Player Matchup

Bacchus
Bacchus
BLUNDERRS
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,275 Elo+
Party 1
Ishtar
Ishtar
DailyyTrauma
Ishtar
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,429 Elo+
Party 1
Hel
Hel
lord_twelth
Hel
Level 47
God Stats
40W - 36L
1,399 SR
Queue Stats
270W - 279L
1,315 Elo+
Solo
Team Averages
Level 36
1,466 SR
1,340 Elo+

VS

Team Averages
Level 39
1,413 SR
1,399 Elo+
Zhong Kui
Zhong Kui
BigVic215
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,427 Elo+
Party 2
Janus
Janus
Lwillis6969
Janus
Level 32
God Stats
5W - 7L
1,229 SR
Queue Stats
215W - 233L
1,263 Elo+
Party 2
Cupid
Cupid
fightinggenius
Cupid
Level 59
God Stats
60W - 68L
1,511 SR
Queue Stats
72W - 75L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLUNDERRS
Bacchus
13
2 / 0 / 3
7,310
731
4,303
7,826
8,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
12
1 / 0 / 4
7,120
712
4,464
6,577
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 2
7,811
781
6,703
5,875
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigVic215
Zhong Kui
11
1 / 2 / 0
6,629
663
5,441
7,738
5,964
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 0
6,060
606
6,961
8,213
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,136
614
1,751
4,213
1,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BLUNDERRS
Bacchus
2
0
3
3.5
L
Zhong Kui
BigVic215
Zhong Kui
1
2
0
0.5
W
Ishtar
1
0
4
3
L
0
3
0
0
L
0
1
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,470
Damage
14,153
20,278
Taken
20,164
13,518
Mitigated
10,421
7,523
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BLUNDERRS
Bacchus
4,303
544
0
2,062
7,826
8,592
733
3,888
3,938
20,834
1,210
L
Zhong Kui
BigVic215
Zhong Kui
5,441
340
0
855
7,738
5,964
204
3,584
3,643
13,441
362
W
Ishtar
4,464
2,104
0
81
6,577
2,649
1,306
4,710
1,860
0
21,556
L
6,961
529
0
0
8,213
2,974
160
3,971
3,972
21,204
0
L
1,751
891
184
992
4,213
1,483
72
2,096
1,989
0
15,572
W
6,703
352
2,407
2,973
5,875
2,277
426
3,852
2,016
26,061
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
18,825
127
Minions Killed
84
0
Camps Cleared
0
576,402
Distance Traveled
485,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,310
731
33
3
0
208,891
0
L
Zhong Kui
6,629
663
22
2
0
166,230
0
W
Ishtar
7,120
712
31
3
0
180,319
0
L
Janus
6,060
606
22
2
0
171,348
0
L
Cupid
6,136
614
40
4
0
148,030
1
W
Hel
7,811
781
63
6
0
187,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role