Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DevilMassacer16
Persephone
Level 146
God Stats
2W - 0L
1,461 SR
Queue Stats
40W - 33L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Lordxterminador
Sun Wukong
Level 110
God Stats
1W - 1L
1,318 SR
Queue Stats
15W - 15L
1,484 Elo+
Solo
Ne Zha
Ne Zha
dirty dimer
Ne Zha
Level 132
God Stats
7W - 4L
1,684 SR
Queue Stats
144W - 141L
1,515 Elo+
Solo
Apollo
Apollo
kootertooter
Apollo
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,529 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,508 Elo+

VS

Team Averages
Level 109
1,491 SR
1,539 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HortyPandora381
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,680 Elo+
Solo
Anubis
Anubis
Rifleman USA
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,555 Elo+
Solo
Lancelot
Lancelot
itoadaso123
Lancelot
Level 138
God Stats
1W - 3L
1,457 SR
Queue Stats
163W - 162L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 3 / 12
8,337
834
7,265
9,754
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
DevilMassacer16
Persephone
15
5 / 1 / 11
8,920
892
10,667
7,538
2,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Lordxterminador
Sun Wukong
15
5 / 2 / 14
9,025
903
9,072
11,078
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
15
4 / 1 / 15
8,831
883
11,286
7,248
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
14
3 / 1 / 12
8,367
837
9,116
6,891
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 4 / 2
8,502
850
7,802
15,709
15,538
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Vamana
 
Vamana
10
0 / 3 / 3
6,141
614
8,851
7,701
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 7 / 2
6,633
663
2,369
10,539
4,665
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
3 / 3 / 4
8,289
829
7,352
8,074
3,429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
itoadaso123
Lancelot
13
1 / 3 / 2
6,828
683
7,424
8,299
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
20
Kills
7
8
Deaths
20
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
12
3
L
Hercules
 
Hercules
3
4
2
1
L
Vamana
 
Vamana
0
3
3
0.5
W
Persephone
DevilMassacer16
Persephone
5
1
11
10.5
L
0
7
2
0.14
W
Sun Wukong
Lordxterminador
Sun Wukong
5
2
14
6
L
Anubis
3
3
4
1.67
W
Ne Zha
4
1
15
11.5
L
Lancelot
itoadaso123
Lancelot
1
3
2
0.67
W
Apollo
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,406
Damage
33,798
42,509
Taken
50,322
19,436
Mitigated
38,135
16,158
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,265
533
638
2,232
9,754
3,824
590
1,233
8,268
0
15,468
L
Hercules
 
Hercules
7,802
1,282
470
5,930
15,709
15,538
0
4,416
11,293
0
17,920
L
Vamana
 
Vamana
8,851
2,199
101
820
7,701
7,639
0
1,847
5,854
0
11,013
W
Persephone
DevilMassacer16
Persephone
10,667
464
1,448
2,072
7,538
2,848
351
1,128
6,229
17,627
540
L
2,369
259
142
542
10,539
4,665
0
1,199
9,340
0
5,013
W
Sun Wukong
Lordxterminador
Sun Wukong
9,072
1,344
893
3,321
11,078
7,008
555
2,711
8,326
0
13,757
L
Anubis
7,352
134
410
2,400
8,074
3,429
0
1,589
6,485
22,642
0
W
Ne Zha
11,286
1,533
1,779
1,342
7,248
3,007
945
1,321
5,841
0
30,280
L
Lancelot
itoadaso123
Lancelot
7,424
618
345
940
8,299
6,864
0
1,314
6,985
0
16,107
W
Apollo
9,116
3,310
435
1,998
6,891
2,749
1,880
959
5,808
0
16,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
36,393
117
Minions Killed
85
0
Camps Cleared
0
976,326
Distance Traveled
860,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,337
834
23
2
0
198,377
0
L
Hercules
8,502
850
21
2
0
185,535
0
L
Vamana
6,141
614
10
1
0
121,948
0
W
Persephone
8,920
892
16
2
0
204,289
0
L
Fenrir
6,633
663
13
1
0
186,811
0
W
Sun Wukong
9,025
903
15
2
0
218,526
0
L
Anubis
8,289
829
32
3
0
152,162
0
W
Ne Zha
8,831
883
27
3
0
187,736
0
L
Lancelot
6,828
683
9
1
0
214,537
0
W
Apollo
8,367
837
36
4
0
167,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role