Player Matchup

Odin
Odin
XxBigDixBoixX
Odin
Level 85
God Stats
34W - 25L
1,572 SR
Queue Stats
149W - 143L
1,495 Elo+
Party 1
Anhur
Anhur
lewisamv
Anhur
Level 60
God Stats
9W - 6L
1,571 SR
Queue Stats
91W - 83L
1,512 Elo+
Party 1
Hera
Hera
xIJAGx Bread
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,498 Elo+
Solo
Team Averages
Level 69
1,548 SR
1,502 Elo+

VS

Team Averages
Level 96
1,652 SR
1,454 Elo+
Medusa
Medusa
BackBacon420
Medusa
Level 64
God Stats
11W - 6L
1,638 SR
Queue Stats
231W - 208L
1,491 Elo+
Solo
Nike
Nike
JohnnyFPS
Nike
Level 109
God Stats
16W - 9L
1,575 SR
Queue Stats
87W - 91L
1,451 Elo+
Solo
Olorun
Olorun
bigfatnuts69
Olorun
Level 115
God Stats
5W - 0L
1,744 SR
Queue Stats
7W - 2L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,482
748
6,038
12,820
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
lewisamv
Anhur
14
5 / 3 / 2
8,937
894
9,439
11,500
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 5
7,346
735
7,051
8,427
2,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 3 / 2
9,182
918
9,422
7,733
2,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
13
2 / 1 / 8
8,217
822
7,398
11,360
7,886
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
13
3 / 3 / 6
8,425
843
8,866
10,078
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
11
11
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
3
2
2.33
W
Nike
2
1
8
6
L
1
3
5
1.17
W
Olorun
3
3
6
2
L
Anhur
lewisamv
Anhur
5
3
2
2
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
25,686
32,747
Taken
29,171
17,591
Mitigated
14,362
2,887
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,422
3,862
0
1,045
7,733
2,758
1,258
2,177
5,391
0
32,199
W
Nike
7,398
307
235
490
11,360
7,886
142
3,699
7,328
0
23,856
L
6,038
879
0
714
12,820
10,209
172
4,692
8,128
2,734
13,155
W
Olorun
8,866
4,806
815
2,902
10,078
3,718
1,762
2,093
7,610
36,046
0
L
Anhur
lewisamv
Anhur
9,439
5,333
0
260
11,500
4,510
957
2,132
9,368
0
39,952
L
7,051
1,459
377
1,536
8,427
2,872
289
2,088
6,339
20,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
25,824
117
Minions Killed
129
0
Camps Cleared
0
579,119
Distance Traveled
582,015
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,182
918
39
4
0
202,251
0
W
Nike
8,217
822
43
4
0
215,362
0
L
Odin
7,482
748
25
3
0
220,652
0
W
Olorun
8,425
843
47
5
0
164,402
0
L
Anhur
8,937
894
64
6
0
193,074
1
L
Hera
7,346
735
28
3
0
165,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role