Player Matchup

Danzaburou
Danzaburou
Kyle47
Danzaburou
Level 120
God Stats
3W - 4L
1,913 SR
Queue Stats
44W - 22L
1,748 Elo+
Solo
Ra
Ra
MezFer
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,577 Elo+
Solo
Atlas
Atlas
NukeBrazil
Atlas
Level 36
God Stats
7W - 7L
1,876 SR
Queue Stats
51W - 57L
1,594 Elo+
Solo
Athena
Athena
SilverbackStot
Athena
Level 118
God Stats
16W - 18L
1,659 SR
Queue Stats
133W - 126L
1,525 Elo+
Party 2
Lancelot
Lancelot
Zenilla
Lancelot
Level 124
God Stats
17W - 4L
1,809 SR
Queue Stats
165W - 153L
1,616 Elo+
Party 2
Team Averages
Level 104
1,751 SR
1,612 Elo+

VS

Team Averages
Level 95
1,519 SR
1,576 Elo+
Nut
Nut
A1phaZ
Nut
Level 146
God Stats
26W - 12L
1,719 SR
Queue Stats
128W - 129L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoliatChikito
Cu Chulainn
Level 52
God Stats
4W - 3L
1,445 SR
Queue Stats
70W - 54L
1,574 Elo+
Solo
Serqet
Serqet
irisiri
Serqet
Level 108
God Stats
5W - 3L
1,602 SR
Queue Stats
169W - 150L
1,577 Elo+
Solo
Athena
Athena
kornmuffin77
Athena
Level 102
God Stats
5W - 8L
1,410 SR
Queue Stats
156W - 153L
1,516 Elo+
Party 1
Thoth
Thoth
sub2zapu
Thoth
Level 68
God Stats
3W - 4L
1,420 SR
Queue Stats
94W - 83L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kyle47
Danzaburou
6
0 / 1 / 1
4,241
471
2,817
3,689
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
10
1 / 2 / 0
5,123
569
1,192
4,818
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
1 / 4 / 0
5,122
569
4,145
8,697
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 1
4,366
485
1,095
4,716
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Zenilla
Lancelot
9
1 / 1 / 1
4,768
530
2,682
7,302
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
A1phaZ
Nut
11
1 / 0 / 1
5,963
663
4,265
3,813
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
GoliatChikito
Cu Chulainn
11
4 / 1 / 0
6,900
767
6,982
8,482
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
irisiri
Serqet
9
0 / 1 / 3
4,785
532
1,929
5,820
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
1 / 1 / 2
5,375
597
2,143
4,816
3,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
sub2zapu
Thoth
11
2 / 0 / 0
6,015
668
3,962
2,119
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
A1phaZ
Nut
1
0
1
1.5
W
Cu Chulainn
GoliatChikito
Cu Chulainn
4
1
0
4
L
Danzaburou
Kyle47
Danzaburou
0
1
1
0.5
L
Ra
1
2
0
0.5
L
Atlas
1
4
0
0.25
L
0
0
1
0.5
L
Lancelot
Zenilla
Lancelot
1
1
1
1.5
W
Serqet
irisiri
Serqet
0
1
3
1.5
W
Athena
1
1
2
2
W
Thoth
sub2zapu
Thoth
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,931
Damage
19,281
29,222
Taken
25,050
13,234
Mitigated
11,262
7,700
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
A1phaZ
Nut
4,265
3,173
0
3,190
3,813
1,288
0
690
3,123
0
52,471
W
Cu Chulainn
GoliatChikito
Cu Chulainn
6,982
1,809
0
1,303
8,482
3,108
0
3,268
4,702
0
48,513
L
Danzaburou
Kyle47
Danzaburou
2,817
1,398
0
1,276
3,689
1,083
0
619
2,866
0
23,365
L
Ra
1,192
98
132
1,607
4,818
1,543
0
2,077
2,320
34,998
0
L
Atlas
4,145
1,673
0
2,109
8,697
4,134
0
233
8,464
20,973
626
L
1,095
246
0
1,826
4,716
3,377
0
709
4,007
10,916
0
L
Lancelot
Zenilla
Lancelot
2,682
628
0
750
7,302
3,097
0
1,359
5,655
0
35,018
W
Serqet
irisiri
Serqet
1,929
476
0
750
5,820
2,654
0
721
5,059
0
27,396
W
Athena
2,143
776
0
568
4,816
3,544
0
796
3,980
14,571
2,548
W
Thoth
sub2zapu
Thoth
3,962
152
0
994
2,119
668
0
235
1,884
45,803
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
29,038
238
Minions Killed
355
0
Camps Cleared
0
825,599
Distance Traveled
952,974
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,963
663
97
11
0
165,091
1
W
Cu Chulainn
6,900
767
85
9
0
194,572
0
L
Danzaburou
4,241
471
47
5
0
107,531
0
L
Ra
5,123
569
66
7
0
184,678
3
L
Atlas
5,122
569
41
5
0
153,320
0
L
Athena
4,366
485
20
2
0
161,711
4
L
Lancelot
4,768
530
64
7
0
218,359
0
W
Serqet
4,785
532
51
6
0
218,235
0
W
Athena
5,375
597
34
4
0
204,864
1
W
Thoth
6,015
668
88
10
0
170,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role