Player Matchup

Gilgamesh
Gilgamesh
Alexjdog89
Gilgamesh
Level 43
God Stats
8W - 5L
1,508 SR
Queue Stats
73W - 64L
1,492 Elo+
Party 2
Hachiman
Hachiman
ChoochMcGeee
Hachiman
Level 21
God Stats
24W - 38L
1,485 SR
Queue Stats
168W - 225L
1,338 Elo+
Party 1
Ratatoskr
Ratatoskr
Oretalp
Ratatoskr
Level 62
God Stats
241W - 269L
1,417 SR
Queue Stats
349W - 417L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
Refresh_though89
Cabrakan
Level 58
God Stats
2W - 1L
1,606 SR
Queue Stats
79W - 67L
1,452 Elo+
Party 2
Janus
Janus
Renellia
Janus
Level 87
God Stats
3W - 6L
1,431 SR
Queue Stats
193W - 197L
1,495 Elo+
Solo
Team Averages
Level 54
1,489 SR
1,443 Elo+

VS

Team Averages
Level 76
1,453 SR
1,462 Elo+
Charybdis
Charybdis
Emma100510
Charybdis
Level 87
God Stats
29W - 15L
1,517 SR
Queue Stats
203W - 166L
1,470 Elo+
Party 4
Camazotz
Camazotz
Goblinking-1st
Camazotz
Level 67
God Stats
5W - 7L
1,250 SR
Queue Stats
168W - 198L
1,365 Elo+
Party 3
Vamana
Vamana
SaintGuillotine
Vamana
Level 68
God Stats
7W - 2L
1,752 SR
Queue Stats
73W - 73L
1,514 Elo+
Solo
Cthulhu
Cthulhu
emmacrak21
Cthulhu
Level 54
God Stats
9W - 3L
1,500 SR
Queue Stats
396W - 340L
1,489 Elo+
Party 4
Baba Yaga
Baba Yaga
threeamigos37
Baba Yaga
Level 106
God Stats
1W - 2L
1,247 SR
Queue Stats
115W - 133L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexjdog89
Gilgamesh
10
0 / 1 / 0
5,594
559
3,840
11,121
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ChoochMcGeee
Hachiman
8
0 / 3 / 0
4,262
426
4,525
7,413
2,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Oretalp
Ratatoskr
9
0 / 1 / 0
4,754
475
2,803
7,406
2,362
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 2 / 0
4,475
448
2,495
10,650
7,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Renellia
Janus
8
0 / 3 / 0
4,763
476
2,154
6,175
1,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emma100510
Charybdis
9
2 / 0 / 2
5,130
513
6,885
7,312
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
10
1 / 0 / 1
5,514
551
2,570
8,164
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
6,366
637
4,992
6,798
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
emmacrak21
Cthulhu
10
0 / 0 / 5
5,990
599
5,102
7,745
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
threeamigos37
Baba Yaga
12
6 / 0 / 0
7,352
735
5,891
3,898
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alexjdog89
Gilgamesh
0
1
0
0
L
Hachiman
ChoochMcGeee
Hachiman
0
3
0
0
W
Charybdis
Emma100510
Charybdis
2
0
2
3
W
Camazotz
1
0
1
1.5
L
Ratatoskr
Oretalp
Ratatoskr
0
1
0
0
L
0
2
0
0
L
Janus
Renellia
Janus
0
3
0
0
W
1
0
0
1
W
Cthulhu
emmacrak21
Cthulhu
0
0
5
2.5
W
Baba Yaga
threeamigos37
Baba Yaga
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
25,440
42,765
Taken
33,917
22,805
Mitigated
20,639
10,709
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alexjdog89
Gilgamesh
3,840
1,429
0
1,590
11,121
8,037
0
0
10,402
0
40,361
L
Hachiman
ChoochMcGeee
Hachiman
4,525
3,219
0
2,782
7,413
2,595
0
2,299
5,114
0
24,714
W
Charybdis
Emma100510
Charybdis
6,885
4,229
0
4,037
7,312
2,409
300
1,258
6,054
0
30,971
W
Camazotz
2,570
1,005
0
2,048
8,164
3,211
0
143
8,021
0
42,893
L
Ratatoskr
Oretalp
Ratatoskr
2,803
850
0
2,260
7,406
2,362
0
1,443
5,963
0
33,745
L
2,495
532
0
2,791
10,650
7,981
0
3,361
7,289
10,448
0
L
Janus
Renellia
Janus
2,154
603
94
1,192
6,175
1,830
0
3,798
2,377
26,245
0
W
4,992
2,493
0
2,112
6,798
7,095
0
0
6,798
0
40,270
W
Cthulhu
emmacrak21
Cthulhu
5,102
386
0
2,980
7,745
6,429
162
971
6,774
27,887
1,665
W
Baba Yaga
threeamigos37
Baba Yaga
5,891
183
0
1,158
3,898
1,495
457
2,277
1,621
47,591
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
30,352
216
Minions Killed
299
0
Camps Cleared
0
925,192
Distance Traveled
1,026,638
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,594
559
74
7
0
184,810
0
L
Hachiman
4,262
426
29
3
0
179,685
0
W
Charybdis
5,130
513
36
4
0
182,042
0
W
Camazotz
5,514
551
73
7
0
227,268
0
L
Ratatoskr
4,754
475
54
5
0
235,417
0
L
Cabrakan
4,475
448
11
1
0
181,862
0
L
Janus
4,763
476
48
5
0
143,418
1
W
Vamana
6,366
637
75
8
0
193,715
1
W
Cthulhu
5,990
599
33
3
0
205,262
2
W
Baba Yaga
7,352
735
82
8
0
218,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role