Player Matchup

Cerberus
Cerberus
Darius_The_Petty
Cerberus
Level 114
God Stats
10W - 6L
1,679 SR
Queue Stats
144W - 140L
1,432 Elo+
Party 2
Ymir
Ymir
Izziany
Ymir
Level 129
God Stats
5W - 2L
1,787 SR
Queue Stats
143W - 130L
1,464 Elo+
Solo
Hercules
Hercules
RockStarOnAddys
Hercules
Level 89
God Stats
0W - 3L
1,185 SR
Queue Stats
116W - 117L
1,422 Elo+
Party 1
Chang'e
Chang'e
The-8-World-King
Chang'e
Level 108
God Stats
17W - 16L
1,475 SR
Queue Stats
143W - 141L
1,434 Elo+
Party 2
Anhur
Anhur
omg_itskevin
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,555 Elo+
Party 1
Team Averages
Level 102
1,525 SR
1,461 Elo+

VS

Team Averages
Level 91
1,550 SR
1,515 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ColoredMen
Ah Muzen Cab
Level 81
God Stats
5W - 3L
1,439 SR
Queue Stats
263W - 242L
1,462 Elo+
Solo
Chaac
Chaac
Hzpandy
Chaac
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,702 Elo+
Solo
Charon
Charon
Jerebula
Charon
Level 66
God Stats
2W - 0L
1,817 SR
Queue Stats
38W - 40L
1,442 Elo+
Solo
Skadi
Skadi
namechanged1234
Skadi
Level 87
God Stats
7W - 3L
1,494 SR
Queue Stats
217W - 198L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,098
554
3,989
6,917
6,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Izziany
Ymir
8
0 / 1 / 1
4,973
452
2,046
5,900
4,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
10
0 / 1 / 0
5,132
467
853
6,583
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,191
472
4,797
8,802
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 3 / 0
5,259
478
5,809
7,672
2,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
0 / 1 / 0
5,770
525
3,194
6,029
2,397
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
ColoredMen
Ah Muzen Cab
11
4 / 1 / 0
6,374
579
6,475
7,203
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Hzpandy
Chaac
12
2 / 0 / 0
6,330
575
2,106
7,754
4,202
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
Jerebula
Charon
10
0 / 1 / 4
6,204
564
3,074
6,783
4,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,821
620
5,617
5,942
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
0
1
0
0
W
Ah Muzen Cab
ColoredMen
Ah Muzen Cab
4
1
0
4
L
1
1
0
1
W
Chaac
Hzpandy
Chaac
2
0
0
2
L
Ymir
Izziany
Ymir
0
1
1
0.5
W
Charon
Jerebula
Charon
0
1
4
2
L
Hercules
0
1
0
0
L
0
2
0
0
W
2
0
1
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
20,466
35,874
Taken
33,711
20,504
Mitigated
15,881
10,206
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,194
884
0
1,988
6,029
2,397
0
3,332
2,697
0
32,443
W
Ah Muzen Cab
ColoredMen
Ah Muzen Cab
6,475
2,245
0
865
7,203
2,509
287
1,071
6,132
0
48,855
L
3,989
324
0
1,441
6,917
6,432
0
0
6,437
35,020
3,837
W
Chaac
Hzpandy
Chaac
2,106
311
0
2,936
7,754
4,202
0
838
6,916
0
60,758
L
Ymir
Izziany
Ymir
2,046
288
0
650
5,900
4,677
0
1,222
4,678
17,569
0
W
Charon
Jerebula
Charon
3,074
924
0
1,029
6,783
4,391
400
975
5,808
22,380
0
L
Hercules
853
297
0
2,466
6,583
3,560
0
158
6,425
0
35,717
L
4,797
97
222
4,220
8,802
2,980
0
0
8,802
37,775
0
W
5,617
2,634
0
1,000
5,942
2,382
100
4,476
1,466
0
51,401
L
5,809
2,977
0
1,207
7,672
2,855
0
1,694
5,978
0
27,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
31,499
293
Minions Killed
343
0
Camps Cleared
0
968,006
Distance Traveled
1,088,747
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,770
525
63
6
0
245,611
1
W
Ah Muzen Cab
6,374
579
74
7
0
204,846
0
L
Cerberus
6,098
554
91
8
0
172,835
0
W
Chaac
6,330
575
92
8
0
226,238
0
L
Ymir
4,973
452
23
2
0
179,330
0
W
Charon
6,204
564
35
3
0
202,428
0
L
Hercules
5,132
467
64
6
0
214,657
0
L
Chang'e
5,191
472
62
6
0
201,373
2
W
Skadi
6,821
620
79
7
0
209,624
0
L
Anhur
5,259
478
53
5
0
199,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role