Player Matchup

Hera
Hera
 
Hera
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Katzukyyy
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Roxsas
Gilgamesh
Level 125
God Stats
6W - 5L
1,600 SR
Queue Stats
148W - 147L
1,528 Elo+
Party 2
Shiva
Shiva
iTraXx22
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
xTeke-Caste-NxO
Hou Yi
Level 102
God Stats
15W - 10L
1,551 SR
Queue Stats
135W - 121L
1,474 Elo+
Solo
Team Averages
Level 54
1,530 SR
1,501 Elo+

VS

Team Averages
Level 78
1,590 SR
1,470 Elo+
Mulan
Mulan
DevilTrigger56
Mulan
Level 85
God Stats
8W - 8L
1,520 SR
Queue Stats
62W - 57L
1,484 Elo+
Party 1
Ra
Ra
Lele_CooperS
Ra
Level 94
God Stats
5W - 7L
1,455 SR
Queue Stats
70W - 70L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nasarios
Ah Muzen Cab
Level 66
God Stats
4W - 0L
1,910 SR
Queue Stats
53W - 43L
1,442 Elo+
Solo
Ares
Ares
ShRyu9584
Ares
Level 46
God Stats
4W - 3L
1,563 SR
Queue Stats
72W - 74L
1,466 Elo+
Party 1
Fenrir
Fenrir
m_gentil
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 1
6,434
585
4,655
4,903
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Katzukyyy
Hachiman
6
0 / 3 / 0
4,304
391
1,208
5,999
1,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Roxsas
Gilgamesh
8
0 / 1 / 2
5,319
484
4,099
10,711
5,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
iTraXx22
Shiva
10
2 / 2 / 1
5,981
544
3,367
7,270
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,287
481
3,123
6,283
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,574
598
3,881
7,974
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 2
6,874
625
1,480
4,335
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Nasarios
Ah Muzen Cab
11
4 / 0 / 0
5,976
543
6,794
6,014
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
10
0 / 0 / 3
6,055
550
4,633
6,224
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
m_gentil
Fenrir
11
3 / 2 / 1
6,148
559
3,961
9,078
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
1
1.25
W
1
2
1
0.75
L
Hachiman
Katzukyyy
Hachiman
0
3
0
0
W
1
0
2
2
W
Ah Muzen Cab
Nasarios
Ah Muzen Cab
4
0
0
4
L
Gilgamesh
Roxsas
Gilgamesh
0
1
2
1
W
Ares
0
0
3
1.5
L
Shiva
iTraXx22
Shiva
2
2
1
1.25
W
Fenrir
m_gentil
Fenrir
3
2
1
1.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
20,749
35,166
Taken
33,625
15,588
Mitigated
19,044
6,686
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,655
559
0
1,106
4,903
1,590
0
1,269
3,634
50,154
606
W
3,881
979
0
3,496
7,974
5,131
202
571
7,023
0
40,706
L
Hachiman
Katzukyyy
Hachiman
1,208
628
0
626
5,999
1,773
0
409
5,590
0
17,814
W
1,480
124
36
2,321
4,335
1,773
574
3,017
1,318
52,054
1,810
W
Ah Muzen Cab
Nasarios
Ah Muzen Cab
6,794
2,712
0
1,735
6,014
2,477
887
0
6,014
0
49,165
L
Gilgamesh
Roxsas
Gilgamesh
4,099
880
0
1,853
10,711
5,972
0
2,892
7,772
0
16,347
W
Ares
4,633
370
0
1,570
6,224
5,134
93
0
6,224
16,475
521
L
Shiva
iTraXx22
Shiva
3,367
1,159
0
1,328
7,270
3,896
0
0
6,898
0
27,903
W
Fenrir
m_gentil
Fenrir
3,961
792
0
1,848
9,078
4,529
0
1,067
7,927
0
48,610
L
3,123
1,119
0
1,773
6,283
2,357
0
1,335
4,948
0
39,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
31,627
268
Minions Killed
345
0
Camps Cleared
0
1,015,316
Distance Traveled
1,055,771
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,434
585
85
8
0
187,814
0
W
Mulan
6,574
598
76
7
0
179,790
0
L
Hachiman
4,304
391
31
3
0
213,379
0
W
Ra
6,874
625
91
8
0
195,641
0
W
Ah Muzen Cab
5,976
543
78
7
0
215,281
0
L
Gilgamesh
5,319
484
29
3
0
239,172
0
W
Ares
6,055
550
27
2
0
220,610
5
L
Shiva
5,981
544
47
4
0
216,598
0
W
Fenrir
6,148
559
73
7
0
244,449
0
L
Hou Yi
5,287
481
76
7
0
158,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role