Player Matchup

Neith
Neith
BubblegumEmpress
Neith
Level 157
God Stats
6W - 4L
1,283 SR
Queue Stats
59W - 73L
1,524 Elo+
Solo
Tyr
Tyr
II Say1T II
Tyr
Level 156
God Stats
1W - 0L
1,744 SR
Queue Stats
25W - 22L
1,470 Elo+
Solo
Nu Wa
Nu Wa
San_Defen66
Nu Wa
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 162L
1,501 Elo+
Solo
Cerberus
Cerberus
TooMeke
Cerberus
Level 46
God Stats
5W - 6L
1,631 SR
Queue Stats
157W - 172L
1,432 Elo+
Solo
Loki
Loki
willbuckshot
Loki
Level 149
God Stats
7W - 10L
1,520 SR
Queue Stats
75W - 72L
1,493 Elo+
Solo
Team Averages
Level 132
1,536 SR
1,484 Elo+

VS

Team Averages
Level 125
1,458 SR
1,517 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LexaproEnjoyer
Cthulhu
Level 154
God Stats
4W - 5L
1,780 SR
Queue Stats
53W - 48L
1,701 Elo+
Solo
Loki
Loki
OT_Chiefen
Loki
Level 18
God Stats
0W - 2L
1,242 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo
Janus
Janus
Prime-Le-Fig
Janus
Level 159
God Stats
2W - 5L
1,504 SR
Queue Stats
46W - 59L
1,482 Elo+
Solo
Aphrodite
Aphrodite
VKGThor118
Aphrodite
Level 148
God Stats
4W - 6L
1,262 SR
Queue Stats
158W - 165L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
4,977
995
2,405
3,376
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 1
4,838
968
3,198
3,360
2,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 1
4,450
890
3,711
4,745
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
TooMeke
Cerberus
9
0 / 1 / 1
4,717
943
1,501
5,794
3,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 2
4,641
928
3,808
3,962
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 0 / 0
4,020
804
0
154
59
9
2 / 0 / 2
4,747
949
7,042
5,550
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 2
4,693
939
2,302
5,446
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 2
4,783
957
2,848
2,332
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
VKGThor118
Aphrodite
11
1 / 0 / 1
5,119
1,024
2,841
3,938
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
3
Kills
4
4
Deaths
3
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
1
0
2
2
W
2
0
1
2.5
L
2
0
2
3
L
1
3
2
0.67
L
0
0
2
1
W
0
3
1
0.17
W
Cerberus
TooMeke
Cerberus
0
1
1
0.5
L
Aphrodite
VKGThor118
Aphrodite
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,623
Damage
15,033
21,237
Taken
17,420
10,248
Mitigated
9,047
6,467
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
154
59
0
154
0
0
0
W
2,405
721
0
1,018
3,376
1,324
203
1,617
1,759
0
14,728
W
3,198
234
0
942
3,360
2,404
0
1,946
1,206
0
8,024
L
7,042
677
78
618
5,550
3,340
0
2,823
2,727
12,022
0
L
2,302
487
0
928
5,446
1,974
0
734
4,712
0
6,319
L
2,848
97
231
640
2,332
847
0
234
2,098
17,494
0
W
3,711
1,537
0
500
4,745
1,613
266
3,210
1,307
10,547
353
W
Cerberus
TooMeke
Cerberus
1,501
0
511
2,246
5,794
3,488
0
2,931
2,709
6,567
0
L
Aphrodite
VKGThor118
Aphrodite
2,841
309
1,414
2,893
3,938
2,827
26
1,255
2,683
12,018
0
W
3,808
302
0
1,250
3,962
1,419
0
2,328
1,525
0
14,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
23,362
111
Minions Killed
80
0
Camps Cleared
0
512,932
Distance Traveled
438,839
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,020
804
0
0
0
0
0
W
Neith
4,977
995
26
5
0
89,819
0
W
Tyr
4,838
968
19
4
0
111,249
0
L
Cthulhu
4,747
949
9
2
0
114,612
0
L
Loki
4,693
939
12
2
0
108,489
0
L
Janus
4,783
957
29
6
0
115,014
3
W
Nu Wa
4,450
890
15
3
0
89,632
0
W
Cerberus
4,717
943
23
5
0
96,490
0
L
Aphrodite
5,119
1,024
30
6
0
100,724
0
W
Loki
4,641
928
28
6
0
125,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role