Player Matchup

Heimdallr
Heimdallr
LordOfTheDeep44
Heimdallr
Level 109
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 1
Fenrir
Fenrir
PrototypeXenon
Fenrir
Level 109
God Stats
3W - 1L
1,825 SR
Queue Stats
29W - 62L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
Tumoreth1
Ao Kuang
Level 128
God Stats
7W - 3L
1,734 SR
Queue Stats
43W - 72L
1,487 Elo+
Party 1
King Arthur
King Arthur
Valnic
King Arthur
Level 98
God Stats
10W - 15L
1,517 SR
Queue Stats
55W - 90L
1,488 Elo+
Party 1
Anubis
Anubis
fiv5tdb
Anubis
Level 98
God Stats
16W - 24L
1,564 SR
Queue Stats
45W - 81L
1,489 Elo+
Party 1
Team Averages
Level 108
1,674 SR
1,478 Elo+

VS

Team Averages
Level 133
1,540 SR
1,523 Elo+
Hercules
Hercules
BlackDiamond74
Hercules
Level 177
God Stats
2W - 5L
1,747 SR
Queue Stats
122W - 112L
1,522 Elo+
Party 2
Chiron
Chiron
ImJ0ke
Chiron
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 154L
1,558 Elo+
Solo
Anubis
Anubis
diego_garmtz1909
Anubis
Level 107
God Stats
23W - 17L
1,622 SR
Queue Stats
364W - 352L
1,549 Elo+
Solo
Odin
Odin
herbal-swap3
Odin
Level 67
God Stats
7W - 6L
1,330 SR
Queue Stats
487W - 487L
1,468 Elo+
Solo
Arachne
Arachne
tirsito
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 107L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LordOfTheDeep44
Heimdallr
10
0 / 0 / 1
5,299
530
2,668
6,302
2,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,033
503
1,920
7,256
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Tumoreth1
Ao Kuang
12
6 / 0 / 2
6,688
669
5,504
7,774
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Valnic
King Arthur
11
1 / 1 / 4
6,405
641
6,507
6,811
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
fiv5tdb
Anubis
11
4 / 1 / 2
6,401
640
7,280
5,069
2,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 1 / 0
5,059
506
3,555
8,386
4,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ImJ0ke
Chiron
10
0 / 1 / 1
5,487
549
4,118
4,107
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
4,832
483
3,442
6,617
2,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,036
504
3,416
9,659
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
tirsito
Arachne
8
0 / 3 / 1
4,497
450
2,687
9,077
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
1
0
1
L
Chiron
ImJ0ke
Chiron
0
1
1
0.5
W
Heimdallr
LordOfTheDeep44
Heimdallr
0
0
1
0.5
W
0
1
2
1
W
Ao Kuang
Tumoreth1
Ao Kuang
6
0
2
7
W
King Arthur
Valnic
King Arthur
1
1
4
3
L
1
4
0
0.25
W
Anubis
fiv5tdb
Anubis
4
1
2
5
L
1
2
0
0.5
L
Arachne
tirsito
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
17,218
33,212
Taken
37,846
14,683
Mitigated
18,013
13,441
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,555
1,088
971
2,918
8,386
4,823
0
2,751
5,635
0
14,165
L
Chiron
ImJ0ke
Chiron
4,118
1,703
329
1,057
4,107
1,432
0
651
3,456
0
43,566
W
Heimdallr
LordOfTheDeep44
Heimdallr
2,668
1,462
0
1,980
6,302
2,445
0
0
6,302
0
33,974
W
1,920
535
0
3,455
7,256
3,997
96
770
6,486
0
11,011
W
Ao Kuang
Tumoreth1
Ao Kuang
5,504
1,833
0
3,322
7,774
2,952
404
651
7,079
40,035
10,823
W
King Arthur
Valnic
King Arthur
6,507
1,517
0
1,909
6,811
3,136
669
396
5,932
0
44,631
L
3,442
497
0
1,865
6,617
2,632
0
3,811
2,806
30,250
0
W
Anubis
fiv5tdb
Anubis
7,280
409
0
2,775
5,069
2,153
177
2,158
2,911
37,911
1,201
L
3,416
125
0
2,052
9,659
6,332
0
1,167
8,492
3,950
28,520
L
Arachne
tirsito
Arachne
2,687
1,364
0
3,672
9,077
2,794
0
3,910
5,167
0
27,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
24,911
289
Minions Killed
224
0
Camps Cleared
0
1,027,194
Distance Traveled
942,727
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,059
506
19
2
0
200,300
2
L
Chiron
5,487
549
75
8
0
215,001
0
W
Heimdallr
5,299
530
51
5
0
184,387
0
W
Fenrir
5,033
503
16
2
0
208,400
2
W
Ao Kuang
6,688
669
80
8
0
224,424
2
W
King Arthur
6,405
641
74
7
0
203,896
0
L
Anubis
4,832
483
37
4
0
165,699
0
W
Anubis
6,401
640
68
7
0
206,087
3
L
Odin
5,036
504
46
5
0
178,155
3
L
Arachne
4,497
450
47
5
0
183,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role