Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Jersko77
Osiris
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 43L
1,443 Elo+
Party 2
Nut
Nut
Yasuke2350
Nut
Level 127
God Stats
18W - 14L
1,524 SR
Queue Stats
382W - 375L
1,456 Elo+
Solo
Hades
Hades
Z gangs n1
Hades
Level 41
God Stats
2W - 3L
1,269 SR
Queue Stats
5W - 11L
1,454 Elo+
Party 2
Loki
Loki
maslim12
Loki
Level 51
God Stats
23W - 16L
1,708 SR
Queue Stats
262W - 242L
1,498 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,470 Elo+

VS

Team Averages
Level 62
1,476 SR
1,386 Elo+
Zeus
Zeus
DØ1TKiLLHiM
Zeus
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 138L
1,486 Elo+
Party 3
Odin
Odin
GabrialSmith
Odin
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 264L
1,495 Elo+
Party 3
Shiva
Shiva
JJNaylor7112
Shiva
Level 5
God Stats
0W - 4L
1,233 SR
Queue Stats
2W - 12L
1,297 Elo+
Party 1
Sylvanus
Sylvanus
NapahaYT
Sylvanus
Level 57
God Stats
2W - 1L
1,801 SR
Queue Stats
4W - 21L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
zezequasi
Cernunnos
Level 40
God Stats
4W - 8L
1,348 SR
Queue Stats
138W - 151L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 5
6,257
521
5,465
8,804
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Jersko77
Osiris
11
2 / 0 / 1
6,816
568
4,937
7,397
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 4
7,344
612
8,554
9,855
3,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
12
2 / 1 / 3
6,793
566
2,865
8,890
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Loki
12
5 / 2 / 2
6,633
553
6,775
10,109
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,694
558
3,085
4,666
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 1
6,085
507
6,652
9,100
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
5,294
441
1,851
9,044
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
NapahaYT
Sylvanus
10
1 / 3 / 0
6,279
523
4,900
13,526
8,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
zezequasi
Cernunnos
9
1 / 6 / 0
5,236
436
4,139
10,526
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
L
0
2
2
0.5
L
2
1
1
2.5
L
0
4
0
0
W
Osiris
Jersko77
Osiris
2
0
1
2.5
L
Sylvanus
NapahaYT
Sylvanus
1
3
0
0.33
W
5
2
4
3.5
W
Hades
2
1
3
3.5
W
Loki
5
2
2
3
L
Cernunnos
zezequasi
Cernunnos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
20,627
45,055
Taken
46,862
25,866
Mitigated
23,101
17,510
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,465
911
0
2,469
8,804
7,182
0
1,631
7,173
20,796
2,186
L
3,085
832
0
795
4,666
1,351
0
1,009
3,612
48,498
0
L
6,652
2,010
0
1,081
9,100
4,131
0
1,591
7,464
0
45,470
L
1,851
375
0
1,170
9,044
4,551
0
749
7,756
0
17,642
W
Osiris
Jersko77
Osiris
4,937
1,320
0
1,230
7,397
7,219
38
222
6,862
0
42,223
L
Sylvanus
NapahaYT
Sylvanus
4,900
1,938
1,469
3,887
13,526
8,741
0
2,109
11,417
25,751
0
W
8,554
5,592
120
4,598
9,855
3,881
272
2,723
7,132
0
58,194
W
Hades
2,865
337
420
4,008
8,890
4,083
0
2,196
6,569
44,738
1,070
W
Loki
6,775
2,449
0
4,665
10,109
3,501
0
1,213
8,852
0
47,209
L
Cernunnos
zezequasi
Cernunnos
4,139
2,809
0
1,150
10,526
4,327
0
2,487
8,039
0
31,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
29,588
348
Minions Killed
273
0
Camps Cleared
0
1,139,144
Distance Traveled
1,088,259
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,257
521
22
2
0
257,408
0
L
Zeus
6,694
558
102
9
0
196,565
0
L
Odin
6,085
507
67
6
0
269,718
0
L
Shiva
5,294
441
29
2
0
222,468
0
W
Osiris
6,816
568
63
5
0
192,998
2
L
Sylvanus
6,279
523
37
3
0
217,382
0
W
Nut
7,344
612
104
9
0
205,052
0
W
Hades
6,793
566
87
7
0
213,447
0
W
Loki
6,633
553
72
6
0
270,239
0
L
Cernunnos
5,236
436
38
3
0
182,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role