Player Matchup

Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
AQuuz
Agni
Gold III
Level 153
God Stats
5W - 3L
1,287 SR
Queue Stats
93W - 106L
1,511 MMR
Solo
Bastet
Bastet
Gold IV
Metharky
Bastet
Gold IV
Level 108
God Stats
9W - 9L
1,582 SR
Queue Stats
40W - 46L
1,506 MMR
Solo
Ares
Ares
Gold IV
WARM0ST
Ares
Gold IV
Level 172
God Stats
7W - 2L
1,789 SR
Queue Stats
281W - 293L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,532 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,582 SR
1,497 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
yoshu4172
Ao Kuang
Gold III
Level 118
God Stats
4W - 2L
1,664 SR
Queue Stats
112W - 114L
1,491 MMR
Solo
Thoth
Thoth
Gold II
ппĐiGμ
Thoth
Gold II
Level 125
God Stats
2W - 0L
1,744 SR
Queue Stats
89W - 91L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 1 / 0
3,982
796
2,253
3,643
1,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ullr
 
Ullr
2
0 / 1 / 0
2,602
520
490
1,096
259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
AQuuz
Agni
7
0 / 0 / 0
3,446
689
784
2,160
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
Metharky
Bastet
6
1 / 0 / 0
3,489
698
1,463
3,155
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
WARM0ST
Ares
6
0 / 2 / 1
3,251
650
932
4,557
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
JanusCharonSusanoAwilix

VS

Bans
ThanatosAthenaAchillesRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
2 / 1 / 1
3,848
770
1,515
4,072
1,608
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
 
Cthulhu
7
1 / 1 / 0
3,848
770
1,984
3,249
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
 
Artemis
6
0 / 0 / 3
3,520
704
2,345
1,382
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
yoshu4172
Ao Kuang
6
1 / 0 / 1
3,561
712
448
3,352
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
6
0 / 0 / 0
3,513
703
502
1,845
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Ullr
 
Ullr
0
1
0
0
W
Hercules
 
Hercules
2
1
1
2.5
W
Cthulhu
 
Cthulhu
1
1
0
1
W
Artemis
 
Artemis
0
0
3
1.5
L
Agni
AQuuz
Agni
0
0
0
0
L
Bastet
Metharky
Bastet
1
0
0
1
L
Ares
WARM0ST
Ares
0
2
1
0.25
W
Ao Kuang
yoshu4172
Ao Kuang
1
0
1
1.5
W
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,922
Damage
6,794
14,611
Taken
13,900
5,737
Mitigated
5,283
5,175
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,253
907
0
1,221
3,643
1,724
0
1,708
1,659
21,137
0
L
Ullr
 
Ullr
490
228
0
0
1,096
259
0
0
1,096
0
4,601
W
Hercules
 
Hercules
1,515
457
0
1,316
4,072
1,608
0
545
3,527
0
19,691
W
Cthulhu
 
Cthulhu
1,984
482
0
500
3,249
1,795
0
1,871
1,032
15,168
0
W
Artemis
 
Artemis
2,345
1,442
0
567
1,382
478
0
348
1,034
0
16,748
L
Agni
AQuuz
Agni
784
81
0
750
2,160
565
0
320
1,760
19,234
0
L
Bastet
Metharky
Bastet
1,463
196
0
2,048
3,155
930
0
351
2,764
0
15,303
L
Ares
WARM0ST
Ares
932
79
0
1,156
4,557
2,259
0
159
4,398
8,644
180
W
Ao Kuang
yoshu4172
Ao Kuang
448
30
0
2,466
3,352
908
0
137
3,197
12,641
1,064
W
Thoth
502
0
0
750
1,845
494
0
555
1,180
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,770
Gold Earned
18,290
138
Minions Killed
183
0
Camps Cleared
0
434,864
Distance Traveled
517,018
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,982
796
45
9
0
85,349
2
L
Ullr
2,602
520
8
2
0
33,330
0
W
Hercules
3,848
770
38
8
0
117,556
0
W
Cthulhu
3,848
770
41
8
0
103,228
1
W
Artemis
3,520
704
25
5
0
90,114
0
L
Agni
3,446
689
41
8
0
114,506
1
L
Bastet
3,489
698
35
7
0
120,695
0
L
Ares
3,251
650
9
2
0
80,984
0
W
Ao Kuang
3,561
712
38
8
0
117,685
0
W
Thoth
3,513
703
41
8
0
88,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role