Player Matchup

Discordia
Discordia
 
Discordia
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
OpticalvG
Horus
Level 54
God Stats
20W - 8L
1,525 SR
Queue Stats
20W - 9L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
iDekstra
Ne Zha
Level 76
God Stats
4W - 1L
1,872 SR
Queue Stats
53W - 30L
1,658 Elo+
Party 1
Team Averages
Level 58
1,632 SR
1,560 Elo+

VS

Team Averages
Level 124
1,603 SR
1,525 Elo+
Zeus
Zeus
DoctorPopAOh
Zeus
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 107L
1,460 Elo+
Solo
Tyr
Tyr
Hydra5102
Tyr
Level 105
God Stats
4W - 5L
1,808 SR
Queue Stats
35W - 42L
1,506 Elo+
Solo
Ravana
Ravana
Saint_ReaperX
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 3
7,833
783
8,820
4,975
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
OpticalvG
Horus
12
0 / 0 / 4
6,766
677
4,618
8,762
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
iDekstra
Ne Zha
13
3 / 0 / 2
7,547
755
5,477
4,680
3,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,791
679
6,533
4,041
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
6,478
648
2,733
12,156
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 1 / 1
6,892
689
2,441
5,350
2,730
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
3
3.5
L
1
1
0
1
L
0
3
0
0
W
Horus
OpticalvG
Horus
0
0
4
2
L
0
1
1
0.5
W
Ne Zha
iDekstra
Ne Zha
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,915
Damage
11,707
18,417
Taken
21,547
13,116
Mitigated
12,204
5,083
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,820
1,066
0
1,467
4,975
2,049
306
1,717
2,932
42,883
2,203
L
6,533
718
0
698
4,041
1,231
0
1,538
2,179
26,806
0
L
2,733
196
0
2,259
12,156
8,243
0
3,965
7,224
0
19,696
W
Horus
OpticalvG
Horus
4,618
1,213
406
2,276
8,762
7,337
218
2,378
5,987
0
12,058
L
2,441
261
0
1,184
5,350
2,730
0
2,536
2,598
0
18,671
W
Ne Zha
iDekstra
Ne Zha
5,477
1,057
0
934
4,680
3,730
88
1,514
2,906
166
17,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,146
Gold Earned
20,161
126
Minions Killed
129
0
Camps Cleared
0
618,900
Distance Traveled
533,524
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,833
783
82
8
0
190,300
0
L
Zeus
6,791
679
54
5
0
145,996
0
L
Tyr
6,478
648
33
3
0
190,964
4
W
Horus
6,766
677
19
2
0
215,163
0
L
Ravana
6,892
689
42
4
0
196,564
0
W
Ne Zha
7,547
755
25
3
0
213,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role