Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Rican614
Horus
Level 125
God Stats
30W - 22L
1,570 SR
Queue Stats
134W - 104L
1,516 Elo+
Party 2
Izanami
Izanami
TheChaosed
Izanami
Level 3
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 5L
1,479 Elo+
Party 2
Tiamat
Tiamat
matthewRSO
Tiamat
Level 148
God Stats
7W - 5L
1,800 SR
Queue Stats
174W - 155L
1,539 Elo+
Party 2
Pele
Pele
osiel_alucard
Pele
Level 149
God Stats
7W - 3L
1,935 SR
Queue Stats
108W - 108L
1,553 Elo+
Solo
Team Averages
Level 111
1,712 SR
1,517 Elo+

VS

Team Averages
Level 116
1,483 SR
1,535 Elo+
Surtr
Surtr
HunterAmmons
Surtr
Level 109
God Stats
1W - 5L
1,082 SR
Queue Stats
54W - 46L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
JaKeTheSniZZake4
Kukulkan
Level 154
God Stats
23W - 19L
1,587 SR
Queue Stats
631W - 612L
1,540 Elo+
Solo
Charon
Charon
MrSolo_DoloYo
Charon
Level 159
God Stats
29W - 22L
1,722 SR
Queue Stats
241W - 189L
1,601 Elo+
Solo
Nut
Nut
PLEASE_NO_DAD
Nut
Level 99
God Stats
8W - 7L
1,605 SR
Queue Stats
78W - 69L
1,548 Elo+
Party 1
Thanatos
Thanatos
TempoCF
Thanatos
Level 60
God Stats
2W - 4L
1,418 SR
Queue Stats
259W - 235L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 4 / 3
7,512
501
6,599
13,533
9,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Rican614
Horus
14
6 / 2 / 4
8,568
571
12,964
14,921
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TheChaosed
Izanami
10
0 / 9 / 2
5,797
386
2,533
12,913
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
matthewRSO
Tiamat
12
2 / 1 / 2
7,064
471
11,296
8,427
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 5
6,474
432
6,270
15,006
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,547
570
7,119
14,111
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 3 / 3
7,265
484
7,170
10,886
4,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 9
8,385
559
10,609
15,289
13,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 0 / 4
10,147
676
13,777
9,973
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TempoCF
Thanatos
12
0 / 2 / 5
6,729
449
4,748
11,944
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
18
18
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
3
1.13
W
3
5
2
0.8
W
2
3
3
1.17
W
4
1
9
8.5
W
9
0
4
11
L
Horus
Rican614
Horus
6
2
4
4
W
Thanatos
TempoCF
Thanatos
0
2
5
1.25
L
Izanami
TheChaosed
Izanami
0
9
2
0.11
L
Tiamat
matthewRSO
Tiamat
2
1
2
3
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
43,423
64,800
Taken
62,203
35,738
Mitigated
35,871
17,115
Healing
27,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,599
1,025
140
4,528
13,533
9,489
0
3,490
10,043
0
33,614
W
7,119
2,657
0
3,799
14,111
8,414
0
254
13,271
1,218
53,791
W
7,170
393
0
2,485
10,886
4,177
0
4,456
6,331
57,358
881
W
10,609
1,438
2,273
2,917
15,289
13,969
87
4,140
11,015
30,624
0
W
13,777
8,823
0
5,537
9,973
4,428
790
1,629
8,246
0
89,146
L
Horus
Rican614
Horus
12,964
4,401
482
5,537
14,921
10,277
23
3,504
11,417
425
68,092
W
Thanatos
TempoCF
Thanatos
4,748
860
0
10,294
11,944
4,883
70
1,606
10,290
0
46,819
L
Izanami
TheChaosed
Izanami
2,533
1,521
0
472
12,913
4,104
0
3,146
9,767
0
32,739
L
Tiamat
matthewRSO
Tiamat
11,296
907
0
1,873
8,427
6,020
0
3,646
4,781
53,629
0
L
6,270
804
0
4,083
15,006
5,848
0
4,140
10,866
0
49,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
41,073
393
Minions Killed
434
0
Camps Cleared
0
1,343,113
Distance Traveled
1,414,851
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,512
501
48
3
0
248,666
1
W
Surtr
8,547
570
86
6
0
244,741
0
W
Kukulkan
7,265
484
110
7
0
276,080
2
W
Charon
8,385
559
33
2
0
300,751
4
W
Nut
10,147
676
131
9
0
267,970
0
L
Horus
8,568
571
122
8
0
258,282
0
W
Thanatos
6,729
449
74
5
0
325,309
0
L
Izanami
5,797
386
48
3
0
241,627
0
L
Tiamat
7,064
471
92
6
0
287,613
1
L
Pele
6,474
432
83
6
0
306,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role