
nusy_
Agni
1,515
40
0
500
2,644
706
0
1,009
1,501
20,131
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,973
Gold Earned
20,367
152
Minions Killed
183
0
Camps Cleared
0
551,368
Distance Traveled
662,260
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,830
638
33
6
0
135,726
0
L
Kuzenbo
4,235
706
13
2
0
126,740
0
L
Bakasura
4,146
691
50
8
0
137,821
0
W
Charon
4,311
719
45
8
0
121,250
2
W
Bacchus
4,065
678
16
3
0
125,051
0
W
Nu Wa
4,275
713
47
8
0
122,507
3
W
Horus
3,886
648
42
7
0
157,726
0
L
Gilgamesh
3,950
658
39
7
0
138,612
0
L
Cernunnos
2,732
455
4
1
0
16,591
0
L
Agni
3,910
652
46
8
0
131,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role