Player Matchup

Shiva
Shiva
CrainalNerve7
Shiva
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
691W - 684L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
GienahCygni
Gilgamesh
Level 57
God Stats
10W - 11L
1,332 SR
Queue Stats
840W - 866L
1,470 Elo+
Party 1
Zeus
Zeus
S07lutton
Zeus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,494 Elo+
Solo
Chronos
Chronos
TheInfamousDucky
Chronos
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 299L
1,416 Elo+
Solo
Vamana
Vamana
illusion2600
Vamana
Level 146
God Stats
4W - 6L
1,218 SR
Queue Stats
738W - 773L
1,471 Elo+
Party 1
Team Averages
Level 100
1,410 SR
1,451 Elo+

VS

Team Averages
Level 112
1,512 SR
1,428 Elo+
Charon
Charon
Kongpong
Charon
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,510 Elo+
Solo
Vulcan
Vulcan
LOCK IN REM
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
RickyG_Game_2Raw
Sun Wukong
Level 128
God Stats
3W - 2L
1,773 SR
Queue Stats
90W - 92L
1,472 Elo+
Solo
Neith
Neith
broadling21
Neith
Level 80
God Stats
3W - 1L
1,489 SR
Queue Stats
127W - 151L
1,348 Elo+
Solo
Susano
Susano
fransua23
Susano
Level 122
God Stats
1W - 2L
1,296 SR
Queue Stats
411W - 396L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
8,539
776
7,197
13,291
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
GienahCygni
Gilgamesh
13
1 / 3 / 5
7,692
699
4,280
13,943
13,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
7 / 3 / 5
9,540
867
14,201
9,842
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 6
7,380
671
5,503
11,845
5,097
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
17
5 / 2 / 8
9,298
845
10,831
23,058
18,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kongpong
Charon
17
1 / 3 / 12
9,679
880
9,672
11,319
11,686
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
18
8 / 2 / 5
10,179
925
21,223
7,383
3,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RickyG_Game_2Raw
Sun Wukong
15
2 / 3 / 9
8,546
777
10,051
12,762
10,083
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 10
7,963
724
10,905
8,707
3,107
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Susano
fransua23
Susano
14
4 / 3 / 5
8,589
781
11,219
9,096
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
14
Kills
17
17
Deaths
14
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Gilgamesh
GienahCygni
Gilgamesh
1
3
5
1.17
W
Charon
Kongpong
Charon
1
3
12
2.33
W
Vulcan
8
2
5
5.25
W
Sun Wukong
RickyG_Game_2Raw
Sun Wukong
2
3
9
2.17
L
Zeus
7
3
5
3.17
L
0
4
6
0.75
W
2
3
10
2.33
W
Susano
fransua23
Susano
4
3
5
2.17
L
Vamana
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,012
Damage
63,070
71,979
Taken
49,267
56,352
Mitigated
31,681
28,105
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,197
226
1,331
1,672
13,291
14,642
239
5,317
7,974
0
14,749
L
Gilgamesh
GienahCygni
Gilgamesh
4,280
380
1,795
3,072
13,943
13,698
328
5,979
7,964
0
8,478
W
Charon
Kongpong
Charon
9,672
1,362
987
1,781
11,319
11,686
136
3,489
6,700
17,917
3,281
W
Vulcan
21,223
7,980
930
2,049
7,383
3,242
437
3,348
3,793
34,607
0
W
Sun Wukong
RickyG_Game_2Raw
Sun Wukong
10,051
1,306
1,420
3,176
12,762
10,083
247
4,320
7,535
0
19,972
L
Zeus
14,201
1,390
270
2,113
9,842
4,064
617
2,237
7,605
32,288
0
L
5,503
2,522
1,110
1,992
11,845
5,097
1,243
5,152
6,693
12,072
448
W
10,905
3,504
307
2,380
8,707
3,107
185
4,111
4,054
0
14,280
W
Susano
fransua23
Susano
11,219
1,784
892
1,089
9,096
3,563
562
4,368
4,270
0
20,363
L
Vamana
10,831
3,319
2,378
12,372
23,058
18,851
313
10,421
12,637
0
27,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
44,956
139
Minions Killed
112
0
Camps Cleared
0
1,100,595
Distance Traveled
1,068,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,539
776
20
2
0
228,733
0
L
Gilgamesh
7,692
699
7
1
0
239,173
0
W
Charon
9,679
880
17
2
0
198,299
0
W
Vulcan
10,179
925
36
3
0
254,885
0
W
Sun Wukong
8,546
777
28
3
0
210,687
0
L
Zeus
9,540
867
46
4
0
201,214
0
L
Chronos
7,380
671
20
2
0
182,103
0
W
Neith
7,963
724
11
1
0
177,769
0
W
Susano
8,589
781
20
2
0
226,568
0
L
Vamana
9,298
845
46
4
0
249,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role