Player Matchup

Ao Kuang
Ao Kuang
Darude_GL
Ao Kuang
Level 45
God Stats
10W - 3L
1,425 SR
Queue Stats
47W - 41L
1,456 Elo+
Solo
Geb
Geb
KiyoichiKotan
Geb
Level 86
God Stats
8W - 5L
1,662 SR
Queue Stats
59W - 60L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
NattyPuPa
Jing Wei
Level 88
God Stats
0W - 2L
1,315 SR
Queue Stats
201W - 186L
1,463 Elo+
Party 2
Susano
Susano
RayPuPa
Susano
Level 108
God Stats
2W - 2L
1,653 SR
Queue Stats
104W - 90L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
ShizuPuPa
Nu Wa
Level 109
God Stats
12W - 6L
1,638 SR
Queue Stats
64W - 56L
1,506 Elo+
Party 2
Team Averages
Level 87
1,539 SR
1,479 Elo+

VS

Team Averages
Level 87
1,665 SR
1,535 Elo+
Anubis
Anubis
K9Nizzy
Anubis
Level 86
God Stats
14W - 6L
1,624 SR
Queue Stats
110W - 89L
1,510 Elo+
Party 3
Arachne
Arachne
Nurderhsv85
Arachne
Level 123
God Stats
43W - 17L
1,729 SR
Queue Stats
92W - 55L
1,686 Elo+
Solo
Neith
Neith
Xxvictoria
Neith
Level 68
God Stats
1W - 1L
1,577 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
atmvsss
Ymir
Level 40
God Stats
3W - 1L
1,748 SR
Queue Stats
49W - 49L
1,431 Elo+
Party 3
Chaac
Chaac
velizar99
Chaac
Level 120
God Stats
2W - 2L
1,649 SR
Queue Stats
3W - 2L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darude_GL
Ao Kuang
15
2 / 4 / 0
8,509
532
5,978
14,678
11,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 0
6,747
422
5,494
13,010
10,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
NattyPuPa
Jing Wei
14
0 / 3 / 1
7,810
488
6,617
12,440
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Susano
RayPuPa
Susano
15
1 / 2 / 0
7,615
476
3,923
13,606
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
ShizuPuPa
Nu Wa
16
2 / 0 / 1
9,013
563
12,690
5,008
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
K9Nizzy
Anubis
14
0 / 2 / 2
7,638
477
5,812
7,871
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Nurderhsv85
Arachne
15
4 / 0 / 1
8,235
515
3,957
11,594
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
3 / 1 / 2
7,397
462
6,301
7,812
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
atmvsss
Ymir
13
2 / 0 / 4
8,459
529
10,345
16,101
12,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
velizar99
Chaac
16
3 / 2 / 1
9,574
598
9,323
13,702
9,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
12
12
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Darude_GL
Ao Kuang
2
4
0
0.5
W
Anubis
K9Nizzy
Anubis
0
2
2
0.5
L
0
3
0
0
L
Jing Wei
NattyPuPa
Jing Wei
0
3
1
0.17
W
Arachne
Nurderhsv85
Arachne
4
0
1
4.5
L
Susano
RayPuPa
Susano
1
2
0
0.5
L
Nu Wa
ShizuPuPa
Nu Wa
2
0
1
2.5
W
Neith
3
1
2
4
W
Ymir
atmvsss
Ymir
2
0
4
4
W
Chaac
velizar99
Chaac
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
35,738
58,742
Taken
57,080
35,658
Mitigated
34,778
21,338
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Darude_GL
Ao Kuang
5,978
1,521
0
4,596
14,678
11,574
0
190
14,488
46,553
7,194
W
Anubis
K9Nizzy
Anubis
5,812
84
0
2,398
7,871
4,106
0
4,181
3,364
61,266
426
L
5,494
300
0
2,985
13,010
10,746
0
6,309
6,451
21,415
0
L
Jing Wei
NattyPuPa
Jing Wei
6,617
5,184
0
5,883
12,440
5,217
76
4,365
8,075
0
68,515
W
Arachne
Nurderhsv85
Arachne
3,957
3,148
0
2,098
11,594
5,401
996
3,086
8,192
0
63,374
L
Susano
RayPuPa
Susano
3,923
918
0
6,874
13,606
6,248
0
1,662
11,894
0
69,589
L
Nu Wa
ShizuPuPa
Nu Wa
12,690
1,501
0
1,000
5,008
1,873
0
2,856
1,716
86,255
636
W
Neith
6,301
1,536
0
1,816
7,812
3,082
0
2,171
5,547
0
43,632
W
Ymir
atmvsss
Ymir
10,345
2,239
0
4,162
16,101
12,214
0
6,919
8,840
59,482
1,549
W
Chaac
velizar99
Chaac
9,323
3,014
0
4,885
13,702
9,975
883
5,790
7,788
534
73,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
41,303
517
Minions Killed
498
0
Camps Cleared
0
1,612,577
Distance Traveled
1,585,082
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,509
532
97
6
0
296,583
0
W
Anubis
7,638
477
127
8
0
286,233
0
L
Geb
6,747
422
12
1
0
334,710
3
L
Jing Wei
7,810
488
125
8
0
290,715
1
W
Arachne
8,235
515
99
6
0
362,847
0
L
Susano
7,615
476
105
7
0
375,605
0
L
Nu Wa
9,013
563
178
11
0
314,964
0
W
Neith
7,397
462
75
5
0
297,849
0
W
Ymir
8,459
529
82
5
0
309,174
2
W
Chaac
9,574
598
115
7
0
328,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role