Player Matchup

Atlas
Atlas
DoomBunnyHD1
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hel
Hel
FLE3X
Hel
Level 57
God Stats
2W - 1L
1,792 SR
Queue Stats
12W - 11L
1,409 Elo+
Party 3
Bastet
Bastet
Ohbreeeezy
Bastet
Level 62
God Stats
1W - 0L
1,860 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 3
Neith
Neith
Palminox
Neith
Level 143
God Stats
6W - 4L
1,702 SR
Queue Stats
277W - 274L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
morro87
Baron Samedi
Level 149
God Stats
26W - 26L
1,667 SR
Queue Stats
238W - 227L
1,495 Elo+
Party 1
Team Averages
Level 88
1,704 SR
1,456 Elo+

VS

Team Averages
Level 55
1,560 SR
1,432 Elo+
Khepri
Khepri
Kikimouski
Khepri
Level 20
God Stats
4W - 4L
1,891 SR
Queue Stats
17W - 14L
1,486 Elo+
Party 2
Scylla
Scylla
Ronfleeex__I
Scylla
Level 98
God Stats
10W - 6L
1,866 SR
Queue Stats
137W - 128L
1,466 Elo+
Party 2
Anhur
Anhur
TRiiXiaL_
Anhur
Level 14
God Stats
9W - 12L
1,430 SR
Queue Stats
58W - 62L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
alons00
Sun Wukong
Level 117
God Stats
3W - 5L
1,317 SR
Queue Stats
120W - 131L
1,384 Elo+
Solo
Susano
Susano
bologne59
Susano
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
35W - 45L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,134
508
5,297
9,319
10,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
FLE3X
Hel
15
0 / 1 / 4
9,218
576
4,027
6,547
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Ohbreeeezy
Bastet
15
5 / 0 / 1
8,309
519
6,391
14,190
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Palminox
Neith
15
8 / 0 / 3
8,997
562
14,056
5,995
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Baron Samedi
morro87
Baron Samedi
14
1 / 0 / 11
8,139
509
8,116
8,768
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kikimouski
Khepri
11
0 / 4 / 0
6,651
416
2,359
12,097
12,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
15
0 / 1 / 1
8,417
526
6,217
5,805
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
TRiiXiaL_
Anhur
12
0 / 6 / 0
6,261
391
1,549
11,483
4,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
alons00
Sun Wukong
15
2 / 0 / 0
8,992
562
6,416
11,907
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Susano
bologne59
Susano
11
1 / 4 / 0
6,498
406
3,010
15,938
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
3
3
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Hel
FLE3X
Hel
0
1
4
2
L
Khepri
Kikimouski
Khepri
0
4
0
0
W
Bastet
Ohbreeeezy
Bastet
5
0
1
5.5
W
Neith
Palminox
Neith
8
0
3
9.5
L
Scylla
0
1
1
0.5
L
Anhur
TRiiXiaL_
Anhur
0
6
0
0
L
Sun Wukong
alons00
Sun Wukong
2
0
0
2
L
Susano
bologne59
Susano
1
4
0
0.25
W
Baron Samedi
morro87
Baron Samedi
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
19,551
44,819
Taken
57,230
25,388
Mitigated
32,264
15,999
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,297
1,661
0
0
9,319
10,420
0
303
8,976
44,380
170
W
Hel
FLE3X
Hel
4,027
0
1,936
3,102
6,547
2,232
315
3,027
3,198
71,997
0
L
Khepri
Kikimouski
Khepri
2,359
144
0
1,599
12,097
12,385
0
3,190
8,468
17,089
0
W
Bastet
Ohbreeeezy
Bastet
6,391
1,245
0
4,792
14,190
5,102
67
412
13,738
0
71,157
W
Neith
Palminox
Neith
14,056
4,954
0
1,788
5,995
2,416
1,551
1,912
4,003
0
67,073
L
Scylla
6,217
251
0
1,600
5,805
2,217
0
2,463
3,254
69,132
2,294
L
Anhur
TRiiXiaL_
Anhur
1,549
632
0
2,877
11,483
4,116
0
3,347
7,727
0
49,454
L
Sun Wukong
alons00
Sun Wukong
6,416
1,222
0
2,672
11,907
7,460
0
4,768
6,415
0
69,619
L
Susano
bologne59
Susano
3,010
754
0
4,142
15,938
6,086
0
1,609
14,210
0
35,016
W
Baron Samedi
morro87
Baron Samedi
8,116
711
1,001
3,380
8,768
5,218
552
2,252
6,430
45,752
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
36,819
519
Minions Killed
411
0
Camps Cleared
0
1,545,921
Distance Traveled
1,515,093
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,134
508
97
6
0
295,951
0
W
Hel
9,218
576
153
10
0
330,239
0
L
Khepri
6,651
416
22
1
0
308,511
1
W
Bastet
8,309
519
101
6
0
332,282
0
W
Neith
8,997
562
91
6
0
303,913
4
L
Scylla
8,417
526
131
8
0
300,103
0
L
Anhur
6,261
391
73
5
0
282,317
0
L
Sun Wukong
8,992
562
122
8
0
291,874
0
L
Susano
6,498
406
63
4
0
332,288
0
W
Baron Samedi
8,139
509
77
5
0
283,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role