Player Matchup

Fenrir
Fenrir
BuckoCity
Fenrir
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,280 Elo+
Party 2
Bellona
Bellona
DKHuncho_77
Bellona
Level 97
God Stats
8W - 5L
1,723 SR
Queue Stats
98W - 97L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
Ev0Shaman
Kukulkan
Level 84
God Stats
22W - 20L
1,481 SR
Queue Stats
457W - 446L
1,456 Elo+
Solo
Yemoja
Yemoja
Niskala85
Yemoja
Level 68
God Stats
3W - 15L
1,252 SR
Queue Stats
9W - 21L
1,344 Elo+
Solo
Charybdis
Charybdis
ZA_WARUDOOO_____
Charybdis
Level 83
God Stats
16W - 10L
1,649 SR
Queue Stats
78W - 89L
1,393 Elo+
Party 2
Team Averages
Level 68
1,521 SR
1,377 Elo+

VS

Team Averages
Level 61
1,516 SR
1,417 Elo+
Thanatos
Thanatos
GearGeass
Thanatos
Level 103
God Stats
3W - 5L
1,424 SR
Queue Stats
18W - 22L
1,419 Elo+
Solo
Nu Wa
Nu Wa
KarolPath
Nu Wa
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
305W - 313L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
RABID_CARE_BEAR
Sylvanus
Level 105
God Stats
4W - 3L
1,492 SR
Queue Stats
38W - 37L
1,343 Elo+
Solo
Surtr
Surtr
Rol_dancer
Surtr
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 134L
1,500 Elo+
Solo
Izanami
Izanami
Sintax error960
Izanami
Level 43
God Stats
2W - 0L
1,666 SR
Queue Stats
152W - 152L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuckoCity
Fenrir
12
1 / 6 / 2
7,519
442
7,716
17,119
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
DKHuncho_77
Bellona
14
1 / 1 / 2
8,666
510
15,639
20,462
27,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Ev0Shaman
Kukulkan
15
2 / 2 / 0
8,792
517
6,063
7,960
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Niskala85
Yemoja
12
0 / 4 / 4
7,378
434
2,575
18,850
11,257
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
13
3 / 1 / 2
7,919
466
12,701
12,692
4,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GearGeass
Thanatos
16
8 / 1 / 2
9,508
559
16,424
16,660
8,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
KarolPath
Nu Wa
14
1 / 0 / 7
8,586
505
10,159
5,455
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
1 / 2 / 5
8,333
490
8,976
18,557
17,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
14
2 / 1 / 1
8,788
517
8,592
19,260
16,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
2 / 3 / 5
8,877
522
8,757
10,502
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BuckoCity
Fenrir
1
6
2
0.33
L
Bellona
DKHuncho_77
Bellona
1
1
2
2
L
Kukulkan
Ev0Shaman
Kukulkan
2
2
0
1
W
Thanatos
GearGeass
Thanatos
8
1
2
9
W
Nu Wa
KarolPath
Nu Wa
1
0
7
4.5
L
Yemoja
Niskala85
Yemoja
0
4
4
0.5
W
Sylvanus
1
2
5
1.75
W
Surtr
2
1
1
2.5
W
2
3
5
1.5
L
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,694
Damage
52,908
77,083
Taken
70,434
53,621
Mitigated
48,616
21,167
Healing
32,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BuckoCity
Fenrir
7,716
3,111
0
3,012
17,119
7,133
0
4,127
12,899
0
51,473
L
Bellona
DKHuncho_77
Bellona
15,639
4,091
0
5,217
20,462
27,682
0
4,202
15,192
0
74,633
L
Kukulkan
Ev0Shaman
Kukulkan
6,063
336
0
941
7,960
3,036
252
2,742
5,218
72,927
2,161
W
Thanatos
GearGeass
Thanatos
16,424
2,743
0
13,826
16,660
8,340
0
2,159
14,366
0
85,439
W
Nu Wa
KarolPath
Nu Wa
10,159
2,932
0
1,773
5,455
2,106
642
2,180
3,231
59,068
964
L
Yemoja
Niskala85
Yemoja
2,575
1,170
2,821
4,804
18,850
11,257
102
6,040
12,810
18,876
0
W
Sylvanus
8,976
3,049
3,613
7,001
18,557
17,109
696
2,782
15,522
31,871
3,835
W
Surtr
8,592
3,231
0
4,661
19,260
16,846
512
0
18,170
635
57,607
W
8,757
7,008
0
1,506
10,502
4,215
300
1,374
9,128
0
78,307
L
Charybdis
12,701
5,009
0
4,372
12,692
4,513
0
1,620
11,072
0
72,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
44,092
453
Minions Killed
481
0
Camps Cleared
0
1,644,572
Distance Traveled
1,639,805
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,519
442
68
4
0
357,658
1
L
Bellona
8,666
510
120
7
0
289,050
0
L
Kukulkan
8,792
517
123
7
0
338,152
0
W
Thanatos
9,508
559
109
6
0
427,399
0
W
Nu Wa
8,586
505
102
6
0
334,880
0
L
Yemoja
7,378
434
28
2
0
329,464
9
W
Sylvanus
8,333
490
56
3
0
291,259
0
W
Surtr
8,788
517
99
6
0
307,562
0
W
Izanami
8,877
522
115
7
0
278,705
0
L
Charybdis
7,919
466
114
7
0
330,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role