Player Matchup

Nu Wa
Nu Wa
JAGUAR_PAW_94
Nu Wa
Level 121
God Stats
4W - 6L
1,481 SR
Queue Stats
8W - 16L
1,251 Elo+
Party 1
Izanami
Izanami
PhillSmooth
Izanami
Level 105
God Stats
1W - 2L
1,413 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
watermelone1017
Xing Tian
Level 157
God Stats
4W - 2L
1,874 SR
Queue Stats
103W - 111L
1,480 Elo+
Solo
Team Averages
Level 128
1,589 SR
1,404 Elo+

VS

Team Averages
Level 117
1,491 SR
1,347 Elo+
Izanami
Izanami
GatorGang575
Izanami
Level 102
God Stats
1W - 3L
1,404 SR
Queue Stats
14W - 28L
1,086 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MFMelloMike
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
iiszwuu
Cerberus
Level 137
God Stats
28W - 24L
1,570 SR
Queue Stats
617W - 646L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 2
11,833
696
15,620
6,759
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PhillSmooth
Izanami
15
3 / 1 / 0
11,356
668
5,059
8,923
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
watermelone1017
Xing Tian
17
0 / 0 / 3
11,587
682
13,628
19,778
18,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GatorGang575
Izanami
18
1 / 1 / 2
11,264
663
10,869
13,457
5,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MFMelloMike
Morgan Le Fay
17
1 / 2 / 2
10,652
627
7,475
13,107
5,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
iiszwuu
Cerberus
13
1 / 1 / 1
9,645
567
4,834
13,665
12,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
3
3
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
GatorGang575
Izanami
1
1
2
2
W
1
2
2
1
L
Morgan Le Fay
MFMelloMike
Morgan Le Fay
1
2
2
1
W
Izanami
PhillSmooth
Izanami
3
1
0
3
L
Cerberus
iiszwuu
Cerberus
1
1
1
1.5
W
Xing Tian
watermelone1017
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,307
Damage
23,178
35,460
Taken
40,229
25,236
Mitigated
23,786
3,197
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GatorGang575
Izanami
10,869
6,802
75
688
13,457
5,973
0
9,004
3,968
0
90,843
W
15,620
6,424
0
169
6,759
2,566
694
3,819
2,940
49,578
0
L
Morgan Le Fay
MFMelloMike
Morgan Le Fay
7,475
1,012
0
821
13,107
5,631
430
8,915
3,353
54,700
0
W
Izanami
PhillSmooth
Izanami
5,059
2,576
0
105
8,923
3,759
1,801
3,084
5,839
0
36,505
L
Cerberus
iiszwuu
Cerberus
4,834
120
0
1,279
13,665
12,182
0
7,718
5,305
32,671
2,430
W
Xing Tian
watermelone1017
Xing Tian
13,628
634
0
2,923
19,778
18,911
28
5,405
14,343
45,646
5,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
31,561
193
Minions Killed
314
0
Camps Cleared
0
891,279
Distance Traveled
831,214
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,264
663
159
9
0
329,824
2
W
Nu Wa
11,833
696
64
4
0
305,755
5
L
Morgan Le Fay
10,652
627
68
4
0
294,894
0
W
Izanami
11,356
668
62
4
0
267,334
0
L
Cerberus
9,645
567
87
5
0
206,496
1
W
Xing Tian
11,587
682
67
4
0
318,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role