Player Matchup

Ymir
Ymir
Gold V
Gehartt
Ymir
Gold V
Level 142
God Stats
1W - 1L
1,799 SR
Queue Stats
70W - 66L
1,370 MMR
Party 1
Chang'e
Chang'e
Gold III
Helliezer97
Chang'e
Gold III
Level 154
God Stats
10W - 11L
1,350 SR
Queue Stats
241W - 243L
1,333 MMR
Party 1
Ullr
Ullr
Gold III
xG10
Ullr
Gold III
Level 142
God Stats
72W - 61L
1,546 SR
Queue Stats
143W - 148L
1,562 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,565 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,499 SR
1,403 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
CodyCantspell
Neith
Silver I
Level 86
God Stats
81W - 99L
1,423 SR
Queue Stats
273W - 309L
1,316 MMR
Party 2
Bacchus
Bacchus
Silver I
xxpenguinzzxx
Bacchus
Silver I
Level 98
God Stats
15W - 15L
1,574 SR
Queue Stats
122W - 124L
1,392 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gehartt
Ymir
15
2 / 0 / 5
9,213
658
6,232
13,436
15,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Helliezer97
Chang'e
16
2 / 0 / 5
9,470
676
6,847
9,578
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ullr
xG10
Ullr
16
4 / 0 / 4
10,039
717
16,353
12,278
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ne ZhaJormungandrAchillesCthulhuThoth

VS

Bans
AthenaHou YiPersephoneAnhurDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 3 / 0
9,010
644
7,006
8,570
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 2 / 0
8,342
596
7,541
10,688
4,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
0 / 3 / 0
8,255
590
11,671
14,426
19,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
0
2
0
0
W
Ymir
Gehartt
Ymir
2
0
5
4.5
W
Chang'e
Helliezer97
Chang'e
2
0
5
4.5
W
Ullr
xG10
Ullr
4
0
4
6
L
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
26,218
35,292
Taken
33,684
25,414
Mitigated
27,510
21,482
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,006
229
0
434
8,570
4,311
0
3,954
4,580
50,399
0
L
7,541
2,765
0
4,149
10,688
4,073
0
2,394
8,148
0
35,780
W
Ymir
Gehartt
Ymir
6,232
1,004
0
2,786
13,436
15,769
28
4,913
8,206
19,084
263
W
Chang'e
Helliezer97
Chang'e
6,847
541
8,617
7,997
9,578
4,231
0
4,372
5,020
36,657
619
W
Ullr
xG10
Ullr
16,353
5,668
0
2,082
12,278
5,414
607
5,790
5,984
0
58,720
L
Bacchus
11,671
880
0
2,564
14,426
19,126
0
6,307
8,079
18,789
5,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
25,607
186
Minions Killed
181
0
Camps Cleared
0
795,426
Distance Traveled
765,345
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,010
644
102
7
0
235,444
1
L
Neith
8,342
596
56
4
0
264,779
0
W
Ymir
9,213
658
28
2
0
252,738
2
W
Chang'e
9,470
676
69
5
0
291,712
6
W
Ullr
10,039
717
89
6
0
250,976
1
L
Bacchus
8,255
590
23
2
0
265,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role