Player Matchup

Loki
Loki
 
Loki
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AsesinaTiranos
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
DAIIGO22
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Osvaldo_Salazar
Hou Yi
Level 49
God Stats
50W - 48L
1,521 SR
Queue Stats
197W - 187L
1,494 Elo+
Solo
Agni
Agni
Raggis
Agni
Level 122
God Stats
0W - 1L
1,755 SR
Queue Stats
9W - 7L
1,722 Elo+
Party 2
Team Averages
Level 47
1,555 SR
1,543 Elo+

VS

Team Averages
Level 39
1,424 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
BuckrayTFM
Ah Muzen Cab
Level 43
God Stats
8W - 2L
1,670 SR
Queue Stats
182W - 155L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
Helionshadow6
Baba Yaga
Level 49
God Stats
2W - 1L
1,254 SR
Queue Stats
192W - 198L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
WINTIHER
Cthulhu
Level 36
God Stats
4W - 2L
1,361 SR
Queue Stats
40W - 33L
1,670 Elo+
Solo
Discordia
Discordia
Wwitchtress
Discordia
Level 40
God Stats
5W - 6L
1,435 SR
Queue Stats
34W - 40L
1,477 Elo+
Solo
Danzaburou
Danzaburou
joeyallover
Danzaburou
Level 27
God Stats
26W - 22L
1,402 SR
Queue Stats
135W - 143L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 0 / 0
8,931
893
1,304
3,343
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
9,076
908
2,673
9,424
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
DAIIGO22
Hachiman
16
1 / 2 / 4
10,025
1,003
9,525
19,001
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 4
10,285
1,029
3,997
11,817
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Raggis
Agni
16
5 / 3 / 2
11,277
1,128
12,962
11,459
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

218

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BuckrayTFM
Ah Muzen Cab
16
1 / 1 / 7
10,391
1,039
11,480
8,681
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Helionshadow6
Baba Yaga
16
1 / 2 / 7
10,460
1,046
10,636
5,630
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WINTIHER
Cthulhu
14
1 / 1 / 0
9,415
942
4,742
4,955
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Wwitchtress
Discordia
16
3 / 2 / 4
10,603
1,060
17,622
5,902
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
joeyallover
Danzaburou
16
4 / 1 / 5
11,280
1,128
7,627
7,986
3,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
10
10
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
0
2
1
0.25
W
Ah Muzen Cab
BuckrayTFM
Ah Muzen Cab
1
1
7
4.5
L
Hachiman
DAIIGO22
Hachiman
1
2
4
1.5
W
Baba Yaga
Helionshadow6
Baba Yaga
1
2
7
2.25
L
1
3
4
1
L
Agni
Raggis
Agni
5
3
2
2
W
Cthulhu
WINTIHER
Cthulhu
1
1
0
1
W
Discordia
Wwitchtress
Discordia
3
2
4
2.5
W
Danzaburou
joeyallover
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
52,107
55,044
Taken
33,154
22,112
Mitigated
15,616
4,424
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,304
0
0
0
3,343
1,273
0
1,403
1,794
0
17,154
L
2,673
1,270
0
703
9,424
3,704
0
6,408
2,610
0
14,095
W
Ah Muzen Cab
BuckrayTFM
Ah Muzen Cab
11,480
6,324
0
1,265
8,681
3,813
0
3,012
5,669
0
24,951
L
Hachiman
DAIIGO22
Hachiman
9,525
7,958
0
2,067
19,001
7,757
0
9,600
8,837
0
24,596
W
Baba Yaga
Helionshadow6
Baba Yaga
10,636
252
0
483
5,630
2,336
0
2,569
3,061
32,589
0
L
3,997
1,649
0
744
11,817
4,868
0
6,923
4,574
0
21,616
L
Agni
Raggis
Agni
12,962
1,387
0
910
11,459
4,510
0
6,885
4,229
34,621
0
W
Cthulhu
WINTIHER
Cthulhu
4,742
173
0
1,427
4,955
3,055
0
2,108
2,847
10,542
0
W
Discordia
Wwitchtress
Discordia
17,622
2,618
133
361
5,902
2,488
0
1,746
4,156
28,269
0
W
Danzaburou
joeyallover
Danzaburou
7,627
3,195
0
1,596
7,986
3,924
0
3,527
4,459
0
38,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
52,149
215
Minions Killed
224
7
Camps Cleared
8
799,200
Distance Traveled
899,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,931
893
39
4
0
129,715
0
L
Anhur
9,076
908
32
3
1
157,707
0
W
Ah Muzen Cab
10,391
1,039
27
3
3
219,069
0
L
Hachiman
10,025
1,003
44
4
0
168,874
0
W
Baba Yaga
10,460
1,046
56
6
1
205,358
0
L
Hou Yi
10,285
1,029
48
5
4
160,594
0
L
Agni
11,277
1,128
52
5
2
182,310
0
W
Cthulhu
9,415
942
19
2
1
84,922
0
W
Discordia
10,603
1,060
44
4
1
189,052
0
W
Danzaburou
11,280
1,128
78
8
2
200,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role