Player Matchup

Ao Kuang
Ao Kuang
Essskedit_Uce
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 202L
1,493 Elo+
Solo
Bellona
Bellona
Ginks88
Bellona
Level 84
God Stats
0W - 1L
1,581 SR
Queue Stats
6W - 6L
1,675 Elo+
Solo
Tiamat
Tiamat
Mabelma95
Tiamat
Level 128
God Stats
1W - 1L
1,728 SR
Queue Stats
69W - 63L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
Moxx974
Aphrodite
Level 101
God Stats
3W - 4L
1,618 SR
Queue Stats
565W - 531L
1,460 Elo+
Solo
Anhur
Anhur
Rott_Villa
Anhur
Level 121
God Stats
1W - 1L
1,745 SR
Queue Stats
74W - 72L
1,522 Elo+
Party 2
Team Averages
Level 107
1,634 SR
1,533 Elo+

VS

Team Averages
Level 138
1,537 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GalagaArisen
Baron Samedi
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
146W - 151L
1,404 Elo+
Party 1
Mulan
Mulan
Slayajay
Mulan
Level 156
God Stats
47W - 28L
1,685 SR
Queue Stats
139W - 125L
1,546 Elo+
Solo
Skadi
Skadi
lamdia
Skadi
Level 109
God Stats
24W - 15L
1,500 SR
Queue Stats
167W - 174L
1,375 Elo+
Party 1
Surtr
Surtr
pokesmite1999
Surtr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 111L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Essskedit_Uce
Ao Kuang
13
0 / 5 / 0
6,604
440
4,528
15,787
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Ginks88
Bellona
13
0 / 3 / 0
6,800
453
7,871
15,326
20,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Mabelma95
Tiamat
12
0 / 4 / 1
6,729
449
8,976
10,141
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Moxx974
Aphrodite
11
0 / 3 / 1
7,128
475
4,131
11,828
10,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
14
2 / 1 / 0
7,810
521
8,682
12,173
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 0 / 4
9,140
609
10,855
11,725
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GalagaArisen
Baron Samedi
13
1 / 1 / 4
7,697
513
4,985
8,884
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Slayajay
Mulan
15
3 / 0 / 8
8,620
575
6,960
13,729
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
lamdia
Skadi
14
1 / 1 / 1
7,966
531
6,774
10,739
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
4 / 0 / 3
9,497
633
14,917
17,823
13,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
16
16
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
4
9
L
Ao Kuang
Essskedit_Uce
Ao Kuang
0
5
0
0
W
Baron Samedi
GalagaArisen
Baron Samedi
1
1
4
3
L
Bellona
Ginks88
Bellona
0
3
0
0
L
Tiamat
Mabelma95
Tiamat
0
4
1
0.13
L
Aphrodite
Moxx974
Aphrodite
0
3
1
0.17
L
Anhur
2
1
0
2
W
Mulan
Slayajay
Mulan
3
0
8
7
W
Skadi
lamdia
Skadi
1
1
1
1.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,188
Damage
44,491
65,255
Taken
62,900
49,833
Mitigated
38,559
20,122
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,855
743
803
4,085
11,725
5,888
138
5,584
6,141
45,147
0
L
Ao Kuang
Essskedit_Uce
Ao Kuang
4,528
1,141
0
1,470
15,787
7,491
0
2,243
13,343
59,508
0
W
Baron Samedi
GalagaArisen
Baron Samedi
4,985
436
1,471
3,810
8,884
7,544
308
3,560
5,324
31,248
0
L
Bellona
Ginks88
Bellona
7,871
2,147
0
3,726
15,326
20,312
0
337
14,989
0
48,162
L
Tiamat
Mabelma95
Tiamat
8,976
948
0
1,879
10,141
5,816
0
6,347
3,191
44,314
3,345
L
Aphrodite
Moxx974
Aphrodite
4,131
1,174
2,568
5,369
11,828
10,747
0
4,404
7,147
31,260
2,035
L
Anhur
8,682
3,924
0
5,110
12,173
5,467
972
1,867
10,306
0
84,471
W
Mulan
Slayajay
Mulan
6,960
636
148
6,773
13,729
8,354
835
5,086
8,643
0
75,011
W
Skadi
lamdia
Skadi
6,774
3,274
0
1,871
10,739
2,957
272
1,057
9,682
0
73,514
W
14,917
5,127
0
5,649
17,823
13,816
0
1,309
15,446
688
81,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
42,920
459
Minions Killed
482
0
Camps Cleared
0
1,402,762
Distance Traveled
1,527,103
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,140
609
84
6
0
319,095
0
L
Ao Kuang
6,604
440
98
7
0
325,213
0
W
Baron Samedi
7,697
513
52
3
0
273,288
2
L
Bellona
6,800
453
81
5
0
245,640
0
L
Tiamat
6,729
449
97
6
0
288,629
4
L
Aphrodite
7,128
475
46
3
0
269,769
4
L
Anhur
7,810
521
137
9
0
273,511
4
W
Mulan
8,620
575
105
7
0
338,528
0
W
Skadi
7,966
531
110
7
0
282,568
1
W
Surtr
9,497
633
131
9
0
313,624
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role