Player Matchup

Osiris
Osiris
Silver II
DarthDarius95
Osiris
Silver II
Level 124
God Stats
8W - 6L
1,673 SR
Queue Stats
40W - 52L
1,073 MMR
Party 1
Danzaburou
Danzaburou
Silver III
JabesBaby
Danzaburou
Silver III
Level 74
God Stats
9W - 6L
1,479 SR
Queue Stats
61W - 71L
974 MMR
Party 3
Serqet
Serqet
Silver III
JxvxxrQxxnzx
Serqet
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 457L
972 MMR
Solo
Bacchus
Bacchus
Silver III
KamuiBaby
Bacchus
Silver III
Level 87
God Stats
8W - 7L
1,387 SR
Queue Stats
61W - 71L
974 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
Sorin8
Morgan Le Fay
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,310 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,508 SR
1,061 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,531 SR
1,135 MMR
Persephone
Persephone
Silver I
Georgiana25
Persephone
Silver I
Level 118
God Stats
6W - 5L
1,731 SR
Queue Stats
17W - 21L
1,322 MMR
Party 2
Jing Wei
Jing Wei
Silver I
NINJA___O_o
Jing Wei
Silver I
Level 179
God Stats
1W - 1L
1,293 SR
Queue Stats
203W - 211L
1,180 MMR
Party 4
Nemesis
Nemesis
Silver III
Stae
Nemesis
Silver III
Level 95
God Stats
18W - 23L
1,486 SR
Queue Stats
58W - 62L
1,033 MMR
Party 2
Tyr
Tyr
Silver I
ehabr98
Tyr
Silver I
Level 162
God Stats
4W - 0L
1,701 SR
Queue Stats
203W - 211L
1,180 MMR
Party 4
Hercules
Hercules
Silver IV
xDarKInstinTx
Hercules
Silver IV
Level 88
God Stats
312W - 299L
1,444 SR
Queue Stats
419W - 442L
957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,641
564
3,080
7,124
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
JabesBaby
Danzaburou
9
0 / 1 / 0
5,298
530
4,552
4,863
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
1
0 / 0 / 0
3,448
345
0
0
0
Bacchus
KamuiBaby
Bacchus
7
0 / 3 / 0
4,837
484
3,841
8,701
8,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Sorin8
Morgan Le Fay
10
1 / 2 / 0
5,589
559
3,807
6,026
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChronosAphroditeAo KuangThanatos

VS

Bans
Xing TianAgniSkadiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Georgiana25
Persephone
11
3 / 0 / 0
6,489
649
3,812
4,498
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jing Wei
NINJA___O_o
Jing Wei
10
1 / 0 / 2
5,358
536
3,216
5,296
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Stae
Nemesis
11
2 / 1 / 0
5,700
570
2,448
8,309
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
11
0 / 0 / 2
6,228
623
3,825
7,126
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
xDarKInstinTx
Hercules
10
1 / 0 / 5
5,754
575
2,606
7,849
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Persephone
Georgiana25
Persephone
3
0
0
3
L
Danzaburou
JabesBaby
Danzaburou
0
1
0
0
L
Serqet
0
0
0
0
L
Bacchus
KamuiBaby
Bacchus
0
3
0
0
W
Jing Wei
NINJA___O_o
Jing Wei
1
0
2
2
L
Morgan Le Fay
Sorin8
Morgan Le Fay
1
2
0
0.5
W
Nemesis
Stae
Nemesis
2
1
0
2
W
Tyr
0
0
2
1
W
Hercules
xDarKInstinTx
Hercules
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
15,907
26,714
Taken
33,078
18,137
Mitigated
16,598
5,888
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,080
678
0
1,250
7,124
5,869
0
0
7,124
0
42,086
W
Persephone
Georgiana25
Persephone
3,812
312
0
1,596
4,498
1,631
451
2,734
1,764
42,971
1,573
L
Danzaburou
JabesBaby
Danzaburou
4,552
1,663
0
2,011
4,863
1,824
543
0
4,863
0
40,293
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
KamuiBaby
Bacchus
3,841
551
0
1,923
8,701
8,125
0
1,090
7,611
19,837
0
W
Jing Wei
NINJA___O_o
Jing Wei
3,216
2,129
0
2,957
5,296
1,832
0
1,031
4,265
0
37,441
L
Morgan Le Fay
Sorin8
Morgan Le Fay
3,807
921
0
704
6,026
2,319
0
2,714
3,312
36,656
0
W
Nemesis
Stae
Nemesis
2,448
686
0
5,227
8,309
2,960
0
903
7,406
0
48,511
W
Tyr
3,825
839
0
3,122
7,126
5,631
0
812
6,314
0
51,219
W
Hercules
xDarKInstinTx
Hercules
2,606
809
0
3,815
7,849
4,544
242
2,168
5,681
0
18,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,813
Gold Earned
29,529
252
Minions Killed
338
0
Camps Cleared
0
742,901
Distance Traveled
1,081,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,641
564
86
9
0
164,965
0
W
Persephone
6,489
649
67
7
0
184,699
0
L
Danzaburou
5,298
530
66
7
0
175,682
0
L
Serqet
3,448
345
0
0
0
567
0
L
Bacchus
4,837
484
30
3
0
209,094
0
W
Jing Wei
5,358
536
70
7
0
176,034
1
L
Morgan Le Fay
5,589
559
70
7
0
192,593
0
W
Nemesis
5,700
570
93
9
0
245,587
0
W
Tyr
6,228
623
85
9
0
232,598
0
W
Hercules
5,754
575
23
2
0
242,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role