Player Matchup

Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
 
Odin
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
Jellly
Ra
Platinum I
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 26L
2,023 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Logiccz
Heimdallr
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 15L
1,968 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
NerfADCs
Sun Wukong
Platinum I
Level 109
God Stats
38W - 32L
1,589 SR
Queue Stats
784W - 770L
1,975 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,518 SR
1,793 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,655 SR
1,922 MMR
Amaterasu
Amaterasu
Platinum II
 
Amaterasu
Platinum II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
JimCramer
Bastet
Platinum II
Level 108
God Stats
3W - 2L
1,851 SR
Queue Stats
90W - 66L
2,044 MMR
Party 1
Anhur
Anhur
Diamond V
PastScenarios
Anhur
Diamond V
Level 92
God Stats
3W - 4L
1,376 SR
Queue Stats
157W - 159L
1,966 MMR
Solo
Raijin
Raijin
Diamond III
Peny
Raijin
Diamond III
Level 242
God Stats
4W - 2L
1,877 SR
Queue Stats
239W - 218L
2,151 MMR
Party 1
Khepri
Khepri
Diamond V
gibblegabble
Khepri
Diamond V
Level 154
God Stats
11W - 6L
1,673 SR
Queue Stats
475W - 453L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 1
6,598
508
2,292
6,257
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
10
0 / 2 / 1
6,051
465
3,973
10,078
6,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
13
0 / 3 / 1
7,139
549
3,322
6,492
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Logiccz
Heimdallr
12
1 / 2 / 1
6,897
531
7,446
10,163
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NerfADCs
Sun Wukong
11
0 / 6 / 0
6,305
485
5,069
16,391
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CliodhnaKuzenboAthenaJanus

VS

Bans
ThanatosCthulhuAh Muzen CabAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 0 / 4
8,735
672
6,162
10,179
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
JimCramer
Bastet
14
6 / 0 / 5
8,164
628
8,600
10,326
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 2 / 2
7,109
547
9,576
9,466
3,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Peny
Raijin
14
5 / 1 / 1
8,207
631
5,868
5,376
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
13
0 / 0 / 6
7,429
571
4,203
8,668
7,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
1
2.5
L
Odin
 
Odin
0
2
1
0.25
W
Amaterasu
 
Amaterasu
2
0
4
4
L
Ra
0
3
1
0.17
W
Bastet
JimCramer
Bastet
6
0
5
8.5
L
Heimdallr
Logiccz
Heimdallr
1
2
1
0.75
L
Sun Wukong
NerfADCs
Sun Wukong
0
6
0
0
W
1
2
2
1
W
Raijin
Peny
Raijin
5
1
1
5.5
W
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
34,409
49,381
Taken
44,015
23,281
Mitigated
26,889
14,074
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,292
320
0
2,587
6,257
3,537
0
1,002
5,255
35,234
1,086
L
Odin
 
Odin
3,973
704
0
1,883
10,078
6,362
0
2,431
7,468
0
26,569
W
Amaterasu
 
Amaterasu
6,162
2,071
0
4,265
10,179
9,615
10
388
9,791
0
62,320
L
Ra
3,322
86
351
1,933
6,492
2,385
340
2,034
4,458
62,734
752
W
Bastet
JimCramer
Bastet
8,600
1,824
0
4,134
10,326
4,806
0
1,850
8,476
0
60,705
L
Heimdallr
Logiccz
Heimdallr
7,446
4,589
0
3,668
10,163
3,125
0
1,700
8,463
0
53,443
L
Sun Wukong
NerfADCs
Sun Wukong
5,069
1,065
0
3,652
16,391
7,872
0
2,602
13,290
0
52,227
W
9,576
6,231
0
4,509
9,466
3,380
0
609
8,857
0
67,433
W
Raijin
Peny
Raijin
5,868
543
0
750
5,376
1,939
486
1,934
3,369
76,546
0
W
Khepri
4,203
547
1,807
3,584
8,668
7,149
0
950
7,718
21,792
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
39,644
415
Minions Killed
458
0
Camps Cleared
0
1,285,934
Distance Traveled
1,395,736
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,598
508
75
6
0
288,698
0
L
Odin
6,051
465
39
3
0
263,940
1
W
Amaterasu
8,735
672
110
8
0
266,768
2
L
Ra
7,139
549
122
9
0
254,251
2
W
Bastet
8,164
628
76
6
0
333,851
5
L
Heimdallr
6,897
531
99
8
0
231,046
0
L
Sun Wukong
6,305
485
80
6
0
247,999
0
W
Anhur
7,109
547
116
9
0
219,210
0
W
Raijin
8,207
631
132
10
0
253,500
2
W
Khepri
7,429
571
24
2
0
322,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role