Player Matchup

Bastet
Bastet
FlubberGlob
Bastet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
IXxVIKTORxXI
Gilgamesh
Level 136
God Stats
7W - 7L
1,576 SR
Queue Stats
321W - 313L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Uzumakl
Erlang Shen
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
43W - 42L
1,441 Elo+
Party 1
Freya
Freya
ginger_sympathy5
Freya
Level 39
God Stats
1W - 1L
1,720 SR
Queue Stats
29W - 42L
1,347 Elo+
Solo
Hachiman
Hachiman
martinicius31
Hachiman
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 158L
1,268 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,378 Elo+

VS

Team Averages
Level 99
1,398 SR
1,468 Elo+
Raijin
Raijin
FatBron1011
Raijin
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 180L
1,460 Elo+
Solo
Vulcan
Vulcan
GringoTheGreat3
Vulcan
Level 108
God Stats
4W - 3L
1,314 SR
Queue Stats
192W - 172L
1,486 Elo+
Solo
Charon
Charon
KeydeIis
Charon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,456 Elo+
Solo
Persephone
Persephone
SmileyFaceRobot
Persephone
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,490 Elo+
Solo
Chiron
Chiron
radiate
Chiron
Level 106
God Stats
1W - 1L
1,176 SR
Queue Stats
193W - 192L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 3
8,634
617
9,699
13,138
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
IXxVIKTORxXI
Gilgamesh
19
8 / 7 / 2
11,490
821
11,506
21,903
24,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Uzumakl
Erlang Shen
16
2 / 6 / 4
9,389
671
8,286
21,622
22,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 4
7,984
570
4,648
11,940
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
martinicius31
Hachiman
17
0 / 8 / 10
9,515
680
9,621
16,754
7,594
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 2 / 17
11,144
796
13,163
11,813
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 3 / 15
11,715
837
25,104
9,588
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
KeydeIis
Charon
18
3 / 3 / 24
11,699
836
8,337
14,586
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
SmileyFaceRobot
Persephone
17
1 / 2 / 19
10,436
745
10,477
9,949
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
radiate
Chiron
20
12 / 1 / 16
12,020
859
14,787
12,811
7,114
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
11
Kills
33
33
Deaths
11
23
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
2
17
7.75
L
Bastet
1
6
3
0.42
W
10
3
15
5.83
L
Gilgamesh
IXxVIKTORxXI
Gilgamesh
8
7
2
1.29
W
Charon
KeydeIis
Charon
3
3
24
5
W
Persephone
SmileyFaceRobot
Persephone
1
2
19
5.25
L
Erlang Shen
Uzumakl
Erlang Shen
2
6
4
0.67
L
0
6
4
0.33
L
Hachiman
martinicius31
Hachiman
0
8
10
0.63
W
Chiron
radiate
Chiron
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,760
Damage
71,868
85,357
Taken
58,747
64,249
Mitigated
44,777
16,527
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,163
1,439
2,550
4,621
11,813
7,094
2,071
1,120
10,350
29,459
302
L
Bastet
9,699
2,446
1,678
1,801
13,138
5,573
167
8,272
4,866
0
20,470
W
25,104
11,001
1,221
1,802
9,588
5,794
1,762
562
8,774
46,670
242
L
Gilgamesh
IXxVIKTORxXI
Gilgamesh
11,506
2,131
377
1,657
21,903
24,002
711
14,046
7,857
0
28,053
W
Charon
KeydeIis
Charon
8,337
585
358
2,268
14,586
20,119
1,205
2,068
12,048
15,212
872
W
Persephone
SmileyFaceRobot
Persephone
10,477
679
1,160
3,242
9,949
4,656
1,725
116
9,225
26,982
425
L
Erlang Shen
Uzumakl
Erlang Shen
8,286
2,809
797
4,725
21,622
22,484
164
12,171
9,451
0
17,866
L
4,648
1,931
431
1,987
11,940
4,596
336
9,299
2,641
7,714
0
L
Hachiman
martinicius31
Hachiman
9,621
3,396
953
2,121
16,754
7,594
660
11,954
4,800
0
29,128
W
Chiron
radiate
Chiron
14,787
5,041
3,154
5,591
12,811
7,114
1,879
782
11,493
0
31,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
57,014
128
Minions Killed
152
0
Camps Cleared
0
1,122,282
Distance Traveled
1,300,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,144
796
34
2
0
231,813
0
L
Bastet
8,634
617
24
2
0
238,816
0
W
Vulcan
11,715
837
44
3
0
259,684
0
L
Gilgamesh
11,490
821
39
3
0
224,979
0
W
Charon
11,699
836
16
1
0
255,078
0
W
Persephone
10,436
745
33
2
0
275,099
0
L
Erlang Shen
9,389
671
21
2
0
231,385
0
L
Freya
7,984
570
9
1
0
210,606
0
L
Hachiman
9,515
680
35
3
0
216,496
0
W
Chiron
12,020
859
25
2
0
278,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role