Player Matchup

Janus
Janus
Gold V
CXRNER OPEN
Janus
Gold V
Level 79
God Stats
6W - 2L
1,731 SR
Queue Stats
111W - 118L
1,407 MMR
Solo
Xing Tian
Xing Tian
Gold III
LokiSons
Xing Tian
Gold III
Level 185
God Stats
23W - 24L
1,469 SR
Queue Stats
332W - 323L
1,410 MMR
Solo
King Arthur
King Arthur
Silver II
Tyler_GK
King Arthur
Silver II
Level 96
God Stats
1W - 1L
1,888 SR
Queue Stats
13W - 16L
1,408 MMR
Solo
Hun Batz
Hun Batz
Gold IV
holytwin
Hun Batz
Gold IV
Level 103
God Stats
11W - 10L
1,660 SR
Queue Stats
67W - 74L
1,424 MMR
Solo
Charybdis
Charybdis
Gold IV
xMrsSmith04x
Charybdis
Gold IV
Level 116
God Stats
66W - 56L
1,652 SR
Queue Stats
328W - 336L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,680 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,508 SR
1,430 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Chatsolide93
Sun Wukong
Gold IV
Level 153
God Stats
31W - 25L
1,260 SR
Queue Stats
180W - 196L
1,423 MMR
Solo
Bacchus
Bacchus
Gold I
Dawlph
Bacchus
Gold I
Level 173
God Stats
5W - 1L
1,738 SR
Queue Stats
218W - 209L
1,405 MMR
Solo
Agni
Agni
Silver III
GBC_YaBoi
Agni
Silver III
Level 100
God Stats
1W - 0L
1,469 SR
Queue Stats
9W - 14L
1,407 MMR
Solo
Izanami
Izanami
Gold IV
Mittt
Izanami
Gold IV
Level 143
God Stats
9W - 5L
1,572 SR
Queue Stats
202W - 204L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,512
501
3,993
8,752
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
LokiSons
Xing Tian
11
1 / 1 / 0
7,066
471
4,321
14,233
8,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Tyler_GK
King Arthur
8
0 / 2 / 0
5,970
398
4,035
9,142
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
holytwin
Hun Batz
14
0 / 1 / 1
7,232
482
6,675
12,777
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
xMrsSmith04x
Charybdis
15
0 / 0 / 0
8,296
553
7,091
8,055
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraThanatosZeusKukulkan

VS

Bans
AnhurBellonaAwilixOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 0 / 2
8,179
545
4,697
6,313
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Chatsolide93
Sun Wukong
16
4 / 0 / 0
9,817
654
7,780
10,773
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Dawlph
Bacchus
12
0 / 1 / 2
7,772
518
9,034
13,117
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
15
0 / 0 / 4
8,833
589
8,137
6,419
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Mittt
Izanami
16
0 / 0 / 0
8,953
597
5,548
9,933
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
2
3
L
0
2
1
0.25
W
Sun Wukong
Chatsolide93
Sun Wukong
4
0
0
4
W
Bacchus
Dawlph
Bacchus
0
1
2
1
W
Agni
0
0
4
2
L
Xing Tian
LokiSons
Xing Tian
1
1
0
1
W
Izanami
Mittt
Izanami
0
0
0
0
L
King Arthur
Tyler_GK
King Arthur
0
2
0
0
L
Hun Batz
holytwin
Hun Batz
0
1
1
0.5
L
Charybdis
xMrsSmith04x
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
35,196
52,959
Taken
46,555
27,183
Mitigated
31,098
12,824
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,697
1,167
0
2,148
6,313
3,313
0
784
5,529
0
70,418
L
3,993
139
0
1,746
8,752
3,706
0
4,053
4,321
76,437
0
W
Sun Wukong
Chatsolide93
Sun Wukong
7,780
2,045
0
5,399
10,773
8,724
1,537
418
10,355
0
72,066
W
Bacchus
Dawlph
Bacchus
9,034
1,625
0
3,167
13,117
12,883
188
5,079
8,038
25,774
1,235
W
Agni
8,137
137
0
1,230
6,419
2,355
479
1,508
4,911
78,956
930
L
Xing Tian
LokiSons
Xing Tian
4,321
727
1,432
2,524
14,233
8,988
0
6,754
7,182
21,566
2,863
W
Izanami
Mittt
Izanami
5,548
3,896
0
3,914
9,933
3,823
360
416
9,517
0
89,601
L
King Arthur
Tyler_GK
King Arthur
4,035
688
0
2,110
9,142
5,847
0
417
8,156
0
24,285
L
Hun Batz
holytwin
Hun Batz
6,675
2,285
0
1,580
12,777
5,429
0
3,308
8,965
0
72,674
L
Charybdis
xMrsSmith04x
Charybdis
7,091
3,229
0
3,432
8,055
3,213
0
1,538
6,517
0
79,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
43,554
463
Minions Killed
545
0
Camps Cleared
0
1,445,105
Distance Traveled
1,640,553
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,179
545
104
7
0
364,605
0
L
Janus
7,512
501
125
8
0
327,767
1
W
Sun Wukong
9,817
654
118
8
0
316,684
6
W
Bacchus
7,772
518
26
2
0
314,883
0
W
Agni
8,833
589
135
9
0
344,801
4
L
Xing Tian
7,066
471
29
2
0
310,805
4
W
Izanami
8,953
597
162
11
0
299,580
4
L
King Arthur
5,970
398
41
3
0
144,080
0
L
Hun Batz
7,232
482
124
8
0
377,991
0
L
Charybdis
8,296
553
144
10
0
284,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role