Player Matchup

Janus
Janus
Platinum V
ELChingoBudo
Janus
Platinum V
Level 127
God Stats
40W - 24L
1,556 SR
Queue Stats
381W - 371L
1,900 MMR
Solo
Awilix
Awilix
Gold I
Hex4390
Awilix
Gold I
Level 144
God Stats
1W - 0L
1,378 SR
Queue Stats
40W - 29L
1,887 MMR
Party 1
Shiva
Shiva
Platinum IV
PrinceVala
Shiva
Platinum IV
Level 82
God Stats
28W - 11L
1,773 SR
Queue Stats
254W - 238L
1,870 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
Schnickolas
Heimdallr
Platinum II
Level 146
God Stats
11W - 2L
1,786 SR
Queue Stats
234W - 221L
1,891 MMR
Solo
Cthulhu
Cthulhu
Diamond V
TheHakki
Cthulhu
Diamond V
Level 157
God Stats
12W - 2L
1,500 SR
Queue Stats
110W - 81L
1,879 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,598 SR
1,885 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,644 SR
1,812 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Platinum I
GR3YSIN
Ullr
Platinum I
Level 155
God Stats
104W - 76L
1,696 SR
Queue Stats
194W - 184L
1,929 MMR
Party 3
Nu Wa
Nu Wa
Platinum IV
Lineant
Nu Wa
Platinum IV
Level 179
God Stats
0W - 2L
2,023 SR
Queue Stats
59W - 43L
1,955 MMR
Party 2
Achilles
Achilles
Platinum IV
MagneticExcalibu
Achilles
Platinum IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 60L
1,808 MMR
Party 2
Sobek
Sobek
Platinum V
Oversaw
Sobek
Platinum V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,963
596
795
3,830
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Hex4390
Awilix
11
4 / 0 / 2
5,895
590
3,974
7,203
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
9
1 / 0 / 3
4,767
477
4,607
5,031
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Schnickolas
Heimdallr
11
1 / 0 / 0
6,263
626
3,935
6,757
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheHakki
Cthulhu
12
2 / 1 / 2
6,646
665
4,837
7,246
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KukulkanAgniAh Muzen CabLoki

VS

Bans
OdinThanatosAthenaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 4 / 0
4,785
479
1,931
7,671
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
GR3YSIN
Ullr
10
0 / 0 / 0
5,079
508
4,294
5,794
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Lineant
Nu Wa
10
0 / 0 / 0
5,223
522
3,291
3,102
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 1
4,797
480
3,275
7,847
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Oversaw
Sobek
8
0 / 2 / 0
4,852
485
2,489
8,000
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
W
0
0
1
0.5
L
Ullr
GR3YSIN
Ullr
0
0
0
0
W
Awilix
Hex4390
Awilix
4
0
2
5
L
Nu Wa
Lineant
Nu Wa
0
0
0
0
L
0
2
1
0.25
L
Sobek
Oversaw
Sobek
0
2
0
0
W
Shiva
1
0
3
2.5
W
Heimdallr
Schnickolas
Heimdallr
1
0
0
1
W
Cthulhu
TheHakki
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
15,280
30,067
Taken
32,414
16,109
Mitigated
16,506
12,858
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,931
557
0
2,172
7,671
2,205
0
310
7,082
0
22,766
W
795
107
0
1,070
3,830
1,281
0
899
2,695
48,779
842
L
Ullr
GR3YSIN
Ullr
4,294
2,601
0
1,796
5,794
1,869
0
0
5,720
0
46,051
W
Awilix
Hex4390
Awilix
3,974
1,523
0
4,359
7,203
2,465
0
1,942
5,060
0
41,598
L
Nu Wa
Lineant
Nu Wa
3,291
467
0
462
3,102
898
0
86
2,919
34,060
0
L
3,275
569
0
3,435
7,847
5,677
0
3,766
3,458
0
24,096
L
Sobek
Oversaw
Sobek
2,489
385
0
2,533
8,000
5,857
0
623
7,156
13,763
1,131
W
Shiva
4,607
596
0
1,510
5,031
3,262
0
1,070
3,875
0
20,021
W
Heimdallr
Schnickolas
Heimdallr
3,935
2,134
0
3,504
6,757
3,039
0
994
5,717
0
55,096
W
Cthulhu
TheHakki
Cthulhu
4,837
731
0
2,415
7,246
6,062
0
220
6,476
42,439
1,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
24,736
403
Minions Killed
272
0
Camps Cleared
0
1,133,450
Distance Traveled
987,344
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,785
479
41
4
0
200,732
0
W
Janus
5,963
596
109
11
0
210,174
1
L
Ullr
5,079
508
82
8
0
198,827
1
W
Awilix
5,895
590
73
7
0
268,171
1
L
Nu Wa
5,223
522
84
8
0
189,970
1
L
Achilles
4,797
480
38
4
0
183,757
0
L
Sobek
4,852
485
27
3
0
214,058
3
W
Shiva
4,767
477
19
2
0
239,147
3
W
Heimdallr
6,263
626
108
11
0
191,141
0
W
Cthulhu
6,646
665
94
9
0
224,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role