Player Matchup

Tyr
Tyr
AngelMLGWD
Tyr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 1
Kuzenbo
Kuzenbo
FANTASMAA_11
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
KNIGTH-FINIX
Danzaburou
Level 24
God Stats
0W - 1L
1,335 SR
Queue Stats
8W - 14L
1,451 Elo+
Party 1
Team Averages
Level 53
1,445 SR
1,421 Elo+

VS

Team Averages
Level 122
1,476 SR
1,451 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alexblazn420
Chaac
Level 154
God Stats
12W - 9L
1,550 SR
Queue Stats
216W - 220L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
The Main Hotdog
Zhong Kui
Level 83
God Stats
5W - 9L
1,379 SR
Queue Stats
150W - 180L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,665
644
3,472
15,422
13,963
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
FANTASMAA_11
Kuzenbo
13
0 / 4 / 1
8,819
588
9,847
16,909
24,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
KNIGTH-FINIX
Danzaburou
14
2 / 5 / 0
10,143
676
6,800
14,539
6,988
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
13 / 3 / 4
12,483
832
15,623
11,791
5,778
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
3 / 0 / 13
10,873
725
16,129
17,282
20,632
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
The Main Hotdog
Zhong Kui
16
1 / 0 / 16
10,850
723
9,576
7,224
6,425
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
17
17
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
3
4
5
W
3
0
13
9.5
L
1
8
1
0.19
L
Kuzenbo
FANTASMAA_11
Kuzenbo
0
4
1
0.13
L
Danzaburou
KNIGTH-FINIX
Danzaburou
2
5
0
0.4
W
Zhong Kui
The Main Hotdog
Zhong Kui
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
41,328
46,870
Taken
36,297
45,048
Mitigated
32,835
3,556
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,623
7,967
0
1,322
11,791
5,778
714
2,318
9,471
0
42,217
W
16,129
923
390
5,487
17,282
20,632
548
4,188
12,245
4,266
46,261
L
3,472
975
0
160
15,422
13,963
0
3,746
11,320
0
30,289
L
Kuzenbo
FANTASMAA_11
Kuzenbo
9,847
2,957
339
445
16,909
24,097
0
5,677
10,266
23,789
3,053
L
Danzaburou
KNIGTH-FINIX
Danzaburou
6,800
2,755
363
2,249
14,539
6,988
0
2,128
11,984
0
32,531
W
Zhong Kui
The Main Hotdog
Zhong Kui
9,576
1,284
471
3,952
7,224
6,425
1,664
1,792
5,426
43,469
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
34,206
126
Minions Killed
195
0
Camps Cleared
0
723,807
Distance Traveled
858,029
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,483
832
61
4
0
294,643
0
W
Chaac
10,873
725
56
4
0
298,930
2
L
Tyr
9,665
644
53
4
0
253,331
0
L
Kuzenbo
8,819
588
19
1
0
248,274
0
L
Danzaburou
10,143
676
54
4
0
222,202
0
W
Zhong Kui
10,850
723
78
5
0
264,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role