Player Matchup

Nut
Nut
Platinum V
DemoR6
Nut
Platinum V
Level 126
God Stats
5W - 3L
1,517 SR
Queue Stats
99W - 95L
1,447 MMR
Solo
Awilix
Awilix
Bronze III
HevenStar
Awilix
Bronze III
Level 55
God Stats
0W - 1L
1,120 SR
Queue Stats
1W - 3L
1,455 MMR
Party 1
Yemoja
Yemoja
Silver III
Rharles
Yemoja
Silver III
Level 123
God Stats
4W - 14L
1,234 SR
Queue Stats
46W - 47L
1,432 MMR
Solo
Odin
Odin
Bronze III
olomeister
Odin
Bronze III
Level 66
God Stats
1W - 1L
1,890 SR
Queue Stats
4W - 6L
1,402 MMR
Party 1
Scylla
Scylla
Gold IV
shrowen
Scylla
Gold IV
Level 68
God Stats
5W - 6L
1,556 SR
Queue Stats
286W - 283L
1,429 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,463 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,550 SR
1,449 MMR
Terra
Terra
Gold IV
 
Terra
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Bilgot
King Arthur
Gold V
Level 152
God Stats
14W - 16L
1,559 SR
Queue Stats
55W - 57L
1,357 MMR
Party 2
Cernunnos
Cernunnos
Silver III
FluxTheFrog
Cernunnos
Silver III
Level 81
God Stats
2W - 1L
1,420 SR
Queue Stats
11W - 7L
1,444 MMR
Solo
Bakasura
Bakasura
Gold I
ForsenMyLove
Bakasura
Gold I
Level 56
God Stats
5W - 0L
1,773 SR
Queue Stats
131W - 121L
1,428 MMR
Solo
Set
Set
Gold IV
Kundíšlem
Set
Gold IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
DemoR6
Nut
14
2 / 3 / 2
7,937
567
10,483
15,212
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
HevenStar
Awilix
12
2 / 1 / 0
6,467
462
5,292
11,200
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Rharles
Yemoja
10
1 / 2 / 3
6,765
483
6,427
12,282
8,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 3 / 0
6,511
465
6,574
10,862
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
shrowen
Scylla
11
0 / 3 / 1
6,160
440
4,988
9,325
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuAnhurBellonaSusanoBake Kujira

VS

Bans
HeraThothAresKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 1 / 4
7,508
536
7,613
13,572
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Bilgot
King Arthur
13
5 / 0 / 0
8,337
596
8,442
11,594
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
FluxTheFrog
Cernunnos
15
3 / 3 / 0
8,490
606
10,735
13,601
5,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
ForsenMyLove
Bakasura
16
3 / 0 / 4
10,068
719
9,911
13,786
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
7,785
556
2,485
12,121
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
12
12
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
4
2
W
King Arthur
Bilgot
King Arthur
5
0
0
5
L
Nut
DemoR6
Nut
2
3
2
1
W
Cernunnos
FluxTheFrog
Cernunnos
3
3
0
1
W
Bakasura
ForsenMyLove
Bakasura
3
0
4
5
L
Awilix
HevenStar
Awilix
2
1
0
2
W
1
2
2
1
L
Yemoja
Rharles
Yemoja
1
2
3
1.25
L
1
3
0
0.33
L
Scylla
shrowen
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
39,186
58,881
Taken
64,674
33,068
Mitigated
38,513
16,136
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,613
393
648
3,756
13,572
10,550
46
3,922
9,331
23,291
0
W
King Arthur
Bilgot
King Arthur
8,442
982
0
2,135
11,594
8,122
0
3,544
7,773
0
55,885
L
Nut
DemoR6
Nut
10,483
7,056
0
6,487
15,212
6,110
0
2,256
12,677
0
83,653
W
Cernunnos
FluxTheFrog
Cernunnos
10,735
5,782
0
4,835
13,601
5,786
558
1,589
12,012
0
84,716
W
Bakasura
ForsenMyLove
Bakasura
9,911
6,325
0
9,001
13,786
8,111
1,663
950
12,235
0
71,461
L
Awilix
HevenStar
Awilix
5,292
2,141
0
740
11,200
6,339
0
489
9,925
0
44,638
W
2,485
1,057
0
6,298
12,121
5,944
0
1,399
10,591
0
62,652
L
Yemoja
Rharles
Yemoja
6,427
1,585
3,036
3,070
12,282
8,029
0
2,951
9,077
22,229
0
L
6,574
1,853
0
2,303
10,862
9,872
0
719
9,619
0
38,278
L
Scylla
shrowen
Scylla
4,988
1,135
0
500
9,325
2,718
0
1,198
7,401
42,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
42,188
392
Minions Killed
489
0
Camps Cleared
0
1,355,084
Distance Traveled
1,496,101
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,508
536
26
2
0
316,525
2
W
King Arthur
8,337
596
97
7
0
300,714
5
L
Nut
7,937
567
131
9
0
239,118
2
W
Cernunnos
8,490
606
123
9
0
271,121
2
W
Bakasura
10,068
719
146
10
0
303,126
0
L
Awilix
6,467
462
62
4
0
350,015
0
W
Set
7,785
556
97
7
0
304,615
0
L
Yemoja
6,765
483
41
3
0
245,866
2
L
Odin
6,511
465
66
5
0
264,833
0
L
Scylla
6,160
440
92
7
0
255,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role