Player Matchup

Kukulkan
Kukulkan
Gold II
Gabø
Kukulkan
Gold II
Level 155
God Stats
18W - 11L
1,822 SR
Queue Stats
39W - 34L
1,735 MMR
Party 2
Bastet
Bastet
Gold IV
Itsukakito
Bastet
Gold IV
Level 152
God Stats
2W - 0L
1,786 SR
Queue Stats
53W - 46L
1,527 MMR
Party 2
Hercules
Hercules
Silver II
draknel
Hercules
Silver II
Level 149
God Stats
4W - 2L
1,602 SR
Queue Stats
29W - 29L
1,303 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,737 SR
1,522 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,506 SR
1,366 MMR
Neith
Neith
Silver IV
Glurbyy
Neith
Silver IV
Level 146
God Stats
69W - 82L
1,551 SR
Queue Stats
83W - 116L
1,401 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
PrayHo
Kuzenbo
Silver I
Level 149
God Stats
1W - 2L
1,488 SR
Queue Stats
41W - 56L
1,290 MMR
Solo
Sol
Sol
Silver IV
Psyche5525
Sol
Silver IV
Level 60
God Stats
6W - 21L
1,478 SR
Queue Stats
15W - 41L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gabø
Kukulkan
18
5 / 0 / 5
11,531
824
16,242
5,413
2,525
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Itsukakito
Bastet
17
5 / 1 / 6
10,533
752
15,945
13,406
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
draknel
Hercules
16
3 / 2 / 8
10,102
722
8,938
15,840
13,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesCharonThothBake KujiraAh Muzen Cab

VS

Bans
JanusAthenaYmirGilgameshAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glurbyy
Neith
11
1 / 6 / 1
8,226
588
6,964
15,403
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
PrayHo
Kuzenbo
14
2 / 3 / 1
9,054
647
9,930
22,118
25,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 4 / 3
8,631
617
5,080
9,972
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gabø
Kukulkan
5
0
5
7.5
L
Neith
Glurbyy
Neith
1
6
1
0.25
W
Bastet
Itsukakito
Bastet
5
1
6
8
L
Kuzenbo
PrayHo
Kuzenbo
2
3
1
0.83
L
0
4
3
0.38
W
Hercules
draknel
Hercules
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
21,974
34,659
Taken
47,493
21,914
Mitigated
35,374
7,020
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gabø
Kukulkan
16,242
1,153
0
2,090
5,413
2,525
1,442
1,978
3,174
75,107
0
L
Neith
Glurbyy
Neith
6,964
1,292
0
829
15,403
6,047
0
3,566
11,580
0
30,955
W
Bastet
Itsukakito
Bastet
15,945
2,961
0
3,620
13,406
6,082
826
5,359
7,393
0
46,614
L
Kuzenbo
PrayHo
Kuzenbo
9,930
2,596
0
4,050
22,118
25,664
0
9,157
12,462
21,905
0
L
5,080
1,089
0
3,200
9,972
3,663
0
2,692
7,130
25,051
798
W
Hercules
draknel
Hercules
8,938
2,379
0
1,310
15,840
13,307
522
5,776
9,188
0
35,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
25,911
228
Minions Killed
141
0
Camps Cleared
0
859,567
Distance Traveled
639,053
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,531
824
126
9
0
276,308
4
L
Neith
8,226
588
41
3
0
206,823
5
W
Bastet
10,533
752
52
4
0
308,215
0
L
Kuzenbo
9,054
647
29
2
0
212,321
1
L
Sol
8,631
617
71
5
0
219,909
0
W
Hercules
10,102
722
50
4
0
275,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role