Player Matchup

Ares
Ares
Bruh6979
Ares
Level 81
God Stats
1W - 4L
1,318 SR
Queue Stats
76W - 56L
1,618 Elo+
Party 2
Awilix
Awilix
CallMeCeri
Awilix
Level 99
God Stats
4W - 1L
1,793 SR
Queue Stats
249W - 193L
1,536 Elo+
Solo
Izanami
Izanami
Gilb996erto
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,695 Elo+
Solo
Janus
Janus
H2Owarhorse
Janus
Level 155
God Stats
3W - 6L
1,429 SR
Queue Stats
124W - 99L
1,573 Elo+
Party 2
Bellona
Bellona
NfiniteStratos
Bellona
Level 128
God Stats
2W - 4L
1,556 SR
Queue Stats
60W - 54L
1,573 Elo+
Solo
Team Averages
Level 105
1,519 SR
1,599 Elo+

VS

Team Averages
Level 149
1,543 SR
1,561 Elo+
Anhur
Anhur
BlueGency
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,566 Elo+
Solo
Thor
Thor
Chrispurrs
Thor
Level 182
God Stats
13W - 18L
1,468 SR
Queue Stats
140W - 137L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Deceived3377
Baron Samedi
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 124L
1,545 Elo+
Solo
Cthulhu
Cthulhu
DeificInk23361
Cthulhu
Level 157
God Stats
5W - 1L
1,715 SR
Queue Stats
79W - 73L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
Leofenix6376
Gilgamesh
Level 142
God Stats
1W - 1L
1,530 SR
Queue Stats
23W - 14L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 1 / 2
6,637
442
6,051
12,140
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
CallMeCeri
Awilix
15
2 / 2 / 1
7,508
501
5,919
12,420
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Gilb996erto
Izanami
2
0 / 0 / 0
4,597
306
0
750
136
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 3 / 1
7,468
498
9,793
9,140
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
7,482
499
11,942
15,964
17,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlueGency
Anhur
15
2 / 2 / 1
8,874
592
9,838
13,697
6,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 2
8,057
537
6,313
10,983
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Deceived3377
Baron Samedi
13
1 / 1 / 3
7,665
511
6,677
9,746
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 4
8,235
549
8,105
11,856
9,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Leofenix6376
Gilgamesh
13
0 / 1 / 1
8,315
554
3,753
12,255
11,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
BlueGency
Anhur
2
2
1
1.25
L
Ares
0
1
2
1
L
Awilix
CallMeCeri
Awilix
2
2
1
1.25
W
3
0
2
4
W
Baron Samedi
Deceived3377
Baron Samedi
1
1
3
2.5
W
1
0
4
3
L
Izanami
Gilb996erto
Izanami
0
0
0
0
L
1
3
1
0.5
W
Gilgamesh
Leofenix6376
Gilgamesh
0
1
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
34,686
50,414
Taken
58,537
38,830
Mitigated
36,171
14,635
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BlueGency
Anhur
9,838
6,480
0
5,505
13,697
6,225
332
1,336
12,361
0
74,418
L
Ares
6,051
620
0
1,974
12,140
12,191
0
5,095
7,045
24,254
437
L
Awilix
CallMeCeri
Awilix
5,919
1,599
0
4,031
12,420
5,085
0
2,255
10,165
0
74,170
W
6,313
944
0
5,497
10,983
4,660
0
2,392
8,425
0
68,668
W
Baron Samedi
Deceived3377
Baron Samedi
6,677
519
1,020
3,130
9,746
4,464
522
5,052
4,321
55,008
0
W
8,105
670
2,132
3,220
11,856
9,646
227
3,339
8,461
41,743
0
L
Izanami
Gilb996erto
Izanami
0
0
0
0
750
136
0
0
750
0
1,969
L
9,793
143
0
1,640
9,140
3,902
0
4,466
4,674
63,253
761
W
Gilgamesh
Leofenix6376
Gilgamesh
3,753
846
0
2,050
12,255
11,176
78
3,143
8,922
0
63,247
L
11,942
5,725
0
6,990
15,964
17,516
0
2,966
12,998
420
69,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
41,146
374
Minions Killed
510
0
Camps Cleared
0
1,301,399
Distance Traveled
1,538,260
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,874
592
125
8
0
290,390
1
L
Ares
6,637
442
30
2
0
295,217
0
L
Awilix
7,508
501
122
8
0
350,770
0
W
Thor
8,057
537
112
7
0
327,226
1
W
Baron Samedi
7,665
511
98
7
0
288,066
0
W
Cthulhu
8,235
549
67
4
0
338,244
5
L
Izanami
4,597
306
7
0
0
30,813
0
L
Janus
7,468
498
119
8
0
323,653
2
W
Gilgamesh
8,315
554
108
7
0
294,334
0
L
Bellona
7,482
499
96
6
0
300,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role