Player Matchup

Thanatos
Thanatos
Grandmaster
HuhrambeYoutube
Thanatos
Grandmaster
Level 164
God Stats
3W - 3L
1,584 SR
Queue Stats
112W - 54L
2,764 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
Peezy Wheezy
Ix Chel
Platinum I
Level 157
God Stats
6W - 2L
1,808 SR
Queue Stats
590W - 337L
1,568 MMR
Party 1
Cthulhu
Cthulhu
Masters
XpiredReaction
Cthulhu
Masters
Level 157
God Stats
29W - 5L
2,129 SR
Queue Stats
287W - 114L
2,430 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,841 SR
2,254 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,661 SR
1,910 MMR
Vulcan
Vulcan
Diamond V
Squuidd
Vulcan
Diamond V
Level 97
God Stats
2W - 2L
1,786 SR
Queue Stats
46W - 27L
1,992 MMR
Solo
Shiva
Shiva
Platinum IV
dsleite360
Shiva
Platinum IV
Level 159
God Stats
9W - 10L
1,566 SR
Queue Stats
128W - 127L
1,734 MMR
Solo
Ne Zha
Ne Zha
Platinum I
zero1297
Ne Zha
Platinum I
Level 149
God Stats
29W - 21L
1,632 SR
Queue Stats
241W - 240L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 2 / 2
10,583
661
12,143
14,374
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Peezy Wheezy
Ix Chel
17
0 / 0 / 3
10,706
669
10,623
11,562
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 2 / 2
10,914
682
17,734
23,066
26,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FafnirThothAchillesAresBaron Samedi

VS

Bans
GilgameshXing TianMorgan Le FayCharonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Squuidd
Vulcan
15
1 / 3 / 1
9,734
608
9,822
9,209
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
15
1 / 2 / 3
9,977
624
10,589
20,679
20,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
zero1297
Ne Zha
17
2 / 0 / 1
10,147
634
14,662
16,492
18,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
4
4
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
2
2
2
W
Ix Chel
Peezy Wheezy
Ix Chel
0
0
3
1.5
L
Vulcan
Squuidd
Vulcan
1
3
1
0.5
W
2
2
2
1.5
L
Shiva
1
2
3
1.25
L
Ne Zha
zero1297
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,500
Damage
35,073
49,002
Taken
46,380
39,503
Mitigated
43,009
26,696
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,143
2,032
0
11,846
14,374
7,920
1,282
2,834
11,171
0
48,614
W
Ix Chel
Peezy Wheezy
Ix Chel
10,623
1,098
4,584
4,172
11,562
5,509
876
1,815
9,264
58,933
323
L
Vulcan
Squuidd
Vulcan
9,822
3,829
0
875
9,209
3,582
705
4,525
4,074
44,813
0
W
17,734
845
233
5,861
23,066
26,074
363
4,860
16,603
42,053
3,635
L
Shiva
10,589
1,247
1,863
4,376
20,679
20,895
527
10,070
8,805
0
43,592
L
Ne Zha
zero1297
Ne Zha
14,662
1,950
0
3,722
16,492
18,532
241
7,696
6,888
0
38,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
29,858
217
Minions Killed
194
0
Camps Cleared
0
953,033
Distance Traveled
982,378
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,583
661
46
3
0
333,950
0
W
Ix Chel
10,706
669
110
7
0
309,100
0
L
Vulcan
9,734
608
97
6
0
305,986
2
W
Cthulhu
10,914
682
61
4
0
309,983
0
L
Shiva
9,977
624
61
4
0
344,504
1
L
Ne Zha
10,147
634
36
2
0
331,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role