Player Matchup

Jormungandr
Jormungandr
Berndin
Jormungandr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,573 Elo+
Party 1
Cerberus
Cerberus
JinkiesVelma
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
TooEazzy
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,573 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,573 Elo+

VS

Team Averages
Level 62
1,500 SR
1,481 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BORRRG
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,693 Elo+
Party 2
Bellona
Bellona
zuccmeguud
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Berndin
Jormungandr
12
3 / 8 / 0
8,998
750
6,012
13,648
9,460
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
JinkiesVelma
Cerberus
11
0 / 8 / 3
7,246
604
6,558
17,787
14,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TooEazzy
Cthulhu
12
1 / 7 / 2
7,966
664
8,473
15,653
11,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
13 / 2 / 5
10,955
913
15,593
8,177
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
BORRRG
Baron Samedi
15
7 / 1 / 13
10,012
834
16,661
8,665
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zuccmeguud
Bellona
14
3 / 1 / 19
9,606
801
9,078
11,186
9,333
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
23
23
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
13
2
5
7.75
W
Baron Samedi
BORRRG
Baron Samedi
7
1
13
13.5
L
Jormungandr
Berndin
Jormungandr
3
8
0
0.38
L
Cerberus
JinkiesVelma
Cerberus
0
8
3
0.19
L
Cthulhu
TooEazzy
Cthulhu
1
7
2
0.29
W
Bellona
zuccmeguud
Bellona
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
41,332
47,088
Taken
28,028
35,559
Mitigated
16,308
2,666
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,593
3,069
0
552
8,177
2,915
1,618
4,746
3,382
47,994
0
W
Baron Samedi
BORRRG
Baron Samedi
16,661
2,451
1,782
2,733
8,665
4,060
494
6,550
2,023
38,260
1,057
L
Jormungandr
Berndin
Jormungandr
6,012
990
0
0
13,648
9,460
0
8,853
4,286
16,509
1,545
L
Cerberus
JinkiesVelma
Cerberus
6,558
693
0
2,270
17,787
14,277
0
12,128
5,026
14,923
756
L
Cthulhu
TooEazzy
Cthulhu
8,473
783
146
250
15,653
11,822
0
9,423
5,627
20,975
723
W
Bellona
zuccmeguud
Bellona
9,078
3,645
0
1,665
11,186
9,333
615
7,928
3,204
121
17,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
30,573
69
Minions Killed
142
0
Camps Cleared
0
568,102
Distance Traveled
654,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,955
913
75
6
0
221,054
0
W
Baron Samedi
10,012
834
46
4
0
202,999
0
L
Jormungandr
8,998
750
23
2
0
181,968
0
L
Cerberus
7,246
604
26
2
0
187,401
0
L
Cthulhu
7,966
664
20
2
0
198,733
0
W
Bellona
9,606
801
21
2
0
230,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role