Player Matchup

Scylla
Scylla
JAKSPARROW3
Scylla
Level 8
God Stats
5W - 4L
1,330 SR
Queue Stats
7W - 5L
1,386 Elo+
Party 2
Bellona
Bellona
Natlan
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,370 Elo+
Party 2
Anubis
Anubis
XxantisociallxX
Anubis
Level 35
God Stats
7W - 7L
1,387 SR
Queue Stats
17W - 23L
1,382 Elo+
Party 2
Team Averages
Level 50
1,406 SR
1,379 Elo+

VS

Team Averages
Level 48
1,454 SR
1,417 Elo+
Neith
Neith
LITTLE aZen
Neith
Level 62
God Stats
44W - 45L
1,415 SR
Queue Stats
85W - 86L
1,469 Elo+
Party 1
Merlin
Merlin
Schmuccing
Merlin
Level 57
God Stats
4W - 6L
1,446 SR
Queue Stats
53W - 63L
1,338 Elo+
Solo
Achilles
Achilles
Xd Stinky po
Achilles
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 83L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 0 / 7
7,916
720
5,972
4,699
1,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Natlan
Bellona
13
10 / 1 / 0
9,201
836
9,356
12,475
10,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 0 / 8
7,651
696
9,176
9,005
4,306
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,692
608
4,309
9,600
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Schmuccing
Merlin
12
1 / 3 / 0
7,554
687
8,127
7,302
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Xd Stinky po
Achilles
11
0 / 3 / 1
6,506
591
4,020
11,643
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
0
7
4.5
L
0
5
0
0
W
Bellona
Natlan
Bellona
10
1
0
10
L
Merlin
Schmuccing
Merlin
1
3
0
0.33
L
Achilles
Xd Stinky po
Achilles
0
3
1
0.17
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
16,456
26,179
Taken
28,545
16,739
Mitigated
14,651
5,234
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,972
1,197
0
1,188
4,699
1,783
30
1,530
3,125
28,079
435
L
4,309
546
0
1,244
9,600
3,138
0
5,247
4,292
0
17,347
W
Bellona
Natlan
Bellona
9,356
3,080
0
2,682
12,475
10,650
128
4,478
7,692
0
30,078
L
Merlin
Schmuccing
Merlin
8,127
606
0
20
7,302
2,620
66
2,729
4,548
28,180
304
L
Achilles
Xd Stinky po
Achilles
4,020
1,030
0
607
11,643
8,893
0
7,154
4,459
0
9,289
W
9,176
597
0
1,364
9,005
4,306
0
2,063
6,743
31,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
20,752
134
Minions Killed
86
0
Camps Cleared
0
625,954
Distance Traveled
582,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,916
720
50
5
0
201,789
0
L
Neith
6,692
608
27
2
0
182,760
0
W
Bellona
9,201
836
43
4
0
223,785
0
L
Merlin
7,554
687
43
4
0
193,694
0
L
Achilles
6,506
591
16
1
0
205,594
0
W
Anubis
7,651
696
41
4
0
200,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role