Player Matchup

Ah Puch
Ah Puch
LilGob
Ah Puch
Level 155
God Stats
2W - 2L
1,738 SR
Queue Stats
398W - 394L
1,532 Elo+
Party 3
Thor
Thor
Louayyy
Thor
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,633 Elo+
Party 2
King Arthur
King Arthur
RayGustE
King Arthur
Level 192
God Stats
3W - 4L
1,740 SR
Queue Stats
137W - 188L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
SERSAMA
Aphrodite
Level 159
God Stats
4W - 5L
1,440 SR
Queue Stats
393W - 371L
1,534 Elo+
Party 3
Jing Wei
Jing Wei
orbsessions
Jing Wei
Level 154
God Stats
0W - 4L
1,316 SR
Queue Stats
325W - 323L
1,529 Elo+
Solo
Team Averages
Level 160
1,547 SR
1,545 Elo+

VS

Team Averages
Level 150
1,361 SR
1,504 Elo+
Heimdallr
Heimdallr
Alter3go
Heimdallr
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,558 Elo+
Solo
Eset
Eset
Tropicalmissile
Eset
Level 149
God Stats
3W - 1L
1,331 SR
Queue Stats
88W - 91L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
Yumbreon
Jing Wei
Level 158
God Stats
4W - 2L
1,271 SR
Queue Stats
240W - 204L
1,488 Elo+
Solo
Geb
Geb
alexlasombra
Geb
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 179L
1,497 Elo+
Solo
Thor
Thor
ghostwarrior0711
Thor
Level 94
God Stats
1W - 3L
1,205 SR
Queue Stats
71W - 71L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LilGob
Ah Puch
13
0 / 1 / 0
7,277
520
8,423
9,387
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Louayyy
Thor
12
0 / 3 / 0
6,185
442
3,372
14,444
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
RayGustE
King Arthur
14
2 / 1 / 0
7,989
571
10,294
14,365
14,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
SERSAMA
Aphrodite
9
0 / 5 / 0
5,537
396
2,956
12,178
5,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
orbsessions
Jing Wei
13
0 / 1 / 0
7,385
528
6,492
11,674
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alter3go
Heimdallr
14
1 / 2 / 1
8,012
572
8,157
14,183
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 4
8,075
577
9,966
6,503
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
Yumbreon
Jing Wei
15
1 / 0 / 0
8,931
638
7,673
7,823
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 5
7,652
547
7,143
12,784
8,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 6
7,776
555
6,524
11,732
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
11
11
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alter3go
Heimdallr
1
2
1
0.75
L
Ah Puch
LilGob
Ah Puch
0
1
0
0
L
Thor
Louayyy
Thor
0
3
0
0
L
King Arthur
RayGustE
King Arthur
2
1
0
2
L
Aphrodite
SERSAMA
Aphrodite
0
5
0
0
W
5
0
4
7
W
Jing Wei
Yumbreon
Jing Wei
1
0
0
1
W
2
0
5
4.5
W
2
0
6
5
L
Jing Wei
orbsessions
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
39,463
62,048
Taken
53,025
33,394
Mitigated
27,174
19,704
Healing
23,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alter3go
Heimdallr
8,157
2,921
0
6,988
14,183
7,179
0
467
13,716
0
68,957
L
Ah Puch
LilGob
Ah Puch
8,423
172
0
2,450
9,387
3,798
857
5,568
3,473
61,996
1,433
L
Thor
Louayyy
Thor
3,372
851
0
4,580
14,444
5,451
0
3,136
11,223
0
46,059
L
King Arthur
RayGustE
King Arthur
10,294
700
0
1,835
14,365
14,371
0
332
14,033
3,294
65,183
L
Aphrodite
SERSAMA
Aphrodite
2,956
372
2,732
5,581
12,178
5,636
0
6,156
5,706
23,413
805
W
9,966
642
359
2,021
6,503
2,726
0
4,011
1,971
51,994
1,037
W
Jing Wei
Yumbreon
Jing Wei
7,673
6,073
0
4,835
7,823
3,024
60
187
7,636
0
85,120
W
7,143
1,013
1,876
4,557
12,784
8,567
0
3,309
9,302
31,966
0
W
6,524
1,168
0
2,510
11,732
5,678
0
3,176
8,308
0
67,015
L
Jing Wei
orbsessions
Jing Wei
6,492
5,816
0
2,526
11,674
4,138
0
1,053
10,621
0
66,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
40,446
454
Minions Killed
500
0
Camps Cleared
0
1,503,563
Distance Traveled
1,485,427
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,012
572
107
8
0
267,186
0
L
Ah Puch
7,277
520
120
9
0
275,578
0
L
Thor
6,185
442
71
5
0
311,991
1
L
King Arthur
7,989
571
107
8
0
350,422
0
L
Aphrodite
5,537
396
41
3
0
276,719
0
W
Eset
8,075
577
110
8
0
291,070
1
W
Jing Wei
8,931
638
138
10
0
274,379
5
W
Geb
7,652
547
34
2
0
321,390
2
W
Thor
7,776
555
111
8
0
331,402
0
L
Jing Wei
7,385
528
115
8
0
288,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role