Player Matchup

Terra
Terra
 
Terra
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DaGuyUpTheSteps
Thor
Level 127
God Stats
2W - 2L
1,290 SR
Queue Stats
99W - 83L
1,586 Elo+
Solo
Skadi
Skadi
JustRunItDown
Skadi
Level 146
God Stats
4W - 7L
1,219 SR
Queue Stats
363W - 297L
1,598 Elo+
Solo
Cerberus
Cerberus
Opt1mus Cr1me 1
Cerberus
Level 167
God Stats
9W - 7L
1,656 SR
Queue Stats
110W - 101L
1,572 Elo+
Party 1
Ra
Ra
THE JBR0WN
Ra
Level 189
God Stats
9W - 9L
1,597 SR
Queue Stats
117W - 113L
1,575 Elo+
Party 1
Team Averages
Level 174
1,452 SR
1,566 Elo+

VS

Team Averages
Level 140
1,522 SR
1,562 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DevinDare
Cupid
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 329L
1,599 Elo+
Solo
Zeus
Zeus
Dustierjet
Zeus
Level 129
God Stats
5W - 7L
1,611 SR
Queue Stats
207W - 220L
1,615 Elo+
Solo
Hun Batz
Hun Batz
SanCani18
Hun Batz
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 27L
1,634 Elo+
Party 2
Hera
Hera
iMeninist
Hera
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 4
6,232
567
6,851
11,019
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 1
6,071
552
4,521
7,650
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 2
6,530
594
3,577
4,131
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
10
2 / 0 / 2
6,452
587
5,014
8,786
7,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 1
6,483
589
942
4,893
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 1 / 0
6,074
552
4,301
9,133
5,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
DevinDare
Cupid
11
0 / 0 / 0
5,897
536
2,190
5,524
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 1
5,864
533
4,786
4,292
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SanCani18
Hun Batz
11
0 / 2 / 2
5,745
522
3,767
8,553
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
9
0 / 5 / 0
5,696
518
6,357
7,540
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
4
4
L
Ne Zha
 
Ne Zha
2
1
0
2
W
4
1
1
4.5
L
Cupid
DevinDare
Cupid
0
0
0
0
L
1
1
1
1.5
W
0
0
2
1
W
Cerberus
2
0
2
3
L
Hun Batz
SanCani18
Hun Batz
0
2
2
0.5
W
1
1
1
1.5
L
Hera
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
21,401
36,479
Taken
35,042
19,229
Mitigated
13,724
15,775
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,851
1,093
80
4,331
11,019
5,805
0
6,239
4,780
37,160
1,217
L
Ne Zha
 
Ne Zha
4,301
1,047
0
1,202
9,133
5,931
0
3,385
5,660
0
26,107
W
4,521
704
0
2,858
7,650
2,999
0
1,730
5,920
0
41,963
L
Cupid
DevinDare
Cupid
2,190
1,366
0
2,982
5,524
1,564
0
699
4,825
0
50,624
L
4,786
401
0
1,643
4,292
1,116
0
1,458
2,662
44,793
289
W
3,577
1,884
0
1,640
4,131
1,320
0
0
4,131
0
64,553
W
Cerberus
5,014
503
0
3,596
8,786
7,175
0
1,078
7,708
19,804
2,044
L
Hun Batz
SanCani18
Hun Batz
3,767
1,086
0
3,528
8,553
2,813
0
2,207
6,204
0
44,653
W
942
38
984
2,286
4,893
1,930
0
1,881
3,012
59,827
0
L
Hera
6,357
1,561
0
1,345
7,540
2,300
0
3,998
2,986
43,846
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
29,276
413
Minions Killed
357
0
Camps Cleared
0
1,112,790
Distance Traveled
1,058,252
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,232
567
76
7
0
226,642
1
L
Ne Zha
6,074
552
36
3
0
240,677
1
W
Thor
6,071
552
74
7
0
232,764
0
L
Cupid
5,897
536
81
7
0
196,689
0
L
Zeus
5,864
533
84
8
0
214,112
0
W
Skadi
6,530
594
114
10
0
195,927
0
W
Cerberus
6,452
587
34
3
0
222,701
3
L
Hun Batz
5,745
522
80
7
0
237,895
2
W
Ra
6,483
589
115
10
0
234,756
3
L
Hera
5,696
518
76
7
0
168,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role