Player Matchup

Cabrakan
Cabrakan
Dhobie
Cabrakan
Level 64
God Stats
0W - 2L
1,270 SR
Queue Stats
134W - 117L
1,488 Elo+
Solo
Achilles
Achilles
DokiDarkk
Achilles
Level 84
God Stats
1W - 3L
1,560 SR
Queue Stats
115W - 108L
1,541 Elo+
Solo
Apollo
Apollo
Magicsnowmen
Apollo
Level 107
God Stats
0W - 1L
1,801 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Murvious
Bacchus
Level 86
God Stats
13W - 18L
1,421 SR
Queue Stats
61W - 59L
1,506 Elo+
Party 1
Janus
Janus
XskeetlesX
Janus
Level 153
God Stats
11W - 18L
1,538 SR
Queue Stats
284W - 290L
1,492 Elo+
Party 1
Team Averages
Level 99
1,518 SR
1,506 Elo+

VS

Team Averages
Level 140
1,513 SR
1,477 Elo+
Mulan
Mulan
 
Mulan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alimpnoodle8309
Baron Samedi
Level 89
God Stats
6W - 4L
1,590 SR
Queue Stats
98W - 102L
1,468 Elo+
Party 2
Skadi
Skadi
IanNaut357
Skadi
Level 129
God Stats
1W - 3L
1,301 SR
Queue Stats
92W - 95L
1,476 Elo+
Party 2
Mercury
Mercury
JESUS12
Mercury
Level 157
God Stats
3W - 3L
1,693 SR
Queue Stats
131W - 131L
1,464 Elo+
Party 3
Raijin
Raijin
Oblivisci
Raijin
Level 187
God Stats
2W - 1L
1,482 SR
Queue Stats
200W - 194L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dhobie
Cabrakan
9
1 / 4 / 3
5,397
450
5,284
12,430
6,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DokiDarkk
Achilles
10
0 / 6 / 0
5,570
464
4,279
12,408
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
11
2 / 2 / 1
6,514
543
5,471
8,283
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Murvious
Bacchus
10
1 / 2 / 1
6,243
520
4,532
8,808
7,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
12
1 / 2 / 0
6,436
536
2,054
5,859
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
6 / 1 / 0
7,937
661
9,501
11,559
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Alimpnoodle8309
Baron Samedi
11
0 / 0 / 6
6,874
573
4,302
8,356
5,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
12
6 / 2 / 0
7,329
611
10,438
8,667
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
JESUS12
Mercury
13
1 / 2 / 2
6,757
563
2,420
10,667
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Oblivisci
Raijin
13
3 / 0 / 0
7,727
644
4,279
2,814
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
16
16
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
0
6
W
Baron Samedi
Alimpnoodle8309
Baron Samedi
0
0
6
3
L
Cabrakan
Dhobie
Cabrakan
1
4
3
0.63
L
Achilles
DokiDarkk
Achilles
0
6
0
0
W
Skadi
6
2
0
3
W
Mercury
JESUS12
Mercury
1
2
2
1
L
Apollo
2
2
1
1.25
L
Bacchus
Murvious
Bacchus
1
2
1
0.75
W
Raijin
Oblivisci
Raijin
3
0
0
3
L
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
30,940
47,788
Taken
42,063
30,295
Mitigated
24,197
13,279
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,501
2,557
0
4,356
11,559
10,330
238
2,237
8,481
0
60,517
W
Baron Samedi
Alimpnoodle8309
Baron Samedi
4,302
504
291
2,704
8,356
5,693
0
4,306
3,954
21,225
1,000
L
Cabrakan
Dhobie
Cabrakan
5,284
1,003
0
2,896
12,430
6,203
0
1,849
10,485
25,682
718
L
Achilles
DokiDarkk
Achilles
4,279
1,025
0
4,198
12,408
10,981
0
0
11,468
0
27,345
W
Skadi
10,438
4,537
0
1,473
8,667
3,135
0
2,255
6,412
0
56,001
W
Mercury
JESUS12
Mercury
2,420
980
0
6,856
10,667
3,965
0
1,612
9,015
0
56,809
L
Apollo
5,471
2,726
0
2,240
8,283
2,951
0
1,105
7,178
0
45,969
L
Bacchus
Murvious
Bacchus
4,532
343
0
2,805
8,808
7,729
0
2,514
6,294
15,633
0
W
Raijin
Oblivisci
Raijin
4,279
215
0
684
2,814
1,074
568
1,196
1,618
57,231
1,632
L
Janus
2,054
0
0
1,140
5,859
2,431
0
2,803
3,056
50,274
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
36,624
298
Minions Killed
421
0
Camps Cleared
0
1,169,883
Distance Traveled
1,170,497
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,937
661
93
8
0
214,008
0
W
Baron Samedi
6,874
573
28
2
0
222,345
0
L
Cabrakan
5,397
450
36
3
0
220,139
1
L
Achilles
5,570
464
43
4
0
217,163
1
W
Skadi
7,329
611
90
8
0
212,502
2
W
Mercury
6,757
563
99
8
0
293,020
0
L
Apollo
6,514
543
77
6
0
221,293
0
L
Bacchus
6,243
520
23
2
0
253,600
2
W
Raijin
7,727
644
111
9
0
228,622
0
L
Janus
6,436
536
119
10
0
257,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role