Player Matchup

Cthulhu
Cthulhu
Davman48
Cthulhu
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 2L
1,794 Elo+
Party 1
Achilles
Achilles
GhostSeducer
Achilles
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 25L
1,755 Elo+
Party 1
Hachiman
Hachiman
Hamus11
Hachiman
Level 146
God Stats
2W - 1L
1,764 SR
Queue Stats
15W - 2L
1,781 Elo+
Party 1
Raijin
Raijin
IloveJoePolhamus
Raijin
Level 128
God Stats
6W - 0L
1,981 SR
Queue Stats
122W - 19L
1,794 Elo+
Party 1
Lancelot
Lancelot
MrDramaQueen
Lancelot
Level 146
God Stats
4W - 3L
1,494 SR
Queue Stats
149W - 51L
1,794 Elo+
Party 1
Team Averages
Level 119
1,691 SR
1,783 Elo+

VS

Team Averages
Level 137
1,443 SR
1,433 Elo+
Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BarRoomHero27
Nu Wa
Level 147
God Stats
0W - 2L
1,529 SR
Queue Stats
134W - 80L
1,486 Elo+
Solo
Neith
Neith
GreetedPath3699
Neith
Level 159
God Stats
19W - 29L
1,538 SR
Queue Stats
67W - 83L
1,434 Elo+
Solo
Xing Tian
Xing Tian
PuppyBenBen
Xing Tian
Level 81
God Stats
0W - 1L
1,231 SR
Queue Stats
7W - 15L
1,356 Elo+
Solo
Chronos
Chronos
randyxxx
Chronos
Level 159
God Stats
7W - 6L
1,419 SR
Queue Stats
237W - 284L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Davman48
Cthulhu
16
6 / 0 / 10
9,051
905
12,477
8,667
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
GhostSeducer
Achilles
15
5 / 0 / 8
8,616
862
8,478
11,055
12,946
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Hamus11
Hachiman
15
0 / 0 / 8
8,128
813
8,760
6,710
2,605
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 11
9,066
907
12,150
5,243
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MrDramaQueen
Lancelot
15
10 / 0 / 5
9,020
902
9,022
8,465
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 7 / 0
6,822
682
4,304
13,004
12,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 4 / 0
7,216
722
8,197
8,861
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
6,923
692
3,755
8,776
4,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
PuppyBenBen
Xing Tian
13
0 / 3 / 0
6,996
700
3,958
15,879
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
randyxxx
Chronos
13
0 / 8 / 0
7,058
706
5,576
14,534
5,272
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
24
Kills
0
0
Deaths
24
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
7
0
0
L
0
4
0
0
W
Cthulhu
Davman48
Cthulhu
6
0
10
11
W
Achilles
GhostSeducer
Achilles
5
0
8
9
L
0
2
0
0
W
Hachiman
Hamus11
Hachiman
0
0
8
4
W
3
0
11
8.5
W
Lancelot
MrDramaQueen
Lancelot
10
0
5
12.5
L
Xing Tian
PuppyBenBen
Xing Tian
0
3
0
0
L
Chronos
randyxxx
Chronos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
25,790
40,140
Taken
61,054
31,969
Mitigated
38,438
9,518
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,304
860
51
1,166
13,004
12,752
0
5,278
7,329
0
12,184
L
8,197
2,315
0
260
8,861
3,016
0
2,978
5,511
23,329
188
W
Cthulhu
Davman48
Cthulhu
12,477
827
239
1,720
8,667
9,006
0
3,755
4,830
25,183
4,118
W
Achilles
GhostSeducer
Achilles
8,478
2,581
0
3,475
11,055
12,946
0
3,958
6,848
658
19,453
L
3,755
1,055
0
1,390
8,776
4,032
0
1,425
6,900
0
15,518
W
Hachiman
Hamus11
Hachiman
8,760
5,062
0
2,910
6,710
2,605
2,012
3,747
2,924
0
37,533
W
12,150
1,907
0
500
5,243
2,453
0
2,332
2,777
46,584
0
W
Lancelot
MrDramaQueen
Lancelot
9,022
939
0
674
8,465
4,959
0
3,048
5,340
0
21,252
L
Xing Tian
PuppyBenBen
Xing Tian
3,958
387
0
3,502
15,879
13,366
0
7,376
8,069
14,571
0
L
Chronos
randyxxx
Chronos
5,576
1,180
43
1,458
14,534
5,272
0
5,453
8,504
19,744
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
35,015
261
Minions Killed
133
0
Camps Cleared
0
1,142,074
Distance Traveled
826,422
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,822
682
19
2
0
147,389
0
L
Nu Wa
7,216
722
40
4
0
177,008
0
W
Cthulhu
9,051
905
38
4
0
236,996
0
W
Achilles
8,616
862
23
2
0
230,403
0
L
Neith
6,923
692
22
2
0
176,652
0
W
Hachiman
8,128
813
73
7
0
199,874
0
W
Raijin
9,066
907
98
10
0
205,792
0
W
Lancelot
9,020
902
29
3
0
269,009
1
L
Xing Tian
6,996
700
22
2
0
170,566
0
L
Chronos
7,058
706
30
3
0
154,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role