Player Matchup

Janus
Janus
Dr Quarters
Janus
Level 146
God Stats
5W - 3L
1,651 SR
Queue Stats
340W - 322L
1,528 Elo+
Solo
Merlin
Merlin
H3ywood
Merlin
Level 60
God Stats
5W - 6L
1,521 SR
Queue Stats
339W - 332L
1,503 Elo+
Party 2
Ymir
Ymir
Tidballer
Ymir
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 235L
1,503 Elo+
Party 2
Olorun
Olorun
Timboo Jimboo
Olorun
Level 147
God Stats
1W - 0L
1,301 SR
Queue Stats
53W - 56L
1,530 Elo+
Solo
Heimdallr
Heimdallr
miguelito007
Heimdallr
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 351L
1,570 Elo+
Solo
Team Averages
Level 120
1,495 SR
1,527 Elo+

VS

Team Averages
Level 148
1,410 SR
1,518 Elo+
Sol
Sol
KillaKingVeltHD
Sol
Level 149
God Stats
5W - 8L
1,408 SR
Queue Stats
357W - 350L
1,448 Elo+
Party 1
Hercules
Hercules
RAVEN_RAMBO_24
Hercules
Level 156
God Stats
10W - 8L
1,511 SR
Queue Stats
220W - 199L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
ThePhantomPizza
Kuzenbo
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,533 Elo+
Solo
Eset
Eset
XFallenSkiesX
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,508 Elo+
Solo
Nu Wa
Nu Wa
kenjicobb
Nu Wa
Level 158
God Stats
0W - 3L
1,131 SR
Queue Stats
179W - 166L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,087
1,017
3,817
3,079
989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Merlin
H3ywood
Merlin
11
0 / 0 / 5
5,445
1,089
3,898
3,373
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
1 / 1 / 4
5,908
1,182
1,305
10,874
5,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 5
5,472
1,094
2,152
6,383
2,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
miguelito007
Heimdallr
12
5 / 0 / 1
6,308
1,262
7,746
5,211
2,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,287
1,057
7,202
3,287
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hercules
7
0 / 1 / 1
4,595
919
2,388
4,563
3,395
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 1 / 2
5,656
1,131
3,034
4,223
4,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 1
5,285
1,057
2,623
4,316
1,952
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
kenjicobb
Nu Wa
10
1 / 1 / 1
5,138
1,028
5,321
3,608
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
6
Kills
3
3
Deaths
6
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Merlin
H3ywood
Merlin
0
0
5
2.5
L
0
0
2
1
L
Hercules
0
1
1
0.5
L
1
1
2
2
W
Ymir
1
1
4
3
W
0
1
5
2.5
L
1
3
1
0.5
L
Nu Wa
kenjicobb
Nu Wa
1
1
1
1.5
W
Heimdallr
miguelito007
Heimdallr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,918
Damage
20,568
28,920
Taken
19,997
13,103
Mitigated
12,986
17,613
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,817
193
2,913
1,176
3,079
989
240
2,419
660
9,142
546
W
Merlin
H3ywood
Merlin
3,898
268
995
1,069
3,373
1,114
87
2,317
1,056
11,589
0
L
7,202
604
426
1,331
3,287
1,284
0
1,614
1,673
18,453
0
L
Hercules
2,388
685
0
630
4,563
3,395
0
2,589
1,963
0
2,931
L
3,034
1,623
989
770
4,223
4,818
0
2,582
1,641
5,397
0
W
Ymir
1,305
71
1,015
4,786
10,874
5,952
0
4,539
6,295
3,057
0
W
2,152
872
1,824
2,095
6,383
2,992
441
4,574
1,691
5,953
313
L
2,623
286
580
317
4,316
1,952
0
2,376
1,940
5,171
155
L
Nu Wa
kenjicobb
Nu Wa
5,321
1,009
0
697
3,608
1,537
0
1,660
1,948
9,719
323
W
Heimdallr
miguelito007
Heimdallr
7,746
3,606
638
1,102
5,211
2,056
452
3,865
1,346
0
19,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
25,961
74
Minions Killed
36
0
Camps Cleared
0
569,090
Distance Traveled
500,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,087
1,017
16
3
0
110,126
0
W
Merlin
5,445
1,089
17
3
0
124,533
0
L
Sol
5,287
1,057
15
3
0
99,953
0
L
Hercules
4,595
919
2
0
0
103,696
0
L
Kuzenbo
5,656
1,131
4
1
0
118,482
0
W
Ymir
5,908
1,182
7
1
0
112,913
0
W
Olorun
5,472
1,094
5
1
0
112,802
0
L
Eset
5,285
1,057
12
2
0
92,791
0
L
Nu Wa
5,138
1,028
3
1
0
85,648
0
W
Heimdallr
6,308
1,262
29
6
0
108,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role