Player Matchup

Rama
Rama
IUseFlexSeal
Rama
Level 184
God Stats
2W - 1L
1,584 SR
Queue Stats
142W - 132L
1,609 Elo+
Party 1
Achilles
Achilles
SaionBEIBY
Achilles
Level 68
God Stats
12W - 13L
1,543 SR
Queue Stats
328W - 303L
1,672 Elo+
Solo
Awilix
Awilix
TheMink
Awilix
Level 222
God Stats
22W - 13L
1,664 SR
Queue Stats
327W - 273L
1,528 Elo+
Party 3
Ares
Ares
UselessADC
Ares
Level 57
God Stats
7W - 5L
1,512 SR
Queue Stats
156W - 169L
1,516 Elo+
Party 1
Raijin
Raijin
WINĐ
Raijin
Level 123
God Stats
5W - 7L
1,678 SR
Queue Stats
163W - 160L
1,563 Elo+
Party 3
Team Averages
Level 131
1,596 SR
1,577 Elo+

VS

Team Averages
Level 134
1,655 SR
1,622 Elo+
Sylvanus
Sylvanus
Buttery Wumbos
Sylvanus
Level 158
God Stats
3W - 5L
1,584 SR
Queue Stats
366W - 314L
1,562 Elo+
Party 2
Nemesis
Nemesis
Drag406
Nemesis
Level 122
God Stats
0W - 2L
1,767 SR
Queue Stats
13W - 17L
1,669 Elo+
Party 4
Ymir
Ymir
KeyFloor
Ymir
Level 159
God Stats
2W - 1L
2,014 SR
Queue Stats
25W - 24L
1,699 Elo+
Party 4
Tiamat
Tiamat
Ramen Empire
Tiamat
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
376W - 352L
1,520 Elo+
Party 2
Neith
Neith
kawuai96
Neith
Level 105
God Stats
3W - 2L
1,602 SR
Queue Stats
66W - 48L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,546
655
6,532
5,922
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SaionBEIBY
Achilles
11
2 / 3 / 0
5,634
563
5,897
11,096
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
TheMink
Awilix
14
8 / 0 / 2
7,146
715
7,849
8,547
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
5,454
545
2,386
9,518
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
WINĐ
Raijin
13
4 / 0 / 4
7,263
726
7,655
5,199
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 3 / 2
7,093
709
6,568
11,805
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Drag406
Nemesis
10
1 / 3 / 3
5,530
553
6,111
10,117
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
8
1 / 1 / 2
5,344
534
2,123
8,408
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
9
1 / 6 / 0
4,887
489
1,689
7,539
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
kawuai96
Neith
12
1 / 1 / 1
6,174
617
5,002
6,613
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
6
6
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
3
2
1
L
Nemesis
Drag406
Nemesis
1
3
3
0.83
W
0
0
4
2
L
Ymir
1
1
2
2
L
Tiamat
1
6
0
0.17
W
Achilles
SaionBEIBY
Achilles
2
3
0
0.67
W
Awilix
TheMink
Awilix
8
0
2
9
W
0
3
2
0.33
W
Raijin
WINĐ
Raijin
4
0
4
6
L
Neith
kawuai96
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
21,493
40,282
Taken
44,482
23,581
Mitigated
23,956
14,639
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,568
2,248
0
4,862
11,805
7,429
37
156
10,812
40,128
14,658
L
Nemesis
Drag406
Nemesis
6,111
3,280
0
1,117
10,117
4,250
0
2,306
7,648
0
44,700
W
6,532
5,349
0
2,774
5,922
2,296
0
264
5,658
0
55,758
L
Ymir
2,123
505
0
1,835
8,408
6,583
0
2,121
6,198
16,344
0
L
Tiamat
1,689
393
0
972
7,539
3,306
0
4,262
2,798
18,672
0
W
Achilles
SaionBEIBY
Achilles
5,897
1,099
0
3,999
11,096
8,366
0
5,332
5,764
0
32,782
W
Awilix
TheMink
Awilix
7,849
3,705
0
4,633
8,547
3,399
0
826
7,701
0
60,083
W
2,386
91
0
1,740
9,518
7,688
0
2,012
7,374
19,129
763
W
Raijin
WINĐ
Raijin
7,655
1,360
0
1,493
5,199
1,832
0
1,055
4,036
47,463
1,635
L
Neith
kawuai96
Neith
5,002
2,334
0
1,930
6,613
2,388
0
465
6,148
0
60,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
29,028
372
Minions Killed
348
0
Camps Cleared
0
1,061,631
Distance Traveled
1,041,625
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,093
709
94
9
0
179,320
0
L
Nemesis
5,530
553
69
7
0
236,896
0
W
Rama
6,546
655
107
11
0
196,101
0
L
Ymir
5,344
534
31
3
0
222,558
2
L
Tiamat
4,887
489
45
5
0
187,019
3
W
Achilles
5,634
563
44
4
0
203,695
1
W
Awilix
7,146
715
97
10
0
262,745
0
W
Ares
5,454
545
21
2
0
199,113
1
W
Raijin
7,263
726
103
10
0
199,977
4
L
Neith
6,174
617
109
11
0
215,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role