Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Hudde_Oz94
Medusa
Level 119
God Stats
7W - 7L
1,531 SR
Queue Stats
110W - 112L
1,453 Elo+
Party 2
Hel
Hel
benne_9_1
Hel
Level 105
God Stats
2W - 3L
1,237 SR
Queue Stats
54W - 51L
1,490 Elo+
Party 2
Team Averages
Level 88
1,422 SR
1,481 Elo+

VS

Team Averages
Level 89
1,540 SR
1,514 Elo+
Heimdallr
Heimdallr
Salamanders
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,487 Elo+
Party 1
Agni
Agni
Sygä
Agni
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 225L
1,534 Elo+
Solo
Mercury
Mercury
fentur
Mercury
Level 86
God Stats
4W - 1L
1,621 SR
Queue Stats
79W - 60L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 3 / 0
9,552
796
10,659
20,887
22,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Hudde_Oz94
Medusa
4
0 / 0 / 1
6,105
509
0
0
0
14
1 / 6 / 6
8,620
718
5,412
12,605
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Salamanders
Heimdallr
13
0 / 3 / 8
8,588
716
6,754
9,040
4,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Sygä
Agni
15
5 / 6 / 4
10,398
867
14,599
9,269
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
fentur
Mercury
15
4 / 2 / 5
9,821
818
8,059
11,230
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
9
9
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
3
0
2.33
L
Medusa
Hudde_Oz94
Medusa
0
0
1
0.5
W
Heimdallr
Salamanders
Heimdallr
0
3
8
1.33
W
Agni
Sygä
Agni
5
6
4
1.17
L
1
6
6
0.67
W
Mercury
fentur
Mercury
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,071
Damage
29,412
33,492
Taken
29,539
28,025
Mitigated
13,062
7,872
Healing
1,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,659
543
0
1,488
20,887
22,780
0
8,018
12,772
0
33,418
L
Medusa
Hudde_Oz94
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Salamanders
Heimdallr
6,754
3,021
0
744
9,040
4,319
929
2,134
6,906
0
24,608
W
Agni
Sygä
Agni
14,599
2,175
0
310
9,269
3,390
694
1,878
7,391
49,018
435
L
5,412
126
2,690
3,694
12,605
5,245
0
6,312
6,128
28,797
0
W
Mercury
fentur
Mercury
8,059
3,961
0
0
11,230
5,353
816
1,450
9,780
0
45,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
28,807
97
Minions Killed
167
0
Camps Cleared
0
478,490
Distance Traveled
634,725
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,552
796
51
4
0
257,762
0
L
Medusa
6,105
509
0
0
0
0
0
W
Heimdallr
8,588
716
35
3
0
204,194
0
W
Agni
10,398
867
63
5
0
185,284
1
L
Hel
8,620
718
46
4
0
220,728
0
W
Mercury
9,821
818
69
6
0
245,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role